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Faruzan Build Guide: 32.4% Anemo DMG Boost & C6 ER Secrets

Summary: Faruzan drops a hefty 32.4% Anemo DMG Bonus and shreds 30% Anemo RES through her Burst—pretty game-changing for Anemo setups. At C6, she kicks in an extra 40% Anemo CRIT DMG and some solid off-field tricks. Aim for 250-300% ER before C6 (or 200% once you're there) by grabbing ER Sands, the Favonius Warbow, and funneling energy like a pro. Stick with 4pc Viridescent Venerer pre-C6, then switch to 4pc Tenacity at C6 for that +20% ATK buff. Top picks for weapons? Elegy for the End or Skyward Harp. She shines brightest alongside Xiao or Wanderer—keep those Burst rotations tight for max uptime.

Faruzan's Role in Genshin Impact: Specialized Anemo Support Explained

Faruzan isn't your average Anemo support; she's a specialist who sets up polyhedrons with her Burst for a solid 12 seconds (or 18 at C2), firing off Whirlwind Pulses that shred 30% Anemo RES and boost Anemo DMG by 32.4% at level 10. Her base stats at 90? We're talking 9,570 HP, 197 ATK, 628 DEF, and 24% ATK% from ascension. That passive of hers? It tacks on +32% of her Base ATK as flat DMG every 0.8 seconds—pair her with Skyward Harp's 674 ATK, and you're looking at 216 flat DMG per proc, which really juices up Xiao's plunges.

Always push her Burst to level 10. And here's a tip: drop that polyhedron right toward the enemies to catch grouped foes in the pulses—coverage matters.

Unique Anemo DMG Buffing Mechanics

Each pulse from her Burst hands out a 32.4% Anemo DMG Bonus for 4 seconds. Stack it with Viridescent Venerer's -40% RES shred, and you've got a whopping 70% total reduction tearing through defenses. Position that thing centrally—why waste hits on empty space? Oh, and don't sleep on Anemo resonance for an extra +20% ER to keep things flowing.

Resistance Shred and Flat DMG Bonus Capabilities

Those pulses shred 30% Anemo RES for 4 seconds each. Hit C6, and she auto-Collapses every 3 seconds off-field, keeping the shred going and spitting out particles. She's a beast in pure Anemo teams for those reliable debuffs. How to pull it off? Central Burst placement first, then lean on Anemo resonance to sustain your rotations without hiccups.

Ideal Team Compositions and DPS Pairings

She pairs like a dream with Wanderer or Xiao—use her Skill's vortex at 194.4% Anemo DMG (level 10) to clump enemies for those devastating plunges. Try this squad: Faruzan + Wanderer + Yelan + Bennett. Hydro Swirl reactions? They crank up that 32.4% DMG Bonus even more. Rotation steps: 1) Skill into a Charged Shot to group 'em up; 2) Burst for the buffs; 3) Swap to your DPS; 4) Let Bennett funnel ATK buffs to hit that 250% ER sweet spot.

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Constellation Analysis: C0 to C6 Breakdown and Investment Priority

At C0, you're chasing 250-300% ER for her 80-cost Burst—her Skill doesn't generate particles, and that Charged Shot's on a 5-second cooldown. You get the 32.4% DMG Bonus, sure, but only for 12 seconds, which cuts uptime by 33% in Wanderer teams. To optimize: Snag Favonius Warbow for 61.3% ER, max out Burst at 10, and steer clear of making her your only battery.

C0 Faruzan: Baseline Functionality and Limitations

Her Skill, Hurricane Arrow, deals 124% Anemo DMG for some single-target CC. But those high ER needs? They lead to downtime unless you're funneling hard. Build to 250% ER with Favonius and level that Burst for the full buffs—it's non-negotiable.

C2: Duration Extension Value for Rotation Flexibility

C2 stretches Burst to 18 seconds, bumping buff duration by 50% and netting your team 15-20% more DPS. Xiao's plunges love the +32% flat DMG from it. (As an editor who's tested this endlessly, C2 feels like a must-pull before C6—it's that rotation smoother.) Refresh her Skill (6s CD) mid-fight for better grouping.

C6: Game-Changing Constellation and Build Shift

Faruzan showcasing her C6 constellation abilities in Genshin Impact

C6? Total game-changer with +40% Anemo CRIT DMG, auto-Collapse every 3 seconds for shred and particles off-field, and ER drops to 200%. It unlocks 4pc Tenacity's +20% ATK every 0.5 seconds. Anemo teams see 30-40% damage spikes. Switch to 200% ER and bail after Burst setup—simple as that.

Investment Recommendations by Player Budget

  • F2P/Budget: Stick to C0-C2 with 250% ER artifacts—keeps it accessible.

  • Mid-Investment: C4 tosses in 2-4 Energy per vortex, easing ER to 220-250%.

  • High-End: C6 if you're all-in on Anemo; skip the odd ones like C1/C3/C5.

Value order: C6 > C2 > C4. C6 locks in 100% uptime—worth the grind.

Energy Recharge Requirements: Why ER Comes First

Her 80-cost Burst and skimpy particles scream for 250-300% ER pre-C6—skimp on it, and you're kissing 30-40% DPS goodbye.

Calculating ER Thresholds by Team Composition

With Anemo resonance's +20% ER, aim for 250% if you're rocking Favonius (60% chance for 6 Energy every 12s on CRIT). Solo play? Push 300%. Bennett funneling? Drop to 220% post-C4. Break it down: 1) ER Sands at 45-50%; 2) Favonius with 61.3%; 3) 20-30% from subs; 4) Test rotations for 100% uptime. Ever wonder why ER feels like a chore? It's because Faruzan's energy economy is brutal without tweaks.

Particle Generation Analysis and Funneling Techniques

Charged Shot in Manifest Gale gives one particle set every 5 seconds. C4 restores 4 Energy on multi-hits—clutch for crowds. Funnel by swapping in Raiden or Bennett before Burst. At 50% CRIT Rate, Favonius pumps out 3-4 Energy per proc, hitting 250% ER easy.

ER Breakpoints: 200%, 250%, and 300% Targets

  • 200%: C6 with those auto-particles handling the load.

  • 250%: Pre-C6 baseline, especially with C4.

  • 300%: Safety net if no one's funneling.

Math it out: Base 100% + weapon (55-61%) + Sands (46%) + subs (50%) = 251%. Solid.

Balancing ER with Other Offensive Stats

Once you hit threshold, layer in CRIT (aim for 1:2 ratio) and ATK% to amp passives. Whip up +100 ER food for testing—helps spot issues fast.

Artifact Set Guide: 4pc Tenacity at C6 vs Viridescent Venerer

Pre-C6, 4pc Viridescent Venerer is king: +15% Anemo DMG, +60% Swirl DMG, and -40% RES to the Swirled element for 10 seconds.

4pc Viridescent Venerer: Standard Build for C0-C5

It meshes perfectly with her 30% shred for 70% reduction in Xiao teams. Farm the Steeple of Ignorance domain—Anemo Goblet takes priority. Essential for Swirl-heavy rotations.

4pc Tenacity of the Millelith: C6 Unlock and ATK Buff Mechanics

Tenacity of the Millelith artifact set on Faruzan in Genshin Impact

2pc gives +20% HP; 4pc triggers +20% ATK and +30% Shield every 0.5 seconds off-field via C6's auto-Collapse—100% uptime. Scales team damage by 10-15%, based on what I've crunched in sims. (Editor note: This set transforms her from support to mini-battery.) Equip at C6, chase HP subs, and trigger after Burst.

Alternative Sets: Noblesse Oblige and Emblem Considerations

Noblesse Oblige: +20% Burst DMG, +20% ATK to the party for 12 seconds. Emblem of Severed Fate: ER/EM for reaction teams.

  • Tenacity (C6): Non-stop ATK procs.

  • Noblesse: Solid one-shot buff.

  • VV: RES shred for pre-C6.

Main Stat Priority: Sands, Goblet, and Circlet Choices

  • Sands: ER (46.6%) pre-C6, ATK% at C6.

  • Goblet: Anemo DMG (46.6%).

  • Circlet: CRIT Rate (31.1%) or DMG (62.2%).

Flower/Plume stick to HP/ATK flats—no surprises there.

Substat Optimization: ER > CRIT Rate > ATK%

Push ER to 250%; CRIT at 50/100 ratio; ATK% for passives; EM if Swirl's your jam. For Tenacity, weave in HP% for the 2pc bonus.

Best Weapons for Faruzan: Bow Tier List and Comparisons

Elegy for the End leads the pack: 608 ATK, 55.1% ER, and sigils that grant +100 EM/+20% ATK for 12 seconds every 20 seconds off-field (stack four via Skill/Burst).

5-Star Options: Elegy for the End and Premium Choices

Comparison of Elegy for the End and Skyward Harp for Faruzan in Genshin Impact

Elegy at C1? Full stacks with an extra Arrow—team-wide love. Skyward Harp: 674 ATK, 22.1% CRIT Rate, +20% CRIT DMG all around, plus 60% AoE DMG every 4 seconds; passive nets 216 flat DMG. Go Elegy for team ATK buffs; Skyward for hypercarry CRIT focus.

Favonius Warbow: Best 4-Star Option and CRIT Rate Requirements

454 ATK, 61.3% ER; 60% chance for 6 Energy on CRIT (12s CD)—but you need 50% CRIT Rate to shine. F2P gold from Prologue Act III. It spits 3-4 particles per rotation, locking in 250% ER.

Sacrificial Bow: Skill Reset Value Analysis

454 ATK, 30.6% ER; 40% chance for Skill reset at R1. Great for double Arrows at C1, though limited by 5s CD. Edges out for personal ER over team play.

F2P Alternatives: Fading Twilight and Craftable Bows

Fading Twilight: 30.6% ER, +24% DMG after Skill for 12 seconds. End of the Line (craftable): 45.9% ER, Skill gains 160% ATK AoE.

  • Favonius: Team energy hero.

  • Sacrificial: QoL reset king.

  • Fading: Straight DMG states.

Hunt ER subs; high Base ATK maximizes her +32% passive. Elegy's +100 EM? Swirl city.

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Talent Priority and Skill Mechanics Explained

Prioritize Burst > Skill > Normal Attack; max Burst for that 32.4% Anemo DMG at 10.

Burst Talent: Primary Investment Focus

Wind's Secret Ways: 80 Energy, 20s CD; 679.7% Anemo DMG at 10, with 30% RES shred and DMG Bonus pulses. Materials for level 10: 6 Puppet Strings each. Level it with Admonition from Steeple (Mon/Thu/Sun)—no shortcuts.

Skill Talent: Secondary Priority Justification

Wind Realm: 6s CD; 267.8% AoE Anemo at 10, plus 18s Manifest Gale at -60% charge time; Charged Shot adds Arrow + 194.4% vortex. C1 doubles Arrows. Pump to 8-10 for energy and CC.

Normal Attack: Safe to Leave at Level 1

Parthian Shot: 4-shot combo to 71% DMG at 1; Charged hits 223% at 10. Only relevant in Manifest Gale—otherwise, ignore.

Talent Scaling and Damage Contribution Analysis

Burst carries 80% of her value through buffs; Skill adds 15% via CC/energy. Full 10/10/1: 9/63/114 Admonition, 18 Eremite drops, 3 Crowns, 4.95M Mora. Worth it? Absolutely, if Anemo's your vibe.

Optimal Rotations and Team Composition Examples

Core rotation: 1) Skill + Charged for group/Collapse; 2) Burst at enemies; 3) Swap DPS; 4) Refresh at 18s (C2).

Wanderer + Faruzan Core Team Rotation

Guide to Wanderer and Faruzan team rotation in Genshin Impact

Squad: Faruzan + Wanderer + Fischl + Zhongli. Steps: 1) Skill to group; 2) Burst for buffs/CRIT (C6 shines); 3) Wanderer Burst triggers Collapse; 4) Fischl for Electro-Charged chaos. Zhongli funnels ER via resonance—smooth.

Xiao + Faruzan Double Anemo Setup

Team: Faruzan + Xiao + Yun Jin + Bennett. Buffs amp Xiao plunges with 32.4% DMG +40% CRIT at C6. Rotation: Faruzan setups; Xiao Burst; Bennett for ATK/heals. C6 particles ease Xiao's ER woes.

Supporting Cast: Bennett, Zhongli, and Flex Options

  • Bennett: ATK battery and heals—essential.

  • Zhongli: Shields for Xiao's aggression.

  • Flex: Yelan for Hydro Swirl.

Target 220-280% ER; C4 adds 4 Energy on 3+ hits.

Common Faruzan Build Mistakes to Avoid

Skipping ER? That's a 30% DPS killer—nail 250% pre-C6.

Mistake #1: Neglecting ER for Offensive Stats

Prioritizing CRIT leads to Burst downtime. Fix: ER Sands + Favonius for 250% total. Seen it tank teams too many times.

Mistake #2: Using Wrong Artifact Set Before C6

Tenacity's HP focus flops without procs. VV for shred instead—pre-C6 staple.

Mistake #3: Incorrect Weapon Choice for Playstyle

Bows like Polar Star with low ER? Recipe for failure. Favonius particles save the day.

Mistake #4: Poor Rotation Order and Energy Management

Bursting sans Skill skips grouping. Always Skill first; funnel those particles.

Ascension Materials and Investment Roadmap

Total haul: 1 Sliver, 9 Fragments, 9 Chunks, 6 Gemstones of Vayuda Turquoise; 18 Faded Red Satin, 30 Trimmed, 36 Rich Red Brocade; 168 Henna Berry; 46 Light Guiding Tetrahedron; 420k Mora.

Material Farming Checklist and Locations

Boss: Puppet Strings from Scaramouche weekly—plan around it. Enemies: Eremite drops in Sumeru desert. Local: Henna Berries from birds; Tetrahedrons in ruins. Daily: Admonition domain grind.

Resin Efficiency Tips for Building Faruzan

Hit weekly bosses hard; overfarm Eremites early. Ascend to 80/80, focusing HP/ATK.

Priority Timeline: Talents, Weapons, and Artifacts

1) Ascend 80/80; 2) Burst to 10; 3) ER artifacts; 4) Refine weapon. C6? Worth it for Anemo die-hards.

Faruzan dropped in Version 3.3 on December 7, 2022; her last rate-up was Phase 2 of Version 5.5, April 15-May 6, 2025, alongside Venti and Xilonen.

C0 vs C6 Performance Comparison: Is It Worth Pulling?

C0 demands 250-300% ER for 32% DMG Bonus but weak off-field. C6? +40% CRIT DMG, auto-utility, 200% ER, and 30-40% DPS uplift.

Damage Increase Metrics in Anemo Teams

Research shows C6 pumps Xiao plunges by 40% CRIT; Wanderer loves the shreds. C0 sticks at 32% DMG; C6 layers 40% CRIT + ATK.

Quality of Life Improvements at Higher Constellations

C2/C4 patch duration/energy gaps; C6 cuts field time to near-zero. (My take: C6 feels liberating after C0 struggles.)

Budget Analysis: Primogem Value Assessment

Prime for Anemo mains; C2's a solid stopgap. Hunt standard banners.

Faruzan FAQ: Quick Answers to Common Questions

What are Faruzan's Energy Recharge requirements at C0?
Target 250-300% ER via ER Sands (46%), Favonius Warbow (61.3%), 20-30% subs for Burst uptime in Anemo teams.

Is Faruzan C6 worth pulling for Wanderer teams?
Yes, C6 adds 40% Anemo CRIT DMG, auto-Collapse shreds/particles, boosts Wanderer DPS 30-40% at 200% ER.

Why does Faruzan use 4pc Tenacity at C6?
C6 auto-Collapse triggers +20% ATK +30% Shield every 0.5s off-field for constant buffs, outperforming Noblesse.

What is the best F2P weapon for Faruzan?
Favonius Warbow (61.3% ER, 60% chance 6 Energy on CRIT every 12s) at 50% CRIT Rate supports 250% ER.

Should I use ER Sands or ATK Sands on Faruzan?
ER Sands pre-C6 for 250-300%; ATK% Sands at C6 for 200% ER, balance with subs.

How do I maintain Faruzan's burst uptime in rotations?
Funnel from Bennett/Raiden; C4 2-4 Energy per vortex; Favonius procs; 220-280% ER with Anemo resonance for 100% uptime.


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