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Obsidia Guide: Crush Layla & Miya with 52% Win Rate Builds

Quick Overview: Obsidia hit the scene on September 17, 2025, as MLBB's 130th hero, shaking up the marksman role with her Bone Shard stacking—each shard dishes out 7% of your Total Physical Attack as multi-hit damage, capping at 25 shards—and a tether ultimate that locks down foes like nobody's business. This isn't your standard crit or attack speed build like on Layla or Miya. We're diving into lane trades, those key power spikes at levels 4 and 8, on-hit item paths, and matchup tips. She's fragile early on but turns into a mid-game beast. Win rates clock in at 52% against Miya and Brody, and I'll walk you through stacking 10+ shards by level 4 to snag 70% bonus damage and outfarm the competition.

Getting a Grip on What Makes Obsidia Tick as a Marksman

Obsidia builds Bone Energy—1 point from non-hero hits, 2 from heroes, and a whopping 3x multiplier from her skills—to craft up to 25 shards at 30 energy apiece. Those shards tag along with multi-hits at 7% Total Physical Attack each, carrying over 7% of effects like lifesteal. Nail an enemy hero kill? You get an extra shard for free. A level 1 basic attack with 5 shards? That's 35% bonus Physical Attack right there—way different from Miya's attack speed ramps.
Hit heroes and minions right off the bat to rack up energy quicker than just creep farming, which gives zilch. By level 4, hang back behind your minions to hit 10+ shards, turning trades into 70% bonus damage blowouts. Stick to Gold Lane; skip the jungle since creeps don't drop energy.

Ever wonder why some heroes feel so fresh in a meta full of the same old builds? Obsidia's got that hybrid edge—(editor's take: she's like if a burst mage crashed a marksman party, and I love it for shaking up drafts).

How Her Skills Flip the Script on Basic Attack Reliance

Her Abyssal Bone Needle? It slams for 325–500 +80% Physical Attack damage on a 4.5–3.0s cooldown, piercing lines for wave clears and passive procs—unlike Layla, who leans hard on basics. At level 1, that's 325 flat damage, poking harder than Bruno's crits once his cooldowns kick in, all for 35–50 mana.

Obsidia casting Abyssal Bone Needle in Mobile Legends

Fire it at the first hero you see for that 3x energy boost and 4.6 range harass. Follow up with basics that eat the shards, inheriting 50% of effects like the Corrosion Scythe slow. Max this skill first (levels 1,3,5) to hit 500 damage by level 7 with shorter cooldowns.

Dodging and Repositioning: Her Mobility Tricks

Phantom Shadowmeld cranks your Movement Speed to 500% for 0.3s (or 1s during ultimate) to weave through danger; her Hunt of Bone ultimate tethers at 4 units, stunning briefly, blocking displacements for 3s, and tossing in 5 temporary shards. With base 240 Movement Speed and 2320 HP at level 1, she's exposed compared to Irithel's nonstop mobility, but she shines shutting down Wanwan's dashes.
Use Shadowmeld to sidestep Granger's ult volleys in those early levels 1-4. Pop the ultimate on slippery targets—it lets you pass obstacles for clean basic shots. Pair it with Flicker for getaways, but steer clear of reflect heroes like Belerick.

Range and Fight Flow: How She Engages

That 4.6 basic range with shard multi-hits turns into conditional AOE; she builds energy twice as fast on heroes (2 per hit), perfect for scraps. By level 15, 25 shards mean 175% Physical Attack bonus, outpacing Brody's stacks (which need ~750 energy to max).
Poke safely with Skill 1 to stack without pushing too far. Jump in after level 4 using the tether's stun-pull. Mid-game, grab Malefic Gun (2050g) to match Layla's range.

Learn more about Obsidia's skills and abilities breakdown.

Breaking Down Traditional Marksmen in Mobile Legends

These classic marksmen thrive on basic attacks scaled by crit and attack speed: sustained types like Claude (with true damage) or Karrie, burst machines like Clint or Brody, mobile dashers like Wanwan or Irithel, simple poke artists like Layla's long-range shots, and hybrids like Yi Sun-Shin or Kimmy who flip between skills. Obsidia blends burst and mobile via shards and tether, boasting a 45.21% Gold Lane win rate in the 2025 meta where lockdowns rule.

Comparison of Obsidia and traditional marksmen in Mobile Legends

Spot the enemy type: poke simple ones like Layla, tether the mobile threats like Wanwan. Run Marksman emblem with Swift for shard speed against Fatal for crit hybrids. Draft her over B-tier Layla in comps needing peel—her tether provides that extra layer of protection glass cannons lack.

Straight-Up Basic Attack Powerhouses (Layla, Miya, Lesley)

Layla stretches to 7+ range, Miya revs up to 2.0+ attack speed via passive, Lesley ambushes from camo—all stacking Berserker’s Fury for 200% crit damage. Obsidia edges out 52% against Miya by tethering her stealth ultimate.
Against Layla, poke with Skill 1 (325 damage) from behind your wave to shut down her range advantage. Farm patiently levels 1-3, dodging Miya's stacks with Shadowmeld. Go Golden Staff (2100g) for on-hit shards instead of Windtalker.

Skill-Basic Hybrids (Clint, Bruno)

Clint bursts with skill-AA combos (huge spike at level 4 ult), Bruno harasses with crit Powerballs, both pressuring Obsidia's measly 17 Physical Defense at level 1. Her Skill 1 lets you land 2-3 pokes per wave to counter their trades; the tether mirrors Clint's style back at him.
Dodge Bruno's linear skills with that 0.3s speed burst. Trade once you've got shards for 70% bonus basics. Grab Purify against CC, and prioritize level 4 ultimate over item spikes.

The Heart of Traditional MM Play

Base attack speeds hover at 1.0-1.24, just like Obsidia's; they farm 15-20 minions per minute via basics but stay vulnerable without mobility. She clears 20-30% faster post-shards using Skill 1's AOE, though her early 6 HP Regen trails Miya's sustain.
Freeze waves near your turret for 200-300g leads by level 6. Shove then rotate to objectives, using tether to lock down Turtle fights. Let supports like Tigreal start the party—don't mirror their aggression.

Early Lane Trades: Levels 1-4 Dissected

Obsidia kicks off with 2320 HP and 120 Physical Attack, poking with Skill 1 for shards (creeps give no energy) versus traditional last-hitting. Levels 1-4: 2 energy per hero hit gets you 5-10 shards, pushing 52% wins against Clint if you position smart.
Last-hit minions for EXP while poking with Skill 1 (325 damage + trigger). Shadowmeld to dodge ganks or close for shard basics. Contest Gold Crab with your support, sticking to turret to dodge those 40% win rate dips.

Obsidia's Edge in Levels 1-2 Harassment

Level 1 Skill 1: 325 +80% Physical Attack, 3x energy for fast shards (30 energy total), safer than Layla's basic pokes thanks to the pierce. Against Miya's stack farming, harass her minions for 1 energy each, clearing waves in 2 casts for 150-200g.
Target the enemy hero first for 2 energy plus damage. Follow with a basic for 7-14% bonus from early shards. Watch your 35 mana—farm neutrals after pokes to recover.

How Traditional MMs Farm and Where They Slip

Layla pushes wide open from range, Miya clears 20 minions a minute but exposes herself to ganks. Obsidia's 12.4% Physical Defense at level 1 screams fragile, but Skill 2 opens up windows.
Bait their pushes with minion pokes, then freeze ahead. Hit Miya during her 40s ult cooldown for level 2 trades. Keep an eye on the minimap; rotate if the roamer's MIA.

Positioning Waves for Killer Trades

Freeze 2-3 minions off your turret to deny last-hits, letting you poke with Skill 1 retaliation-free—it nets a 20% farm edge over Layla.
Poke the enemy to make 'em back off, shifting the wave forward. Last-hit siege minions for bonus gold while stacking. If they die, push for tower plates (150g each).

Juggling Cooldowns Against Basic Uptime

Her 4.5s Skill 1 cooldown lets you spam versus Bruno's 10s skills; basics burn shards that need rebuilding. Traditional uptime, like Lesley's camo, favors drawn-out fights.
Time Skill 1 right after their abilities. Start with Magic Boots (700g) for CDR. Alternate pokes and basics in those 3s gaps.

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Link to Obsidia Level 1-4 Trading Patterns.

Power Spike Breakdown: When She Lights Up

Her big moments hit at level 4 (ultimate tether) and 6-8 (core items for 175% bonus), unlike traditional spikes like Layla's level 1 range or Miya's level 4 multi-shot. Post-level 6: 3k+ damage with 10+ shards, 55%+ wins against Granger.
Farm hard pre-4, stacking via Skill 1. Engage at level 4 with ultimate stun-pull and +5 temp shards. Snag Red Buff at 5 minutes for that sustain kick.

Level 4: Ultimate Showdown vs. Traditional Item Rushes

Hunt of Bone: 125–225 +60% Physical Attack (40s cooldown), tethering for lockdown plus 5 shards—outspiking Layla's item-based range. Against Granger's level 4 ult, pull him mid-volley after stacking.
Unlock at level 4, aim for backline stuns. Basic during the tether for 35% bonus multi-hits. Use it near walls to phase through obstacles.

Levels 8-10: How She Scales Mid-Game

Level 8: Maxed Skill 1 (500 damage) plus Corrosion Scythe (2020g) for slows that build shards, beating Miya's 1.24 base speed. Full shards out-DPS Brody in long fights, +100-200 against tanks via Demon Hunter Sword.
Finish your first item by 5 minutes. Rotate to team fights, tethering mobile threats. Clean waves after kills for 200g leads.

Late Game (Level 15): Full Potential Unleashed

Level 15: 4420 HP, 204 Physical Attack, 25 shards for 175% bonus—hold the backline against Granger volleys. Tether isolates carries for 80% kill rates with CC support.
Build Rose Gold Meteor (1920g) for shields. Ultimate divers, kite with Skill 2. Farm jungle to hit full build by 20 minutes.

Item Paths: Why On-Hit Wins for Her

Go on-hit: Magic Boots > Corrosion Scythe (slows for shard stacking) > Demon Hunter Sword (HP% anti-tank), inheriting 7% effects—versus traditional crit like Windtalker + Berserker’s Fury for Miya. Core setup costs 1000g early, 2000g mid, with 50% lifesteal from Haas Claws.

Obsidia on-hit item build in Mobile Legends

Rush Scythe at 5 minutes for multi-hit slows. Layer on Golden Staff for on-hit amps. Swap DHS for Sea Halberd against healers like Estes.

First Item Choices: Skills Over Speed

Prioritize Corrosion Scythe over speed boots for shard slows against Clint's burst—it doubles buildup on heroes.
Buy at 2000g after 500g farm. Use it for wave-freeze pokes. In practice, it bumps wins to 53% against Brody.

Traditional Rushes: Crit and AS Focus

Layla beelines Berserker’s Fury for crits, Miya grabs Windtalker for speed stacks—pure raw DPS. Obsidia shifts to sustain; shards amp slows better than crits.
Scout the enemy; counter crit with Malefic Gun's penetration. Haas Claws (2190g) for 20% lifesteal on shards. Skip pure crit—100% attack speed favors on-hit here.

Situational Picks: Adapting on the Fly

Against tanks, Demon Hunter Sword adds +100-200 damage per hit; for CC, Rose Gold Meteor shields during tethers. Shards make Sea Halberd's 50% anti-heal shine versus traditional Endless Battle hybrids.
Malefic Gun (2050g) against Layla's range. Haas Claws for drawn-out Bruno fights. Tenacity emblem to shred armor counters.

Gold Efficiency: Spike Timing Matters

Items pop off at 5min (Scythe) for 20% edge over traditional 7min crit rushes; last-hit minions for 100g each. Full build by 20min lifts wins to 55%.
Clear waves with Skill 1 for 150g cycles. Secure objectives for bonus gold. Track enemy spikes to stall engages.

Link to Obsidia Best Build 2025.

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Deep Dive into Lane Trading Mechanics

She trades with Skill 1 pokes (triggering shards) plus basic multi-hits, kiting via Skill 2, and ultimate lockdowns—versus traditional sustained basics. Shards stack 2x faster on heroes for 70% mid-trade bonuses.
Poke in their cooldown windows. Consume shards on basics for 7% damage each. Tether to stop kiting, with partial item inheritance.

Her Skill Rotation for Poke and All-Ins

Combo: Skill 1 > Basics (shards) > Skill 2 reposition > Ultimate to finish, maxing energy. Against Irithel, tether shuts down her move-shoot.
Level 1: Just Skill 1 harass. Level 4: Layer in ultimate pull. Save 100 mana for the ult.

Traditional Sustained Trades

Layla kites with range, Miya keeps stacks rolling, but no lockdowns—Obsidia exploits with 3s tethers. They block with minions; her Skill 1 pierces through.
Bait their basics, dodge with Shadowmeld. All-in after stacks for burst. Her level 1 regen is just 6 HP; build lifesteal early.

Exploiting Cooldown Gaps

Hit with 4.5s Skill 1 versus Granger's 10s for double-pokes. Multi-hits balance their no-cooldown basics.
Poke right after enemy skills. Freeze to draw them in. Ambush from bushes.

Managing HP and Mana in the Thick of It

2320 HP means hug turrets; 500 base mana caps spams (35-50 per Skill 1). Sustain via Haas Claws partials, unlike traditionals.
Poke sparingly pre-items. Farm for 9 regen by level 15. Vengeance spell cuts damage by 50%.

Matchup Strategies: Tailored Trade Tips

She counters mobile heroes (52% vs. Lancelot) with tethers, but slips to burst like Chou (48% win). Stack before engaging for edges.
Vs. simple types: Safe pokes. Vs. hybrids: Dodge bursts. Situational builds for 52-53% advantages.

Obsidia vs. Layla: Exploiting the Immobile Poke Queen

Poke Skill 1 from range; level 4 tether closes her kiting, stunning for shard basics (52% mid-game win).
Farm levels 1-3 behind the wave. Ultimate pull at level 4 for 35% bonus trades. Build Malefic Gun to even the range.

Obsidia vs. Miya: Owning Before Her Ultimate

Tether counters stealth; shards out-DPS early stacks (52% win). Miya farms quicker pre-4, but tether caps her multi-shots.
Harass minions for energy. Dodge ult with Skill 2. Emblem Weakness Finder for extra slows.

Obsidia vs. Clint: Mirroring the Skill Burst

Tether limits his shots post-level 4 (53% win with on-hit). Hold trades until spiked.
Skill 1 poke against his ult. Tether for lockdown. Mirror skills to pressure back.

Obsidia vs. Bruno: Outmaneuvering the Mobile Gunner

Dodge Powerball with Shadowmeld; ultimate closes post-4 (drops Bruno's early 55% edge).
Stay back levels 1-3. Pull mid-crit for your burst. Build Rose Gold Meteor for sustain.

Wave Control and Farm Optimization

She clears waves in 2-3 Skill 1 casts (15-20 minions/min post-shards), 20-30% faster than Hanabi; freezes deny traditional farms. Prioritize heroes for 2x energy.
Poke to force retreats. Freeze 2-3 from turret. Shove then rotate for Turtle.

Skill Clears vs. Basic Farming

Skill 1's AOE pierce beats Layla's basics for efficiency; shards boost minion damage by 10-20%.
Obsidia: 150g per wave. Traditional: 100g if denied. Clear creeps after lane phase.

Freezing and Slow Pushes by Hero Type

Freeze denies Miya's stacks; slow push versus Clint for tower gold. Obsidia thrives on freezes with her poke.
Freeze early for leads. Push on deaths for plates. Skip without vision.

Jungle Clear Speeds Compared

Skill 1 outpaces Lesley's shots by 20% with shards, but no creep energy—stick to lane.
Shove then farm camps. Secure Red Buff. Help on objectives.

Pitfalls and Myths to Dodge

Overextending pre-stacks tanks win rates by 40%; farm patient, use Skill 2 dodges. She's a finisher, not endless DPS like Claude—solo engages? Big no.
Skip ult on reflect like Blade Armor. Don't ape aggressive trades. On-hit over crit, always.

Treating Her Like a Crit Traditional

Don't rush Berserker’s Fury; shards love Corrosion Scythe effects (crit flops on 7% inheritance).
Prioritize on-hit. Test DHS against tanks. Adapt with Marksman emblem.

Positioning Blunders: Front or Back?

Early: Turret hug. Late: Backline. Tether risks close calls, unlike Layla's distance. Mistake: Chase sans vision.
Lane: Behind minions. Fights: Wait for team engage. Flicker escapes.

Getting Spike Timings Wrong

She spikes at level 4/items, not early like Granger—hold off versus traditional level 1 power. Not tanky; stack shields.
Pre-4: Farm. Post-6: Rotate. Late: Isolate carries.

Team Synergies and Support Picks

Pairs great with Angela (heals during tethers) or Tigreal (CC setups), craving sustain unlike self-healing Miya. Roam tanks protect her, differing from Karrie's anti-tank solo vibe.
Estes for poke sustain. Atlas for pre-ult CC. Avoid solo queue sans tank.

Top Roamers for Obsidia vs. Classics

Rafaela speeds up tethers against Miya's utility; Hylos peels better than Diggie. Traditionals like Claude want AoE; she's single-target focused.
Angela: Attach for heals. Eudora: Burst after lockdown. Vs. traditionals: Extra peel.

Drafting Smarts: Picking Her or Them

Grab Obsidia in mobile metas (S-tier 2025, high ban rate) over B-tier Layla for lockdowns; skip versus dash comps or burst assassins.
Enemy mobile: Obsidia. Pure range: Traditional. Needs CC support.

Late-Game Fight Roles

Backline cleanup: Tether carries, shards for AOE. Peels divers better than Layla's range.
Wait for engage. Tether priorities. Kite and clean up.

Link to Obsidia Support Synergy Guide and When to Pick Obsidia Over Meta Marksmen.

Real-World Example: Obsidia vs. Layla (Levels 1-6)

Farm safe levels 1-3, poke for shards; level 4 tether takes control, netting +200-300g by 6 with support help. Layla outranges early but crumbles to mobility (52% edge post-4).

Guide to Obsidia trading against Layla in Mobile Legends

Levels 1-3: Skill 1 (325 dmg) from behind wave. Level 4: Tether stun +5 shards for trades. Levels 5-6: Max poke (400+ dmg), lane dominance.

Minute-by-Minute Trade Flow

Minutes 1-2: Poke minions, stack 3-5 shards; Layla farms from range. Minutes 3-4: Dodge skillshots, Skill 1 to force retreats. Minute 5: Boots plus poke, ult prep (52% Obsidia edge post-4).

Item Timing Face-Off

Obsidia: Magic Boots (2min), Scythe (5min); Layla: Swift Boots + Windtalker (7min). Her earlier spike grabs control.
Farm 1000g for boots. Gold lead fuels the rush. Counter with a range item.

Path to Victory

Win with level 4 pull if support ganks; lose on early overextends. Stacks + tether = lane rule (200g lead by 6, objective rotates).

Learn more about Obsidia Complete Hero Guide.

FAQ

Is Obsidia stronger than traditional marksmen early on?
Nah, her 2320 HP and low defenses mean 45% wins pre-spike against Layla's range or Miya's speed in levels 1-3. Harass with Skill 1 (325 damage) for shards, dodge via Shadowmeld until level 4 tether flips it.

What level does Obsidia power spike?
Level 4: Hunt of Bone tether +5 shards (35% bonus), then 6-8 with core items like Corrosion Scythe for slowed multi-hits (55%+ win post-items). Beats Layla's level 1 range or Miya's level 4 multi-shot for mid-game control.

How do you trade against Layla as Obsidia?
Poke Abyssal Bone Needle behind minions levels 1-3 for safe shards. Level 4 tether stun-pull + basics with 5 temp shards bursts her down (52% win). Malefic Gun matches range; freeze waves for farm edges.

What items first for Obsidia versus other marksmen?
Rush Magic Boots then Corrosion Scythe (2020g) for shard slows/on-hit over Miya's Windtalker crit. Demon Hunter Sword against tanks; spikes at 5 minutes versus their 7-minute rushes for 20% trade boosts.

Can Obsidia outscale traditional marksmen late?
Yep, level 15: 25 shards (175% bonus) + full build out-DPSes Brody/Granger in prolonged fights (55%+ win). Tether peels divers better than Layla's range for backline work.

Which traditional marksmen counter her in lane?
Clint/Bruno's burst crits (55% Bruno pre-4) bully her low HP; Chou's CC messes tethers. Dodge with Skill 2, farm to level 4; Rose Gold Meteor for shields. Flips against mobile Wanwan (52% win).

Master Obsidia's fresh marksman vibe with our full build and combo breakdown. Dive into advanced positioning to crush every matchup in ranked!


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