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HSR 3.8 Pure Fiction: Firefly Dahlia 360% BE One-Wave Clears

Dominate 3.8 Pure Fiction with Firefly-Dahlia Super Break teams for one-wave clears. Target 360%+ BE >145 SPD using Iron Cavalry 4pc and signature LCs. Banners start Dec 16, 2025 (10PM UTC-5 NA). Builds, rotations, F2P, pre-farm for leaderboards. (42 words)

Version 3.8 Drop and Banner Timelines

Version 3.8 hits Dec 16, 2025: 10PM UTC-5 NA, 4AM UTC+1 EU, 11AM UTC+8 Asia. Phase 1 (Dec 16 10PM UTC-5 to Jan 6, 2026) spotlights Dahlia (5* Fire Nihility), plus reruns for Firefly/Boothill/Rappa, and LCs like Never Forget Her Flame/Whereabouts Should Dreams Rest.

Pre-launch pulls? Aim for 160 (18,040 Jade +25 Passes for 138 min; F2P squeezes 14,400 Jade +25 Passes for 114).
Phase 1: E0 Dahlia + sig LC (80-111 pulls at 90 pity, 0.6% 5* rate, 50% featured).
Keep an eye on Pure Fiction notices right after launch—they drop hints on the meta.

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Dahlia's Kit Meets Firefly's Firepower

Picture Dahlia at Lv80 (ATK 679/DEF 606/HP 1086/SPD 96/Energy 130). Her Skill drops a 3-turn Withering Garden—160% ATK Fire DMG plus 50% ally Break Eff boost, all feeding into Super Break DMG debuffs.

Honkai Star Rail characters Dahlia and Firefly with stats overlay

Talent locks onto your highest BE ally (that's Firefly): 35 Energy on entry, 60% Super Break conversion, and 5x 30% ATK FUAs at 200% Super Break/turn.

Firefly at Lv80 (same stats) thrives under Dahlia's Ult: +100% action advance, +60 SPD, +50% BE Eff, +20% enemy Break DMG taken, and 10% Energy from Fire breaks (50% cap). Enhanced Skill? Implants 2-turn Fire Weakness and Combustion (150 SPD to 210; sweet spot at 165 SPD).

Rotation flows like this: Dahlia Skill (Zone up) → Firefly Ult → Fugue FUAs/Super Breaks.
Traces prioritize +37.3% BE/+18% Effect RES/+10% HP; A2 adds 24-50% BE (1 turn); Technique gives a 20s Zone (+60% Super Break). Order: Skill=Talent>Ult>Basic.

(Editor's aside: This synergy? It's chef's kiss for PF—Dahlia turns Firefly into a Break monster.)

Break Effect Breakpoints That Actually Win

Chase 360%+ BE total, 145+ SPD minimum. Why? It smokes SPD>145 setups in 5-cycle/one-wave clears, thanks to Iron Cavalry's DEF ignore.

Break Effect and Speed breakpoints chart for Honkai Star Rail

Key breakpoints: 150% BE (10% DEF ignore), 250% (15-25%), 360%+ caps Talia at 145 SPD.

Super Break math: Firefly gets (0.2×BE+200%) ATK + (0.1×BE+100%) adjacent (360% cap); Module β hits 35%/50% at 200%/360% BE. Dahlia amps it with Zone +50% Eff, Talent's 60% conversion +5x 200% FUAs/turn.

Build smart:

  1. Relics/LC: Stack 360%+ BE in combat (BE>SPD>ATK%>HP subs).

  2. Firefly traces: Ult>Talent>Skill=Basic; sustain that 50% Super Break.

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Relics and Planars for Break Dominance

Iron Cavalry 4pc rules (2pc +16% BE; 10% DEF ignore at 150%+, 15-25% at 250%+). Farm Caverns of Jabbing Punch W5-6 (20+ pcs). Mains: Body ATK%, Feet SPD, Sphere ATK%, Rope BE.

Iron Cavalry 4-piece relic set in Honkai Star Rail

Alts? Thief 4pc (+16% BE/+3 Energy Break); Watchmaker 4pc (+30% team BE post-Ult, 2 turns).

Planars shine with Forge of Kalpagni Lantern 2pc (+6% SPD/+40% BE vs Fire-weak, 1 turn); Talia Kingdom 2pc (+16-36% BE at 145+ SPD). Firefly? Iron Cavalry 4pc + Forge; hit 360% BE/165 SPD.

Grind plan: Iron Cavalry>Thief>Watchmaker; subs BE>SPD>HP.
Pre-farm these 6 weeks: Wk1-2 snag 100+ Tatters (dailies/SimUniv/Omni-synth); Wk3-4 Shadows + Echo of War; Wk5-6 relics/ores. Daily 90 TB (30/run x3 Shadows); weekly 3 Echo of War.

Ever tried rushing W5 Caverns blind? Painful—pace it.

Teams and Rotations That One-Shot Waves

Core squad: Dahlia/Firefly/Fugue/Lingsha (or Gallagher/H.TB) for pure one-wave destruction. Heat variant: Firefly+Dahlia+Fugue+Lingsha. F2P flex: Firefly+Dahlia+H.TB+Gallagher. Alt: Boothill+Dahlia+Ruan Mei+TB (Boothill Skill 220% ATK Phys 2-turn Standoff, +50% Toughness Red, 35-170% Break DMG).

Recommended team lineup with Dahlia, Firefly, Fugue, and Lingsha in Honkai Star Rail

Rotation: Dahlia Technique/Zone > Firefly Ult > Enhanced Skill (E1 15% DEF ignore, SP-free). Dahlia Ult blasts 300% ATK AoE Fire +4-turn Wilt (-18% DEF, implants weaknesses).

Break it down:

  1. Dahlia Skill/Ult (Zone/Wilt).

  2. Firefly Ult + Enhanced Skill (360% BE).

  3. Fugue FUAs + sustain; loop Super Breaks.

Build priority: Firefly/Dahlia > Fugue/TB > Lingsha.

(Quick take: Fugue's the glue—underrated for these loops.)

Eidolons, LCs, and Smart Pull Priorities

Dahlia Eidolons: E0 + Sig LC > E2 (+20% BE/field +1 turn) > E6 (+150% BE Dance/+20% FUA advance) > E1 (Ult -20% DEF ignore) > E4 (+5 FUA hits/+12% DMG taken). Sig LC Never Forget Her Flame Lv80 (ATK 529/HP 1164/DEF 463; +60-120% BE/+32-72% Break DMG self/highest BE, 1 SP refund Break). Alts: Whereabouts (+60% BE/+24% Break DMG); Resolution Shines (60-100% Ensnare/-12-16% DEF).

Firefly: E1/E2 (extra turns); E6 +20% Fire RES PEN. Sig LC > most Eidolons; E1 spikes Super Break.

Pull plan: E0 Dahlia + Sig (Phase 1); chars > LCs.
Skip Eidolons if you're risking <360% BE or SP drains.

Pre-Farm Essentials and F2P Roadmap

Dahlia Ascension: 65 Radiant Prominence (Stagnant Shadow: Shape of Ashes, 2-3/run, 22-33 runs, 30 TB); 15 Tatters/Fragments/Shards (Penacony Meme 2:1). Traces: 56 Tatters/71 Fragments/73 Shards/18 Fiery Spirit/69 Starfire Essence/139 Heaven Incinerator/12 Vanquished Flow's Reticence/8 Tracks of Destiny/3M Credits.

Firefly: 65 Raging Hearts/12 Lost Echo. Boothill: 65 IPC Work Permit (Reverie Hotel>Grand Theater>Golden Hour, 15-20/run).

F2P path: 160 pulls pre-Dec 16 (18,040 Jade +25 Passes).
6-week hustle: Wk1-2 dailies mats; Wk3-4 Shadows; Wk5-6 relics.

FAQ

How much Break Effect does Firefly need in Pure Fiction 3.8?
360%+ total with 145+ SPD; 360% in combat for 50% Super Break trace/linear scaling.

Best team for Firefly in 3.8 Pure Fiction?
Dahlia/Firefly/Fugue/Lingsha or F2P Firefly+Dahlia+H.TB+Gallagher; Dahlia Zone → Firefly Ult.

What speed tuning for Firefly one-wave clears?
145+ SPD min (Talia trigger); 165 optimal (210 Combustion); BE > SPD.

Best relics for max Break Effect on Firefly?
Iron Cavalry 4pc (Caverns W5-6, 20+ pcs); Forge of Kalpagni Lantern 2pc; subs BE>SPD>ATK%.

Firefly E0S1 vs E2 for PF one-shots?
E0 + Sig LC first (+120% BE/SP refund); E2 +20% BE/field +1 turn.

Common Firefly build mistakes in PF?
<360% BE, SPD>145 without BE, SP drains; fix Iron Cavalry + Dahlia Sig.


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