Honkai: Star Rail 3.7 Fate collab drops July 11, 2025: Grab Archer (Quantum/Hunt) free via login until end of 3.6; pull for Saber (Wind/Destruction). This off-meta pair clears MoC 1-10 with smart builds, SP juggling, and tight rotations. Archer's login LC lasts through 200 event pulls. Full relic setups, teams, and Stage 7/10 breakdowns inside. (48 words)
Diving into the Saber & Archer Collab in HSR 3.7
Picture this: July 11, 2025, the collab hits. Archer – that slick Quantum Hunter – is yours free with daily logins through the end of Version 3.6. Saber? She's gacha territory, Wind Destruction queen. Loot haul includes SJ x1400, a Self-Modeling Resin, Tracks of Destiny x2, and 800k Credits. Snag Archer's LC, The Hell Where Ideals Burn, after 200 pulls on the event banner. Ascension mats? Extinguished/Glimmering/Squirming Core x15 each, Darkveil Moonlight x65, plus 308k Credits.
Saber at Lv80 clocks HP 1241, ATK 601, DEF 654, SPD 101. Archer? HP 1164, ATK 620, DEF 485, SPD 105.
Quick start:
Claim Archer daily from July 11.
Grind those 200 event pulls for her LC.
Hit Holy Grail War – Day 10 spits out 35% Gold pieces.
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F2P Duo Builds That Actually Work – No Whales Required
Let's build 'em right. Saber rocks 4pc Wavestrider Captain (CRIT DMG/ATK% focus) paired with Firmament Frontline: Glamoth (that sweet 135 SPD DMG kick). Aim 70-80% CRIT Rate, 120%+ CRIT DMG, 135+ SPD, 2500+ ATK. Stats: Body CRIT Rate; Feet SPD; Sphere Wind DMG; Rope ATK%.

Archer? 4pc Genius of Brilliant Stars (Quantum DMG + DEF shred) + Rutilant Arena (CRIT Rate/Skill amp). Hit 100% CRIT Rate, 150%+ CRIT DMG, 2600+ ATK. Body CRIT Rate; Feet ATK%; Sphere Quantum DMG; Rope ATK%.

Trace priority: Saber Ult > Skill > Talent > Basic. Archer Skill/Ult > Talent > Basic.
Saber LCs shine with On the Fall of an Aeon S5 (64% stacking ATK% + Break DMG – 75-80% of her sig performance); alternatives like Under the Blue Sky, A Secret Vow, A Trail of Bygone Blood. Archer loves Cruising in the Stellar Sea (CRIT Rate + ATK% post-kill), Swordplay (DMG stacks), Baptism of Pure Thought. Her Technique? Battle-start AoE at 200% ATK +1 Charge.
Farm plan:
Prioritize CRIT Rate Bodies.
Lv80 with collab mats.
Test in Simulated Universe. (Pro tip: SU's your relic sandbox.)
Off-Meta Teams That Carry – Hypercarry Vibes
Saber Hypercarry: Saber + Remembrance Trailblazer (True DMG/SP gen), Tingyun (ATK/Energy buff), Lynx (taunt sustain). Archer SP machine: Archer + Hanya (SP funnel), Remembrance TB, Gallagher (SP+ heal).

Stage 10 First Half: Archer, March 7th (Imaginary shield), Asta, Lynx. Quantum/Fire weak – clears in ≥10/20 cycles, zero downs.
Stage 7 First Half: Archer, Trailblazer (Ice), Asta, Lynx. Quantum weak spot.
Stage 10 Second Half Saber squad: Saber, Sunday, Robin, Permansor Terrae. F2P swap: Dan Heng, Trailblazer, Yukong, Permansor Terrae. Physical/Wind AoE focus.
Why it clicks? Saber's post-Ult AoE Enhanced Basic shreds waves. Archer's single-target FUA dumps +1 SP per ally hit. A2 Archer? +2 team SP cap. Phase buffs: +40% DMG to unit + summon; cycle start True DMG +1/ally summon (max 2).
Team tips:
Rem TB for advance/CRIT/True DMG.
Hanya/Tingyun SP juice on Archer.
Lynx/Gallagher keep you alive.
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Nail the Rotations – Scripts for Burst City
Saber stacks Resonance (3 ally Ults/2 Enhanced Basics = 8 Energy/stack, up to 360 for Ult). Enhanced Skill burns stacks for full Ult energy + DMG boost; post-Ult AoE Basic; Mana Burst +1 SP. At 135+ SPD: Stack → Enhanced Skill → Ult (AoE glory) → Enhanced Basic → Mana Burst.

Archer? Skill (Caladbolg II: 180-360% ATK Quantum, +60-100% DMG x2, 5x chain/SP gen) → Ult (600-1000% ATK +2 Charges, max 4) → Talent FUA (100-200% ATK +1 SP/ally). Manual everything – A2 adds +2 SP.
SP stays positive with Hanya/Rem TB. Ditch auto.
Saber: 3+ stacks → Enhanced Skill → Ult into AoE.
Archer: Hanya/TB advance, dump 5 manual Skills → Ult → Talent.
MoC Stages 7/10 – Floor-by-Floor Domination
Stage 10 First Half: Prioritize Archers of the Dark Sun Gryphon (AoE threat; killing 'em chunks Gryphon HP). Dispel Oronyx Marks on Moonlit Pegasus (2 stacks Quantum DMG; Ult spam; dodge Cocolia Ice Edges). Archer team: ≥10/20 cycles.

Stage 7 First Half: Nuke Everwinter Shadewalkers first (blocks their ATK buff). Cleanse Guardian Shadow Bans. Archer chains bosses; Saber AoE mulches waves.
Wave clear: Adds before elites. Archer boss chains; Saber wave blender.
Per stage rewards (7/10): Lost Crystal x2, Lucent Afterglow x8, Traveler's Guide x2, Refined Aether x1, 10k Credits.
Pitfalls I've Seen – And How to Dodge 'Em
Saber flops if SPD dips under 135, CRIT DMG outpaces Rate, or Energy Rope sneaks in. Archer? SPD Feet (nope), CRIT Rate <100%, SP fumbles, auto-battle. E0 crushes; Archer E1 adds Skill x3 +2 ally SP.
Fixes:
135+ SPD on Saber Feet.
Manual Archer chains + Hanya.
CRIT Rate Body, always.
Flex slots: Gallagher (heal/energy), Pela (debuffs), Tingyun/Lynx.
(Editor's take: Auto is the enemy – manual feels clunky at first, but those cycles? Chef's kiss.)
Benchmarks That Prove It – Real Numbers
Saber E0 On the Fall of an Aeon hits 75-80% of her sig LC in AoE MoC (data from optimized clears). Archer E0 bosses near-perfect single-target with free sig. S+ MoC DPS ranks; Saber bursts every 2-3 turns at 135 SPD.
Targets:
2500+ ATK Saber AoE.
2600+ ATK Archer FUA.
Zero downs, 10+ cycles spare.
FAQ – Your Burning Questions
Can F2P Saber & Archer really clear MoC 1-10 in 3.7?
Yep – Saber/Rem TB/Tingyun/Lynx or Archer/Hanya/Rem TB/Gallagher. No premium crutches.
Relics for this duo?
Saber: 4pc Wavestrider Captain + Glamoth (135+ SPD, 70-80% CRIT Rate). Archer: 4pc Brilliant Stars + Rutilant (100% CRIT Rate).
Saber burst rotations?
Stack Resonance → Enhanced Skill (full energy) → Ult → AoE Basic. 135+ SPD mandatory.
Archer SP tips?
Hanya/Rem TB gen; manual 5x Skill chains. A2 max +2 SP, Talent +1/ally atk.
Eidolons for F2P?
E0 solid – relics/LC first. Archer E1: Skill x3 +2 ally SP.
No-premium fillers?
Gallagher/Pela/Tingyun/Lynx for SP/heal/taunt. (What else you got?)