Genshin Impact 6.2 (Dec 10, 2025) drops Durin (5★ Pyro Sword) and Venti's Phase 1 rerun, priming that sweet Hexerei synergy. E0S1 Durin as hypercarry rocks Emblem 4pc (2500 ATK), Venti's VV shred, teams like Durin/Venti/Bennett/Fischl, and rotations hitting E+E+Q for full 36★ clears. Pre-farm those mats now—don't sleep on it.
Why Durin-Venti Duo-Core Rules Spiral Abyss 6.2
Picture this: Durin (that slick 5★ Pyro Sword sub-DPS) teams up with Venti (5★ Anemo support) to trigger Hexerei (unlock it with ≥2 team members post-Witch’s Work quest). We're talking 20-35% RES shred and a whopping +75% DMG boost. Abyss 6.2? Yours for 800 Primogems with low-investment setups. Durin's White Flame alone shreds 35% RES on Pyro Swirl or Burning (lasts 6s); pair it with Dark Decay for +40% Vaporize or Melt multipliers. Venti's Burst Swirls in for 50% DMG Bonus to your active character—extended +4s, no less.
Quick checklist to get rolling:
Knock out Witch’s Work—need Klee, Albedo, Mona, Sucrose, Fischl, Razor, Venti, or Durin.
Farm Durin: 168 Frostlamp Flowers, 46 Cyclic Military Kuuvahki Cores (hit Lv.30+ Super-Heavy Landrover for efficiency).
Aim for 140-180% ER on Durin to keep Burst humming.
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Team Comps: Sticking to 4-Star Supports

This duo leans hard on Hexerei's RES shred and DMG buffs, backed by Bennett (+25% ATK battery and heals), Fischl (Electro applicator for Overload spice), or Sucrose (VV shred plus EM sharing). Prime picks: Durin/Venti/Bennett/Fischl (Overload city); swap to Xiangling/Durin/Xingqiu/Bennett (sub Venti for Xiangling if needed); Lisa/Durin/Fischl/Sayu (more Overload); or Kaeya/Durin/Rosaria/Barbara (Melt vibes). For plunge fans, Xiao/Venti/Durin/Faruzan or Venti/Albedo/Durin/Sucrose (Sayu swaps in easy).
Core synergies?
Venti groups and Swirls Durin's Pyro.
Bennett juices Durin to 140-180% ER + spot heals.
Fischl or Sucrose trigger reactions and -40% VV RES.
Oh, and Jahoda (Phase 1 4★ Anemo) stores elements for off-field application every 2s (20s CD)—niche but handy.
Durin Build Guide (E0S1 Hypercarry)

E0S1 Durin thrives on Emblem 4pc (+20% ER, +25% Burst DMG per 50% ER, caps at 75%). Stack 2500 ATK, 60-70% CRIT Rate, 150%+ CRIT DMG, 100-120% ER. Top weapons: Wolf-Fang R5 (510 ATK, 27.6% CRIT Rate, +32% Skill/Burst DMG, 94% sig DPS at 26,717); Lion’s Roar R5 (510 ATK, 41.3% ATK, 80% sig DPS); Athame Artis (608 ATK, 33.1% CRIT Rate, +32% Burst CRIT DMG, +75% team ATK via Hexerei). Post-Burst, rack up 10 Primordial Fusion stacks (20s duration), +3% DMG per 100 ATK (max 75%).
Artifact priorities: Sands ATK%; Goblet Pyro DMG or ATK; Circlet CRIT DMG/Rate (substats: CRIT > ER > EM). Talents? Burst to 10+, Skill 9+, NA 1+. White form (E+E) for Swirl/Overload; Dark (E+NA) for Vape/Melt.
Lv.90 grind: Agnidus Agate 1/9/9/6, 419 Hero's Wit, 2,092,000 Mora. Talents: 186 Ballad books, 18 Eroded Sunfire, 3 Crowns, 4,957,500 Mora. (Editor's take: Skip the NA levels unless you're min-maxing—Burst carries.)
Optimizing Venti as Support

C0 Venti shines with Burst Swirl granting +50% DMG to active char (+4s extension), VV 4pc (-40% RES +60% Swirl DMG). Post-6.2, his NA turns into Windsunder Arrows (piercing Anemo-infused shots). Push ER to 200% for solo Anemo sustain; A4 talent adds +15 Pyro Energy post-Burst. Weapons: Stringless (510 ATK, 165 EM, +48% Skill/Burst DMG); Favonius Warbow (454 ATK, 61.3% ER).
Sets: VV 4pc edges Emblem; Sands EM/ER; ascension stat pumps +32% ER. Rotation basics: Skill (AoE launch) → Burst (vortex to Swirl Pyro for ER and DMG).
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4-Star Supports: Roles and Synergies
Bennett's your MVP: +25% ATK, bumps Durin ER to 140-160% (Dark form)/160-180% (White). Fischl or Lisa ignite White Flame via Pyro Swirl/Overload. Sucrose slots in for Faruzan, delivering Anemo VV and EM shred.
Pro tips:
Bennett + Favonius Venti = energy funnel heaven.
Sucrose spreads EM in Swirl comps.
Chevreuse stacks +40% Pyro/Electro RES shred alongside Durin's 35%.
Floor 12 Rotations, Step by Step

Durin's kit: E (White) + E + Q (AoE beast, 12s Skill CD, 18s/70 Energy Burst; off-field Pyro at 2s White/1.25s Dark, +1% base DMG/100 ATK up to 25%). Venti groups for max Pyro Swirl. C1 Durin: +60% party ATK Purity/+150% personal Dark DMG; C2: +50% team Pyro/reaction DMG (6s).
Chamber AoE clears: 1. Venti Skill → Burst (group and Swirl Pyro). 2. Durin E (White) + E + Q (RES shred city). 3. Bennett Q, Fischl summon. 4. Venti NA Windsunder. Single-target? Durin E + NA (Dark) + Q.
Damage Numbers and Matchups

Wolf-Fang hits 26,717 DPS (94% of signature); Athame Artis climbs to 29,702 (104% with Magic Guidebook). Emblem outperforms Noblesse for Burst uptime, per calc sheets. Hexerei pumps Durin +75%; Venti VV -40% RES.
Tweak for 140% ER on Dark Vape. Test rotations to hit 75% DMG stacks—Venti grouping is key. (Data from KQM sims—real-world variance applies.)
Pitfalls and Quick Fixes
Missed Hexerei? Need ≥2 qualifiers (Venti counts). ER starvation kills Burst—battery up. Full RES shred demands Venti Swirl; he's iffy vs. non-groupable bosses.
Fixes:
ER woes? Bennett + Favonius (15 particles easy).
Form mismatch: White for Swirl, Dark for Melt.
Witch’s Homework V6.2 unlocks those buffs—do it.
FAQ
Can E0S1 Durin clear Spiral Abyss 6.2?
Yep—Wolf-Fang R5 (94% sig DPS, 26,717), Emblem 4pc, 2500 ATK hypercarry.
Venti still viable in 6.2 Abyss with 4-stars?
Absolutely. C0 VV 4pc + Stringless for grouping/Swirl; Burst +50% DMG Bonus (+4s).
Best 4-star team for Durin-Venti?
Durin/Venti/Bennett/Fischl: Bennett ER/heals, Fischl Overload, full Hexerei shred.
Venti-Durin rotation basics?
Venti Skill → Burst (Swirl Pyro), Durin E (White) + E + Q; snag +15 Pyro ER.
F2P swaps for 5-stars?
Sucrose (VV/EM), Sayu (VV/heal), Chevreuse (+40% RES shred) nail 4-star teams.
Energy crunch in these comps?
Durin 140-180% ER + Bennett battery; Venti A4 drops +15 Pyro post-Burst.