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Best Bow for Childe 2025: Polar Star Tops First Great Magic by 15% DPS

Quick Take: Heading into 2025, Polar Star remains Childe's top 5-star bow pick, pulling ahead by 5-15% in raw DPS for Vaporize and Taser setups. It shines thanks to that juicy 33.1% CRIT Rate substat and up to 48% ATK boosts from Melee hits. The First Great Magic? It's solid for pure Hydro teams but lags about 10% in mixed comps. If you're eyeing pulls, grab Polar Star during the Jan 21–Feb 11 Chronicled Wish alongside Childe's 5.3 rerun. F2P folks, Prototype Crescent gets you 80% of the way there without breaking the bank.

So, Which Bow Reigns Supreme for Childe?

The Bottom Line: Unpacking the Damage Difference

Picture this: Polar Star at Level 90 packs 608 base ATK and a generous 33.1% CRIT Rate, letting Childe spam those 60% AoE Hydro Slabs through A4 Riptide triggers in Melee stance. The First Great Magic matches the ATK but swaps in 66.2% CRIT DMG—great on paper, but it falters outside mono-Hydro lineups. We're talking a 5-10% DPS edge for Polar Star in Vaporize teams (think Childe, Xiangling, Bennett, Kazuha) over 28-second rotations, assuming a 200% CRIT ratio and 2500 ATK. That's 15k personal DPS versus 13.5k. Plug your numbers into an ER calculator aiming for 125-145% ER, and yeah, prioritize Polar Star if you're tackling multi-target Abyss floors.

Ever wonder why the gap feels so pronounced? It's all in how these bows mesh with Childe's kit—Polar Star just builds momentum faster in chaotic fights.

Pull Strategy: Tailored for Your Account

For whales, refining Polar Star to R5 unlocks +24% Skill and Burst DMG on top of those 96% ATK stacks, netting an extra 4% DPS per refinement during Melee phases. Mid-game players, snag that R1 Polar Star in the Jan 21–Feb 11, 2025, Chronicled Wish—it's a 2-5% bump over Thundering Pulse in quick rotations. F2P? Hold off on The First Great Magic unless you've got Furina and Yelan to juice +48% ATK in a mono-Hydro squad; otherwise, Rust at R5 delivers +80% Normal Attack DMG and holds its own.

The First Great Magic's passive—+16% Charged DMG and up to 48% ATK from same-element hits—creates a 7-12% shortfall in mixed teams. Version 5.3 tests confirm Polar Star clears Abyss 5% quicker, snagging 9-15 stars. Bottom line: If your teams mix elements, Polar Star wins. Crunch your primogem ROI—R1 Polar Star gives a 2.5k DPS lead over even R5 The First Great Magic's niche 5% uplift.

Essentials for Players Short on Time

Polar Star's stacks hit 48% ATK at R1 after Normal, Charged, Skill, and Burst hits over 12 seconds, syncing perfectly with Childe's 6-second Skill cooldown and 9-second Melee window. The First Great Magic throws in +10% Movement Speed for different elements via its Theatrics stacks, but zero DPS boost in Vaporize. Childe at Level 90 brings 301 ATK and 28.8% Hydro DMG Bonus, pushing toward a 60% CRIT Rate goal with Polar Star. Those mN2C strings (melee Normal 2 + Charged) rack up 3 stacks in 4.5 seconds, delivering 48% ATK versus spotty gains elsewhere.

Quick steps to get rolling:

  1. Pump Skill to 10 for 72% initial DMG and that 30-second Melee entry.

  2. Slot in 4pc Nymph’s Dream for +25% ATK synergy.

  3. Domain test: Hit 110-120% ER with one Charged Shot per rotation.

For the full picture on building Childe around these, dive into our Complete Childe Build Guide 2025.

Breaking Down the Bows: Stats Head-to-Head

Base Stats and Substat Showdown

Comparison of Polar Star and The First Great Magic base stats in Genshin Impact

Both bows clock in at 608 base ATK at Level 90. Polar Star's 33.1% CRIT Rate fuels A4 Riptide for 60% AoE Hydro Slabs (1.5-second ICD). The First Great Magic's 66.2% CRIT DMG demands CRIT Rate sands to hit that 1:2 ratio. Polar Star ascends to 563-608 ATK and 30.2-33.1% CRIT Rate by Phase 6, burning 225,000 Mora and 6 Mask of the Kijin. At R1, it triggers A4 20% more often in Melee Normals (38.9-72.8% per strike).

To gear up:

  • Farm 23 Concealed Claw, 27 Unguis Fabulae, and 41 Talon of the Kings' Reign for Polar Star.

  • Collect 41 Newborn Tainted Hydro Phantasm from Fontaine bosses to max The First Great Magic at 90.

  • If your artifacts dip below 50% CRIT Rate, Polar Star's your safety net.

Polar Star's Passive: How Daylight's Augury Plays Out

Polar Star bow on Childe in Genshin Impact melee stance

At R1, it grants +12% Skill/Burst DMG plus 4 Ashen Nightstar stacks (10/20/30/48% ATK each) from any hits, lasting 12 seconds. Stacks build during Childe's 9-second Melee uptime on a 15-second CD (20% shorter at C1). mN2C rotations snag 3 stacks in 4.5 seconds, pumping 78% effective ATK into Riptide Flash (12.4% x3 AoE, 0.7-second ICD). Pre-stack with Skill > N1 > Charged Attack before Burst for a 2.5k DPS advantage in 28-second cycles.

In practice—I've run this a ton—it's seamless. Steps:

  1. Jump into Melee with 2 Normals + Charged for early stacks.

  2. Keep it going with Riptide Slash particles every 1.5 seconds.

  3. Dash-cancel N3 for i-frames, no stack drops.

The First Great Magic's Edge: Digging into Parsifal's Passing

The First Great Magic bow equipped on Childe in Genshin Impact

This passive bumps Charged Attack DMG by +16% and builds Gimmick stacks (16/32/48% ATK for same-element hits) or Theatrics (4/7/10% Movement SPD for different ones). You hit full 48% ATK in mono-Hydro (Childe/Furina/Yelan/Kokomi), but Vaporize teams cap at partial stacks, costing 10% DPS. Paired with Furina, it maxes 48% during Burst rotations; mixed elements? You're stuck at +16% ATK (132.2% Charged DMG, 20 Stamina).

Build a mono-Hydro flow: Furina Burst > Childe Skill > Melee N3C > Yelan Burst. Monitor stacks—same-element for Gimmick, or swap to Polar Star for mixed fights. Level to 80 (14 Phantasm, 537 Ore) before testing.

How These Stats Fuel Childe's Damage

Childe's Riptide Blast (120% on Melee Burst) loves Polar Star's 200%+ CRIT ratio and 2500 ATK. ER sits at 100-110% with 3 Charged Shots and Polar Star, neutral for The First Great Magic. Level 90 base stats: 815 DEF, 13,103 HP. Go ATK% Sands, Hydro Goblet, CRIT Circlet. 4pc Nymph’s Dream layers 15-25% ATK/Hydro DMG stacks (8 seconds), outlasting The First Great Magic's speed gimmick over Polar Star's 12-second window.

Substats priority: ER% > CRIT > ATK% > EM for Vaporize. Target 125% ER sans Charged via tools. Benchmark: Polar Star baselines 60% CRIT Rate; The First Great Magic starts at 0%.

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How We Crunched the DPS Numbers

Setup and Assumptions Behind the Tests

We're basing this on Level 90 Childe (C0, talents at least 8/8/8, prioritizing Skill to 10), a 50/200 CRIT ratio, 2500 ATK, and Version 5.3's 10% Hydro RES shred. Double Vaporize multiplier, Bennett's +700 ATK buff, Kazuha's -40% RES VV. Over 24-second rotations, Burst contributes 30-40% DPS (378% Ranged AoE +20 Energy refund).

Steps to replicate:

  1. Feed stats into a spreadsheet for ER/ATK tweaks.

  2. Sim 3 enemies for quadratic Riptide scaling.

  3. Tweak for C1 (-20% Skill CD, +10-12% DPS).

The Rotation Blueprint (Focusing on Melee Time)

A 28-second cycle: Bennett Burst > Xiangling Skill/Burst > Childe Skill (72% DMG) > 9 seconds Melee (mN2C x6 + mN3C x2) > Ranged Burst > Swap. Nine seconds of Melee strikes the stamina sweet spot; wrap with N2 swap after Dash cancel. Polar Star maxes 48% stacks by the end; The First Great Magic effectively drops to 7 seconds uptime.

Bridge it like this: Pre-stack Polar Star with Skill > N1 > CA (2 stacks). Space hits every 1.5 seconds for Riptide ICD. Dummy test? Aim for that 15k DPS mark.

Layering in Team Buffs

In the international Vaporize setup: +100% ATK from Bennett, +20% EM from Xiangling, Kazuha for grouping. A second Hydro like Yelan cuts ER needs by 60%; Favonius trims another 10-15%. Polar Star's +12% Skill/Burst DMG supercharges the 464% Melee Burst to 30k Vaporized.

Total multipliers hit +150% ATK. ER at 115-130% with one Charged. Toss in Furina to close The First Great Magic's 5% gap.

Factoring Enemy RES and Levels

Level 95 foes start with 20% base RES, shredded by -40% VV; Childe's 28.8% Hydro Bonus makes it 2.5x effective. Multi-target Abyss loves Polar Star's AoE—2025 meta data shows an 8-15% gap in v5.3. Single-target? It narrows to 5% thanks to CRIT procs.

Shred RES with Anemo (Sucrose as Kazuha alt). Level weapons to 90 (Polar Star needs 5 Mask of the Wicked Lieutenant). Re-test after patches for RES tweaks.

For weaving these buffs into your teams, our Childe Team Compositions Guide has the full breakdown.

The Real DPS Divide: Spotting It in an International Team

Head-to-Head in Full Rotations

DPS comparison for Childe weapons in Genshin Impact Vaporize team

Childe/Xiangling/Bennett/Kazuha: Polar Star clocks 15k personal DPS over 24 seconds, versus 13.5k for The First Great Magic, driven by 48% ATK stacks on Melee Normals. Assume 3 stacks (78% ATK), 200% CRIT, Vaporize on 80% hits. Ranged Burst adds a 2.5k edge; Melee makes up 70% of the total.

In a 28-second sim: Polar Star pushes team DPS to 25k, The First Great Magic to 23k. Factor +20 Energy refund on Ranged. Optimize with C3 (+3 Skill levels, +22% Melee DMG).

Polar Star Stacks in the Heat of Battle

Those 12-second independent stacks hold 2-3 during 9-second Melee, with under 10% drop on swaps; they refresh every 1.5 seconds via Riptide. C1 bumps uptime by 10-12%. Max 48% ATK in mN2C crushes The First Great Magic's partial Gimmick. Pre-Melee stacking dodges a 1-stack loss, shaving the gap to 5-8%.

Steps that work every time:

  1. Skill entry grabs stack 1.

  2. N2C for 2-3.

  3. Burst mid-rotation to refresh.

The First Great Magic and Bond of Life Ties

No Bond of Life synergy here—it banks on element matching for ATK, which flops in international (Pyro/Anemo mixes). The +16% Charged boost goes unused in Melee (80% of damage), capping at 16% ATK. Furina narrows it to 2-5% with full 48% Gimmick; standard setups widen to 10%.

Test mono: Childe/Furina/Yelan for the 48% cap. Steer clear in mixed—swap to Skyward Harp. Refine only if you're all-in on mono (2-3% per R).

Drilling Down the Percentage Gap

The 5-15% spread breaks to 10% in Vaporize (ATK focus vs. CRIT tilt), 12% in multi-target Abyss. Polar Star's SS-tier; The First Great Magic sits A-tier. v5.3 tests on 3 enemies: Polar Star +5-8% (25k vs. 23k). Burst-only with Furina? The First Great Magic claws back +5%, but Melee tilts hard to Polar Star.

Calculator tip: Input 2500 ATK and compare. Adjust for C6 (Melee Burst reset, high ER). Pull if Abyss yields under 9 stars.

To squeeze more from artifacts and widen this gap, our Artifact Optimization Guide covers the tweaks.

Testing Vaporize Teams: Where It Counts

Mixing Up Team Comps

Core lineup: Tartaglia as DPS, Xiangling sub-DPS, Bennett for buffs/heals, Kazuha grouping/VV. Reverse Vaporize on Hydro apps the 2x multiplier; Polar Star maximizes that 9-second Melee. Yelan slashes ER by 60%, freeing up for stacks.

Flow it:

  1. Bennett Burst sets the ATK base.

  2. Xiangling's Guoba/Skill applies Pyro.

  3. Childe Skill > 9s Melee > Burst.

Nuking with Burst: Side-by-Side

Ranged Burst on Polar Star? 30k Vaporized (378% +120% Riptide), beating The First Great Magic's 27k thanks to +12% DMG passive. 60 Energy, 15-second CD; Melee's 464% skips refund sans C6. Burst is 30-40% of rotation damage; CRIT Rate amps A4 Slabs. At 200% CRIT, Polar Star +10% on the nuke.

Time Burst post-Melee for max stacks. Use Ranged for 20 Energy refund (100-110% ER). Level Burst to 10 (+17% at C5).

Sustained Output Over 20 Seconds

Polar Star sustains 12k DPS in 20 seconds (9s Melee + Burst), topping The First Great Magic's 10.5k with steady ATK. mN5C saves stamina; quadratic scaling on 3+ targets. That's 10-12% higher Burst Vaporize in 28 seconds.

Run it: 6x mN2CD/J + 2x mN3CD/J for 9s. Jump-cancel for pep. Watch for 15k threshold on clears.

Picking by Your Style

Aggressive Melee players? Polar Star's stack speed is chef's kiss. Burst nukers: The First Great Magic niches with Furina. 2025 meta leans Polar Star for 80% of teams; the gap grows post-R1 without mono support. Taser (Childe/Fischl/Kazuha/Bennett) amps Polar Star's DMG further.

If Melee's over 80% of your play? Pull Polar Star. Taser thrives on Electro-Charged Hydro apps. No Fischl? Ororon steps in for Electro.

More team ideas in our Childe Team Compositions Guide.

Weighing Refinements: R1 to R5 Value

Polar Star's Climb from R1 to R5

R1 starts with +12% Skill/Burst DMG and 48% ATK max; R5 doubles to +24% DMG and 96% ATK (4% DPS per R for Childe). Diminishing returns after R1—plenty for C0. +3-5% in Vaporize, 2k Mora per refine.

Refine if you're consistently hitting 3+ stacks. C1 amps it (+10% DPS). Skip R5 unless you're whaling (16k Mora total).

The First Great Magic from R1 to R5

Charged DMG scales linearly from +16% to +32%; 48% ATK cap stays put. Childe gains +2-3% per R in mono setups. Less bang without same-element hits. R5 works with CRIT DMG sands but trails Polar Star R1 by 5%.

Refine for mono—Furina's a must. Costs 2k-16k Mora. Benchmark: Only if you've got Lyney too.

Primogem ROI: Where to Spend

R1 Polar Star beats R5 The First Great Magic (80/160 pulls average). Chronicled Wish Jan 21–Feb 11, 2025, lowers the gamble. The First Great Magic's last run was Nov 20–Dec 10, 2024—unconfirmed for 2025. Polar Star's 10% higher ROI shines in Abyss (36-star consistency). Skip if ER tops 160% without C1.

Budget 160 pulls for R1 guarantee. Weigh weapon against Childe's rerun. F2P: Hoard for Thundering Pulse.

When to Actually Refine

Refine Polar Star at C1+ for under-24-second rotations; The First Great Magic only in mono. Max 4% DPS per R—talents first. R1 Polar Star equals R5 Prototype Crescent.

Assess DPS sim before refining. Invest if Abyss <9 stars. Hold for meta shifts like new Hydro buffs.

Constellation breakdowns? Our Constellation Value Analysis dives deep.

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Other Bows in the Mix: Quick Benchmarks

Thundering Pulse: How It Stacks Up

608 ATK, 66.2% CRIT DMG; +20% ATK plus Normal stacks (up to 40%). Trails Polar Star by 2-5% in Vaporize but owns Normal DMG. Stacks from weak-point Charged; 14k DPS in international.

Pre-stack with CA on foes. Pairs with mN3C synergy. Rank: SS-tier—pull if Polar Star's off the table.

Aqua Simulacra: Worth a Look?

542 ATK, 88.2% CRIT DMG; +8% Hydro DMG per stack (up to 4, 15 seconds). Solid mono-Hydro alt (~5% under Polar Star in mixed). High CRIT, lower base; caps at 13k DPS. Stacks from Skill/Burst; edges Skyward Harp in Taser.

ER sands for 120%+. Furina Hydro synergy shines. F2P bridge: 90% Polar Star performance.

Top 4-Stars: Viridescent Hunt, Rust, Hamayumi

Viridescent Hunt: 510 ATK, 41.3% CRIT Rate. Rust R5's +80% NA DMG pumps Melee 20%. Hamayumi: +66% Charged post-Skill. Prototype Crescent (ATK% sub) hits 80% Polar Star at 80/90. Rust mN2C: 12k DPS, beating The First Great Magic's 13.5k niche.

Forge Crescent at the blacksmith. Level Rust to 90 for F2P Vaporize. Subs: ER > CRIT across the board.

F2P Damage Gaps

4-stars trail Polar Star by 15-20%; Blackcliff Warbow (ATK%) ranks 7th. 2pc Heart of Depth + 2pc ATK closes to 80%. Hamayumi for Charged-heavy: 11k DPS, tops budget mono over The First Great Magic.

EM sands for Vaporize. Benchmark against Polar Star sims. Upgrade with 908 Mystic Ore to 90.

Farming details in our Best 4-Star Weapons for Childe.

Busting Common Childe Myths

Myth: Childe's Useless Without 5-Stars

Nah—C0 thrives on Prototype Crescent (80% performance); 5-stars just amp 10-15%. Base kit's +8-second A1 Riptide handles AoE; F2P clears 36-star Abyss. Rust R5 matches R1 The First Great Magic in Melee.

4pc Emblem if ER ≥120%. Skill over weapon every time. Test: Floors 1-8, no 5-star needed.

Myth: Stack CRIT DMG and Win

The First Great Magic's 66.2% DMG doesn't trump Polar Star's Rate for A4 (20% more Riptide). Aim 1:2 ratio; Polar Star baselines 60% Rate. 10%+ gap from CRIT swaps in mixed. Skyward Harp (22.1% Rate) beats The First Great Magic in Vaporize.

Balance subs: 1 Rate = 2 DMG. Skip DMG sands unless mono. Universal stacks beat element locks.

Myth: Sub-DPS Childe Ignores Weapons

Even off-field, Polar Star adds 5-8% to Burst nukes (Ranged focus). ER at 125% for battery; gap shows in Taser. The First Great Magic's SPD aids setup, not output.

Off-field: Ranged Burst only. Favonius for particles. It matters for 9-12 stars.

The Real Priority: Where to Invest

Talents > Artifacts > Weapon > Constellations. Level 10 Skill: 4,957,500 Mora, 114 Philosophies of Freedom before refining. C1 > Weapon (+20% CD cut).

Farm 93 Insignia weekly. Crown Skill first. Invest after Abyss benchmarks.

Abyss Metrics: How These Bows Perform

Floor 12 Times: Clocking the Clears

Polar Star shaves 5% off clear times (7:30 vs. 7:55 for The First Great Magic) in multi-target. 9-15 stars; 11-second Melee strings seal it. Quadratic Riptide on 3+ enemies.

Optimize 9s uptime. Zhongli for stamina. Test chambers 1-3.

Earning Stars: The Challenge

Polar Star nails 36-stars in v5.3 multi-waves; The First Great Magic drops 7-12 without mono. Weapons boost clears 10%; ER fixes downtime. 2025: Polar Star's SS for Abyss. Taser with it? Full stars on Electro-Charged.

Target 140-160% ER. C2 +4 Energy per Riptide kill. Re-run post-rotation.

Enemy Matchups: Weapon Impact

AoE with Kazuha: Polar Star +12% stacks. Single-target gap: 5%. Riptide's 1.5s ICD loves CRIT Rate. Vs. bosses, The First Great Magic's +16% Charged is minor.

Space Melee for ICD. mN3C on singles. VV shreds RES.

Fitting the Current Meta

2025's Vaporize/Taser focus; Polar Star future-proofs over The First Great Magic's niche. No buffs incoming; ties Childe's Jan 21–Feb 11 rerun. Post-v5.3, stacks counter RES.

Pull the Chronicled. Watch Hydro patches. Monthly benchmarks.

Your Pull Plan: Making the Call

Checklist for Your Account

Whales: Polar Star R5. Mid: R1 in 2025 rerun. F2P: 4-stars. Mixed elements? Polar Star. Got Furina? The First Great Magic viable (5% gap).

List comps (Vaporize? Polar Star). Check ER (high? C1 first). Budget 160 pulls for guarantee.

Epitome vs. Chronicled: Polar Star's low-risk in Jan 2025; The First Great Magic unconfirmed. 0.6% rate; characters cost more. R1 Polar Star > R5 alts. Skip with Thundering Pulse.

Track v5.3's Childe-Polar Star pair. Pity: Soft 75, hard 90. Avoid if Abyss is stable.

Weighing Costs: Weapons vs. Characters

Weapons dilute character pulls; Childe rerun first. Polar Star via Chronicled; save 160 for both. The First Great Magic's Apr 24–May 14, 2024 run ups the risk.

ROI: Weapon's 10% DPS vs. new character's 100%. F2P: Characters lead. Hybrid: Weapon after Childe.

Tailored Advice by Profile

Main DPS: Polar Star R1 BiS for 2025. Mono: The First Great Magic R1. Budget: Rust/Hamayumi. Framework: DPS sim > team > ER. International: Polar Star 80% of cases.

Sim the 5-15% gap. Pull if >10% gain. Artifacts after.

Level up your Childe further: Our complete artifact guide and team comps maximize that weapon spend.

FAQ

Is Polar Star still Childe's best bow in 2025?
Absolutely—it's BiS via the Jan 21–Feb 11 Chronicled Wish in Version 5.3, outpacing 5-15% DPS in Vaporize/Taser with 33.1% CRIT Rate and 48% ATK stacks at R1, meshing Melee Normals (38.9-72.8% per strike) and Riptide. International hits 15k personal DPS over 24s at 200% CRIT and 2500 ATK. Mono-Hydro? It edges The First Great Magic 2-5% with Furina. Steps: ER calc to 125%, 4pc Nymph’s Dream, Abyss test for 9-15 stars.

How does The First Great Magic stack against Polar Star for Childe?
It trails 5-15%, with a 7-12% gap in Vaporize (Childe/Xiangling/Bennett/Kazuha) at 13.5k vs. 15k DPS over 28s—Charged +16% and Gimmick +48% ATK only shine same-element (Furina/Yelan). Melee's 80% damage wastes the Charged focus. Mono-Hydro niches close 2-5% at full stacks; A-tier overall. v5.3: Partial international maxes 16% ATK. Steps: Mono test (Furina Burst > Childe N3C), swap Polar Star for 5% faster Abyss; refine adds +2-3% per R, under Polar Star's 4%.

Does Childe need his sig weapon to shine?
Nope—C0 rocks Rust R5 (+80% Normal DMG, 12k Melee DPS) or Prototype Crescent (ATK% sub, 80% Polar Star) for 36-star Abyss sans 5-stars. Sigs amp 10-15%; base gives 30s Melee, Ranged refunds at AR45+. Stats: 301 ATK at 90, 28.8% Hydro Bonus; Skill 10 for 72% entry + Riptide. F2P: 2pc Heart of Depth + EM sands for 11k sustained Vaporize. Steps: Farm 168 Starconch for ascension, 114 Philosophies for talents, mN3C rotations.

What's the exact DPS gap between Polar Star and The First Great Magic?
5-15% to Polar Star, a 1.5k-2.5k edge over 24s (15k vs. 13.5k personal). 28s international Vaporize at C0 Level 90, 50/200 CRIT, 2500 ATK, 2x multiplier, Bennett buffs. Polar Star's 48% ATK via mN2C beats partial Gimmick 16-32% in mixed, with 60% AoE Riptide. Mono-Hydro narrows 2-5% (+5% Furina). Burst: 30k vs. 27k Vaporized. Steps: Tool sim (9s Melee, 1.5s ICD), ER 115-130%, domain checks.

Pull Polar Star or The First Great Magic for Childe?
Go Polar Star for main DPS Vaporize/Taser—BiS with 10%+ edge in standard play, locked for Jan 21–Feb 11 2025. Skip The First Great Magic unless mono-Hydro (Furina for 48% stacks); it wastes 7-12% in mixed. Mixed: R1 Polar Star (160 pulls). Mono: R1 mid-tier. Data: Polar Star SS, The First Great Magic A in 2025. Steps: Account audit (ER? C1 first), sim to 15k threshold, Chronicled budget cuts risk.

How does The First Great Magic's passive mesh with Childe?
Parsifal's Passing: +16% Charged DMG + Gimmick stacks (16/32/48% ATK same-element) or Theatrics (4/7/10% SPD different). Hits build it, capping 48% in mono-Hydro (Furina/Yelan), but Melee underuses Charged (132.2% no focus). Vaporize's different elements limit to +16% ATK + SPD, a 10% DPS hit vs. Polar Star. Mono: Skill > Melee > Yelan Burst for 13.5k DPS; mixed partial. Steps: Equip for mono, sim 48% cap, default to Polar Star synergy; committed refines +2-3% per R.


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