F2P players in Honkai Star Rail 3.1 can earn 13,355-13,690 Stellar Jades plus 20-25 passes, totaling ~103 pulls across the update. This breakdown covers all income sources to help you plan pulls before Screwllum's anticipated banner after Tribbie and Mydei phases.
Version 3.1 Stellar Jade Economy
Every 160 Stellar Jades = 1 Star Rail Pass or Special Pass (one warp). Version 3.1 launched February 26, 2025 (11:00 AM UTC+8) with Tribbie (Feb 26-Mar 19), then Mydei (Mar 19-Apr 8). Screwllum lacks official confirmation for 3.1—understanding your pull capacity helps determine if you can secure multiple characters or must prioritize.
Conversion math: 13,355 Jades ÷ 160 = 83.46 pulls. Add 20 Special Passes + 23 Passes = 103 total pulls.
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Currency Breakdown
Stellar Jades: Raw premium currency from gameplay
Star Rail Passes: Standard banner pulls
Star Rail Special Passes: Limited banner pulls (priority for new 5-stars)
Baseline: 13,355 Jades (83 pulls) + 20 Special Passes + 23 Passes = 103 pulls Maximum: 13,690 Jades (85 pulls) based on Simulated Universe S12 tier performance
Pull Planning Essentials
Limited banners use 90-pull hard pity, soft pity starts ~pull 74. The 50/50 system means first 5-star has 50% chance of being featured character. Losing guarantees next 5-star is featured—potentially 180 pulls for certainty.
With 103 pulls from zero pity, you'll reach soft pity once with resources remaining but can't guarantee a specific character without prior pity or supplemental resources.
Version 3.1 Timeline
Phase 1: Tribbie (5★ Quantum Harmony) - Feb 26 to Mar 19 Phase 2: Mydei (5★ Imaginary Destruction) - Mar 19 to Apr 8
Screwllum not confirmed for 3.1. Phases end April 8, suggesting he may appear in 3.2+. Monitor official announcements.
Total farming window: 41 days (Feb 26-Apr 8)
Daily Training: ~60 Jades/day × 41 = 2,520 Jades
Missing one day = 60 Jades lost (nearly half a pull)
Maintenance compensation: 600 Jades (5 hours downtime)
Complete F2P Income Breakdown
Daily & Weekly Sources
Daily Training: 2,520 Jades (15.75 pulls)
4 missions daily = 60 Jades
15-20 minutes completion time
Missing 1 week = 420 Jades (2.6 pulls) lost
Endgame Modes (3 resets each):
Memory of Chaos: 2,400 Jades

Pure Fiction: 2,400 Jades
Apocalyptic Shadow: 2,400 Jades
Total: 7,200 Jades (45 pulls)
Pro tip: Even 70-80% clears provide significant income. Don't skip due to difficulty.
Exploration & Story
New Areas: 500 Jades (waypoints, chests, puzzles)
Missions: 400 Jades (story, companion quests)
Achievements: 355 Jades (3.1-specific challenges)
Limited Events
The Awooo Firm (Feb 28-Apr 7): 1,000-1,150 Jades Holy City Appraisals (Mar 19-Apr 7): 500 Jades Gift of Odyssey: 10 Special Passes (1,600 Jade value)
Simulated Universe Content

Simulated Universe: 1,350 Jades + 6 Passes Divergent Universe (Protean Hero): 3,100-3,500 Jades + 2-4 Passes
S1 tier: 3,100 Jades + 2 Passes
S12 tier: 3,500 Jades + 4 Passes (requires strong roster)
Shop & Misc Sources
Ember Exchange Reset: 10 Special Passes + 10 Passes (3,200 Jade value)
Requires Undying Embers from banner pulls
20 Embers per 4★, 100 per 5★
Other Sources:
Tidal Bounty Shop: 150 Jades
Nameless Glory (free): 5 Passes
Aptitude Showcase: 80 Jades
Redeem Codes: 100 Jades (expire quickly—redeem immediately)
Maintenance: 600 Jades
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Total Pull Math
Conservative (Guaranteed Income)
13,355 Jades ÷ 160 = 83.46 pulls + 20 Special Passes = 103 pulls
Assumes:
Consistent daily logins
All event completions
Full endgame clears
Prompt code redemption
Basic exploration
Missing content = 10-20 pulls lost
Optimistic (Maximum Performance)
13,690 Jades (S12 Divergent Universe + max event rewards) + 25 passes = 105-106 pulls
Difference between estimates: ~2-3 pulls (performance-scaled content minimal impact)
Pity System Mechanics

Hard vs Soft Pity
Hard pity: Guaranteed 5★ at exactly 90 pulls
Soft pity: Starts ~pull 74, dramatically increased rates
Reality: Most 5★s arrive pulls 75-85
103 pulls = guaranteed hard pity once + 13 pulls toward next
50/50 System
First 5★ on limited banner:
50% featured character
50% standard 5★ (Bronya, Gepard, Welt, Bailu, Yanqing, Himeko, Clara)
Losing 50/50 guarantees next 5★ is featured.
Pull requirements from zero pity:
Best case: 75-85 pulls (win 50/50 in soft pity)
Average: 150-170 pulls (lose 50/50, then guarantee)
Worst case: 180 pulls (hard pity twice)
Screwllum Pull Budget
103 F2P pulls can:
✅ Guarantee if you have 50+ existing pity
✅ Reach soft pity once with remainder
✅ ~60% chance of at least one 5★
❌ Can't guarantee from zero without winning 50/50
Strategic option: Skip Tribbie + Mydei, accumulate pity across versions for Screwllum guarantee.
Jade Farming Strategy
Priority Order
Time-limited events (disappear after windows close)
Daily Training (60 Jades/day compounds over 41 days)
Endgame resets (clear within first days—missing = 2,400 Jades lost)
Permanent content (exploration, story—flexible timing)
Set daily reminders to prevent missed logins.
Time-Limited vs Permanent
Time-Limited (do first):
Event rewards
Redemption codes (expire in days)
Endgame resets
Daily Training
Permanent (flexible):
Story quests
Exploration
Achievements
Simulated Universe
Common Mistakes
❌ Skipping dailies: 1 day = 60 Jades, 1 week = 420 Jades (2.6 pulls) ❌ Ignoring endgame: Even partial clears yield value (6/10 floors = 1,440 of 2,400 Jades) ❌ Missing codes: 100+ Jades lost per version ❌ Inefficient Trailblaze Power: Slows progression → can't clear endgame → 7,200 Jades inaccessible
F2P vs Light Spender
Pure F2P
103 pulls over 41 days = 2.5 pulls/day average. Requires strategic skipping—can't obtain every limited character. Identify must-pulls based on meta/preference, save across versions for guarantees.
Express Supply Pass
Monthly card adds ~20-30 pulls/month, effectively doubling F2P rates. Transforms 103 pulls → 150+ pulls = guaranteed character even after losing 50/50.
Nameless Honor Battle Pass
Free track: 5 Passes (already in F2P calc)
Premium: +10-15 pulls/version
Monthly card + battle pass = 130-140 pulls/version (comfortable guarantee territory)
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Maximizing Value
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Calculate deficit: Need 15 pulls? Buy package for 15+, not 50
Time strategically: Complete daily/event content first—might naturally reach goal
FAQ
How many Stellar Jades can F2P get in 3.1? 13,355-13,690 Jades (83-85 pulls) + 20-25 passes = ~103 total pulls.
When does Screwllum banner release? Not confirmed for 3.1. Current phases: Tribbie (Feb 26-Mar 19), Mydei (Mar 19-Apr 8). Monitor official announcements for 3.2+ release.
How many pulls to guarantee Screwllum? Up to 180 pulls worst-case (90 for hard pity + lose 50/50, then 90 for guarantee). Most players: 150-170 pulls due to soft pity starting ~pull 74.
What are all 3.1 Jade sources? Daily Training (2,520), Memory/Pure/Apocalyptic resets (2,400 each), Divergent Universe (3,100-3,500), Simulated Universe (1,350), events (1,500-1,650 combined), exploration (500), missions (400), achievements (355), maintenance (600), codes (100), shops (150), showcase (80).
Can F2P guarantee Screwllum without spending? Not from zero pity (103 pulls insufficient for 180 guarantee). Players with 50+ existing pity can reach guarantee. Alternatively, save across multiple versions for 180+ pulls.
How does soft pity work? Starts ~pull 74 with dramatically increased 5★ rates. Most 5★s arrive pulls 75-85. Budget 80 pulls for high confidence, though 50/50 still determines if it's featured character.