Reserve Trailblaze Power in Honkai Star Rail caps at 2400, regenerating 80 points daily (1 point per 18 minutes). From zero, you'll hit max in exactly 30 days. This server-side system activates when regular Trailblaze Power reaches 240, letting casual players store stamina without daily logins.
Understanding Reserve Trailblaze Power
Introduced in version 1.3 (August 30, 2023), Reserve TP solves stamina management for players who can't log in daily. It creates a secondary storage pool that accumulates automatically when primary resources cap.
Key differences:
Regular TP: 240 cap, 1 point per 6 minutes
Reserve TP: 2400 cap, 1 point per 18 minutes (only when regular TP = 240)
Total storage: 2640 combined
Reserve TP accumulates server-side whether you're online, offline, or AFK. A 10-day absence = 800 Reserve TP waiting (10 × 80). Accumulation pauses if regular TP drops below 240.
Withdraw via the TP icon (top-right screen). Slider lets you exchange 1-240 points at 1:1 ratio. Can't withdraw if it exceeds 240 regular cap.
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The Math: Zero to 2400 Cap

Regeneration rate: 1 point per 18 minutes = 80 points per 24 hours
Calculation from zero:
Daily accumulation: 80 Reserve TP
Total capacity: 2400 Reserve TP
Days to cap: 2400 ÷ 80 = 30 days exactly
This timeline is fixed for all players—no level scaling.
Progress milestones:
Day 10: 800 Reserve TP
Day 20: 1600 Reserve TP
Day 30: 2400 Reserve TP (capped)
Reverse calculation: Current Reserve TP ÷ 80 = days offline. 1200 reserve = 15 days away.
Real scenarios:
Weekend player: 5-day gap = 400 Reserve TP + 240 regular = 640 total (64 Calyx runs or 16 Cavern battles)
20-day vacation: Returns with 1600 Reserve + 240 regular = 1840 total (184 Crimson Calyx or 46 Cavern runs)
3-day cycle: 240 Reserve TP per session, perfectly matches withdrawal limit
Regeneration Mechanics
Reserve TP regenerates continuously regardless of activity. Server-side tracking means no lost time from disconnects.
Trailblaze Level impact: None. 2400 cap and 80 daily regen are fixed for everyone. Version 1.3 increased regular TP cap from 180 to 240, but didn't affect reserve mechanics.
Time zones: No daily reset cycles. Accumulates every 18 minutes non-stop. Logging in at any time gives same benefits. 12 hours offline = exactly 40 Reserve TP.
Hitting the 2400 Cap
At 2400, accumulation stops completely. No overflow or conversion. Every 18 minutes at cap = 1 point permanently lost.
Waste calculation:
Full cap (2640 total): Lose 80 TP per 24 hours
1 week neglect: 560 wasted (56 Calyx or 14 Cavern runs)
1 month at cap: 2400 wasted (entire reserve pool worth)
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Warning thresholds:
2000+ Reserve TP: 5 days until cap
2240+ Reserve TP: 2 days remaining
2320+ Reserve TP: 1 day left
Check via TP icon (top-right) or map interface.
Optimal Login Schedules
Daily players:
Spend 80-160 regular TP daily
Keep regular TP below 240 when possible
Reserve acts as safety buffer
Check reserve weekly
Weekend warriors (2-3 day gaps):
Accumulate 160-240 Reserve TP between sessions
Saturday: 240 regular + 240 reserve = 480 total
Spend all 480 (48 Calyx or 12 Cavern runs)
Wednesday: Another 480 ready
Weekly players:
7 days = 560 Reserve TP, but 240 withdrawal limit
Withdraw 240 → spend → withdraw 240 → spend
80 Reserve TP remains + 240 regular
Total: 720 TP weekly
Never exceed 21-day gaps (generates 1680, too close to cap)
Max AFK duration: 30 days from zero reserve. Safer limit: 25 days for buffer.
Before vacations, spend all regular TP to maximize reserve window.
Best Spending Priorities
Early game (TL 1-40):
Golden Calyxes: character XP (10 TP/run)
Crimson Calyxes: trace materials (10 TP/run)
Mid game (TL 41-60):
Cavern of Corrosion: relics (40 TP/run)
Stagnant Shadow: ascension materials (30 TP/run)
Late game (TL 60+):
Cavern of Corrosion: perfect relics (40 TP/run)
Crimson Calyxes: new character traces (10 TP/run)
Emergency dumps (limited time):
Cavern of Corrosion (40 TP): 6 runs = 240 TP in 15-20 min
Stagnant Shadow (30 TP): 8 runs = 240 TP in 12-16 min
Calyx farming (10 TP): 24 runs = 240 TP in 30-40 min
2400 Reserve TP equals:
240 Golden/Crimson Calyx battles

60 Cavern runs
80 Stagnant Shadow battles
Common Myths
Myth: Faster regen at higher levels False. 1 point per 18 minutes for everyone, always.
Myth: Can increase 2400 cap False. Hard-coded limit, never changes. Use Fuel items (60 regular TP each) for extra power.
Myth: Stops accumulating while playing False. Runs continuously server-side. Only stops at 2400 cap or when regular TP < 240.
Advanced Management
Mental math shortcuts:
10 days = 800 Reserve TP
7 days ≈ 600 Reserve TP (safety margin)
Days to cap = (2400 - current) ÷ 80
Example: 1600 Reserve TP → (2400 - 1600) ÷ 80 = 10 days until waste.
Tracking systems:
Calendar alerts: 25 days after low reserve
Spreadsheet: Log amounts and dates
Weekly check-ins: Verify levels, plan spending
Character release planning:
4 weeks before: Start accumulating from zero
Release day: 240 reserve + 240 regular = 480 TP
Day 2: Another 240 reserve + regen
10 days: Fully utilize 2400 reserve
Event coordination:
Maintain 1600 baseline (20 days from cap)
Calculate days until event
Reach 2000-2400 by event launch
Maximize farming with full reserves
Tracking Tools
In-game access points:
TP icon (top-right): Shows both totals, withdrawal slider

Map interface: Current reserve display
Interastral Peace Guide (tab 3): Detailed TP info
Key numbers:
Regular cap: 240
Reserve cap: 2400
Daily reserve: 80
Withdrawal limit: 240
Days to cap: 30
Manual verification:
Note date + current Reserve TP
Calculate days since last check
Expected = days × 80
Compare expected vs actual
Days to cap = (2400 - current) ÷ 80
Spending schedules:
Daily: 80-160 TP on rotating priorities
3-day: 480 TP focused farming
Weekly: 720 TP priority lists
Player Type Strategies
F2P (no Fuel):
Never exceed 2000 TP (5-day buffer)
Prioritize Caverns/Calyxes
Plan builds around accumulation cycles
Use full reserve before updates
Light spenders:
Maintain 1200-1600 baseline
Use Fuel during events
Accumulate during low-priority periods
Spend reserves before Fuel purchases
Returning players:
Day 1: Withdraw 240, spend on priorities
Day 2: Withdraw 240, ascension materials
Day 3-10: Systematic withdrawals to <1600
Ongoing: Establish regular schedule
Focus on universal materials (XP, traces, basic relics) until reassessing needs.
FAQ
What's the max Reserve TP cap? 2400 points for all players. Introduced version 1.3, unchanged since August 30, 2023.
How long to reach 2400? Exactly 30 days from zero at 80 points per 24 hours.
What happens at 2400? Accumulation stops. You lose 80 TP daily until you spend reserves.
Does it regen while playing? Yes. Continuous server-side tracking at 1 point per 18 minutes when regular TP = 240.
Reserve vs Regular TP difference? Regular: 240 cap, 1 per 6 min. Reserve: 2400 cap, 1 per 18 min, only when regular = 240. Must manually withdraw 240 max.
How often to log in? Every 30 days from zero. Safer: every 25 days. Calculate: (2400 - current) ÷ 80 = days remaining.
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