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ZZZ Angels & Delusions of Muse: 300 Polychrome Guide 2026

Angels and Delusions of Muse runs January 21, 2026 10:00 to February 5, 2026 03:59 server time, offering 300 Polychrome max through Battery Charge optimization. High difficulty requires only 2,800 Battery Charge versus 4,200 on low difficulty, leaving F2P players with 300-900 surplus resources.

Event Overview: What You Need to Know

Event Period: January 21, 2026 10:00 - February 5, 2026 03:59 (15 days)

Requirements: Inter-Knot Level 20 + Season 1 Chapter 1 Intermission cleared

Event Shop Rewards:

  • 300 Polychrome

  • 5 Boopon

  • 24 Original Chip

  • 12 W-Engine Energy Module

  • 150,000 Denny

404 Livehouse Bonus:

  • 60 Polychrome

  • 4 W-Engine Energy Module

  • 30,000 Denny

  • 12 Original Chip

  • 1,200 Battle Pass EXP

For additional pulls, Zenless Zone Zero polychrome top up via BitTopup offers instant delivery with secure transactions.

Daily Quest Schedule

Five quests unlock sequentially at 10:00 server time:

  1. Day 1 (Jan 21): Muse's Streets - Photo Aria at Stormguard, Failume Heights

  2. Day 2 (Jan 22): Muse's Special Blend - Coffee challenges

  3. Day 3 (Jan 23): Muse's Tumbleweed - Exploration tasks

  4. Day 4 (Jan 24): Muse's Holiday - Celebration objectives

  5. Day 5 (Jan 25): Muse's Opening Theme - Final story

Missing days doesn't lock progression but delays Battery Charge farming.

Battery Charge Mechanics

Daily Generation:

  • Natural regen: 240 (1 point/6 minutes)

  • Coff Cafe coffee: 60 (once daily)

  • Total F2P: 300/day × 15 days = 4,500

Cap: 240 (log out below 180 to avoid overnight waste)

Difficulty Efficiency:

  • Low (Level 20-30): 5.0 currency/battery → 4,200 needed

  • Medium (Level 30-40): 7.0 currency/battery → 3,600 needed

  • High (Level 40+): 9.0 currency/battery → 2,800 needed

High difficulty saves 33% battery versus low, creating 300-900 surplus for F2P.

Battery Charge Optimization

Daily Routine (15-20 minutes)

Zenless Zone Zero Angels and Delusions of Muse event daily Battery Charge optimization routine guide

  1. Claim overnight Battery Charge (240 cap)

  2. Grab coffee at Coff Cafe (+60 battery)

  3. Complete 404 Livehouse assignment

  4. Select difficulty matching character power

  5. Run 3-5 stages (60-100 battery/session)

  6. Buy newly affordable shop items

Skipping Denny saves 900 battery for premium resources.

Advanced Management

Ether Battery: 60 Battery Charge instant consumable (stockpile pre-event)

Polychrome Exchange: 50 Polychrome = 60 Battery Charge

High Difficulty Math: Spending 250 Polychrome (300 battery) yields 2,700 event currency—breaks even on 300 Polychrome reward while gaining materials.

Low Difficulty: Don't buy battery with Polychrome (5.0 rate makes it inefficient). Stick to natural regen + coffee.

404 Livehouse Fast Clear

Assignment Types

Zenless Zone Zero 404 Livehouse assignment types UI screenshots for Angels and Delusions of Muse event

  • Mini-Games: 2-3 min, requires mechanical skill

  • Dialogue: 4-5 min, guaranteed completion

  • Gathering: 3-10 min, varies by spawn RNG

Pro tip: Prioritize mini-games for speed. Use dialogue if mechanics aren't your strength.

Difficulty Gates

  • Low: Inter-Knot 20+ (minimum)

  • Medium: Level 40+ characters, basic W-Engine/Drive Disc

  • High: Level 50+ optimized builds

Medium offers 40% better rates than low while staying accessible. Spend first 3-4 days building characters if needed, then switch for efficiency.

High difficulty's 1,400 battery savings = 4-5 days of natural regen.

Shop Priority

Buy in exact order:

  1. 300 Polychrome - Premium pulls/stamina

  2. 5 Boopon - Limited upgrade materials

  3. 24 Original Chip - Skill enhancement

  4. 12 W-Engine Energy Module - Weapon progression

  5. 150,000 Denny - Skip if battery-constrained

Denny is farmable elsewhere. Low difficulty players should skip it entirely, saving 900 battery.

Surplus Battery Usage

  • High Difficulty: 1,700 surplus (56% buffer)

  • Medium Difficulty: 900 surplus (20% buffer)

  • Low Difficulty: 300 surplus (7% buffer)

300+ surplus? Consider spending 50 Polychrome for 60 battery on high difficulty—yields 540 currency worth more than 50 Polychrome in stamina value.

For banner pulls, buy ZZZ monochrome recharge online at BitTopup with 24/7 support.

Optimal Teams

Top DPS Traits

  • High multiplier ultimates (delete elites)

  • AoE crowd control (multi-target stuns)

  • Energy generation passives (faster ult cycling)

Stun + burst DPS combos create extended vulnerability windows.

F2P Budget Teams

  • Level 40+ A-Rank agents work on medium difficulty

  • +12 W-Engines + 4-piece Drive Disc sets required

  • Focus single DPS, add defensive support

  • Match elements to enemy weaknesses

Bangboo Selection

Pick combat bonuses:

  • Damage amplification

  • Energy recharge

  • Survivability buffs

Avoid exploration bonuses (movement speed, gathering radius)—zero combat value.

Common Pitfalls

Time Management

Battery Cap Penalty: Logging every 48hrs wastes 240 battery/missed day = 2,160 currency on high difficulty.

Coffee Claims: 60 battery doesn't accumulate. Missing 5 claims = 300 battery lost (1 W-Engine Module worth).

Set daily reminders.

Daily Missions

Reward 20-40 bonus battery for event activities. Reset at server time, don't carry over. Ignoring them costs 300-600 battery over 15 days.

Check missions before farming. Adjust team/stage to satisfy requirements while farming normally.

Logout Timing

8-hour sleep example: Log out at ≤160 battery. System generates 80 overnight (480 min ÷ 6 min/point) = 240 upon waking. Logging at 200 wastes 40 points.

Post-Event Polychrome Strategy

360 total Polychrome (300 shop + 60 Livehouse) = 2.25 pulls.

Near Pity (78-80 pulls): Event Polychrome may secure guaranteed S-Rank.

Low Pity (0-30 pulls): Stockpile for future banners matching your roster.

Long-Term Stockpiling

Version cycles = 6 weeks. Expect 2-3 similar events before next major update, each offering 300-400 Polychrome.

Saving across 3 cycles = 900-1,200 Polychrome (5.6-7.5 pulls) F2P. Ensures pity access without premium spending.

FAQ

When does the event end?

February 5, 2026 03:59 server time. Battery Charge expires permanently—complete purchases before deadline.

Can Level 20 players clear the shop?

Yes, on low difficulty requiring 4,200 battery. F2P gets 4,500 total (300/day × 15). Must log in daily + claim coffee. Missing 2+ days makes full clear impossible without Polychrome.

What happens to unspent Battery Charge?

Disappears permanently at event end. No conversion, saving, or transfer. Always spend before 03:59 Feb 5.

Should I buy Battery Charge with Polychrome?

Only on high difficulty (9.0 rate). 50 Polychrome → 60 battery → 540 currency = profit. Low difficulty (5.0 rate) → 300 currency = net loss versus stamina refreshes.

Do I need specific characters?

No character requirements. Any properly leveled team works. Higher levels unlock better difficulty tiers with superior rates.

Will this event return?

Version-specific events don't rerun identically. Complete now to avoid permanent FOMO on limited rewards.


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