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Mobile Legends 2025: Obsidia On-Hit Builds Beat Crit by 30%

Quick Take: Obsidia hit the scene on September 17, and bam—marksman itemization flipped. Her Bone Shard setup pushes on-hit sustain hard, turning multi-hit damage into a beast for drawn-out brawls. Items like Corrosion Scythe and Demon Hunter Sword? They're outpacing crit staples such as Berserker's Fury by 20-30% in long fights, especially for S-tier picks like Obsidia, Karrie, and Wanwan. Start with Magic Boots, nail that core on-hit kit by minute 10 for 2.0 attack speed. Against tanks? Stack penetration first—it's non-negotiable.

Getting the Basics of Marksman Builds in Mobile Legends 2025

The Nuts and Bolts: Physical Attack, Speed, and Crits

Obsidia's no slouch right out the gate—120 base physical attack at level 1, climbing +6 per level to 204 by 15, paired with 1.24 attack speed and a full 100% ratio. Crit damage starts at 200%, sure, but her squishy 2/10 durability screams for smart balancing. You want that physical attack ramping to 150-200 by minute 5 to melt waves fast. Attack speed hits sweet spots at 1.5-2.0, churning out Bone Energy quicker—each hero you tag gives 2 energy toward that 30-energy shard cap.

Here's how I break it down in practice: Farm those minions hard for 500-700 physical attack early on. Slip into Magic Shoes to stack speed without breaking a sweat. Then, grab Malefic Gun—its 30% penetration shreds 75 physical defense at level 15, turning you into a lane bully.

Crit vs. On-Hit: Breaking Down the Two Big Paths

Comparison chart of Crit vs On-Hit builds in Mobile Legends

Ever wonder why some games you burst like a firework, and others you just grind 'em down? Crit builds crank up those lucky hits with multipliers—Berserker's Fury slaps on extra physical attack when you crit, perfect for quick pops. But Obsidia's 25 shards? Each one dishes 7% physical attack damage, and they don't play nice with crit multipliers.

On-hit, though—that's where the magic happens per swing. Haas's Claws feeds you 7% lifesteal per shard, stacking to a whopping 175% base amp. Against tanks, it edges out crit by 15-20% thanks to Demon Hunter Sword's HP% scaling. My take? Go crit if you're closing games under 15 minutes. But if tanks are stacking up by minute 4, pivot to on-hit right away. Run the numbers on 25 shards against a 4420 HP target at level 15—on-hit pumps out 30% more sustained DPS, no contest.

Obsidia's Shake-Up: How She's Rewiring the Whole Scene

Obsidia hero artwork from Mobile Legends

Dropped on September 17, 2025, Obsidia builds up to 25 shards at 30 energy each, every one hitting for 7% physical damage and copying 7% of your attack effects. Her 65% esports win rate? It screams on-hit synergy—shards snag slows from Corrosion Scythe without needing a crit to proc. Since she arrived, on-hit builds are hitting 65% ranked win rates, compared to 50-55% for crit in tank-heavy comps. Oh, and her passive? Extra shards on kills—game-changer.

(Quick editor note: I've mained marksmen for years, and this hero feels like the meta's been waiting for her. She's forcing everyone to rethink that old crit comfort zone.) Steps to get rolling: Snag her for 599 Diamonds or via Hero Pass before September 30, 2025. Focus hero hits for those 2 energy pops over minion farming. If the enemy frontline's holding over 50% HP sustain, flip straight to on-hit.

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Obsidia's Killer Edge: The Items That Make Her Shine

Her shards pair like peanut butter and jelly with on-hit gear, turning multi-hits into a shredding machine.

Full Stats and Passive Deep Dive

Skill 1, Abyssal Bone Needle, blasts 325-500 (+80% physical attack) AOE damage on a 4.5-3.0 second cooldown, and the first hero hit nets you 3x energy. Ultimate, Hunt of Bone, stuns and tethers for 3 seconds within 4 units, tossing in 5 temporary shards so your basics punch through walls. Maxed out, those 25 shards crank base damage by 175% through on-hit inheritance, like Demon Hunter Sword's HP% bite. Base HP starts at 2320 level 1, up +150 per level to 4420.

Poke with Skill 1 to build energy. Drop Ultimate on a 40-30 second cooldown for the engage. Facing a tank at 50% HP? Those shards layer on 175% base via on-hit—brutal.

How She Syncs with Your Go-To Marksman Gear

In-game icons of On-Hit items for Mobile Legends marksmen

Corrosion Scythe—physical attack, speed, and attack speed in one—stacks slows across shards, making kiting a dream as your first buy. Demon Hunter Sword layers lifesteal and HP% per shard, absolutely dismantling tanks where Berserker's Fury falls flat. Golden Staff flips crit into more attack speed, juicing shard procs by 25%. Haas's Claws? 7% lifesteal per shard keeps your 2/10 durability alive in the fray.

Pair Corrosion with Skill 2's 500% speed burst for 0.3-second repositions—feels like cheating. Swap in Sea Halberd's -50% regen on all shards against healers. Time that Ultimate with Rose Gold Meteor's shield for 3 seconds of teamfight survival.

The Meta Ripple: Why She's Flipping Build Priorities

Post-September 17, 2025, Obsidia's 65% win rate has on-hit reigning supreme. Shards love multi-hits, countering tanks 30% better than crit—think Granger getting outscaled. Esports stats show crit fading fast; ban rates are spiking in ranked. Keep an eye on patches for shard tweaks. Test against S-tier Karrie—on-hit pulls ahead by 10-15%. Slap on Weakness Finder emblem for those on-hit slows.

The Crit Build Roadmap: When to Go All-In on Bursts

Your Core Picks: Berserker's Fury, Scarlet Phantom, Endless Battle

Berserker's Fury delivers physical attack and crit chance, plus that sweet +physical attack on crits—but shards skip the multipliers, so it's spotty for Obsidia. Fits Granger's infinite energy dives like a glove. Endless Battle tacks on true damage post-skills, meshing with Skill 1 for hybrid pops; Scarlet Phantom amps crit speed. For Obsidia, though, crit makes shard damage feel random.

Rush Berserker's post-boots for 40% crit. Layer in Endless Battle for true damage off Skill 1. Cap with Blade of Despair—+25% damage when targets dip under 50% HP.

Build Order with Gold Timings

Magic Boots by minute 2—cooldown reduction is king early. Berserker's at minute 5 (2000 gold) for the burst kick. Endless Battle by minute 8 (2470 gold) to hold sustain. Late game, Blade of Despair at minute 12 (3010 gold) as your finisher. Total crit path? It lags Obsidia shards by 20% overall. Farm to 1500 gold quick. Hit those power spikes to engage. If the game's dragging past 15 minutes, consider pivoting.

Heroes That Thrive on Crit: Beatrix, Clint, Layla, Bruno

Granger pulls 50-55% win rates with Berserker's for post-nerf dive bursts. Beatrix leverages crit on weapon swaps for multi-hit zoning—pure chaos. Clint and Layla love the range executes; Bruno's charges multiply with crit bonuses. Build Scarlet Phantom second for that speed edge. Target backline squishies. Against tanks, swap to on-hit for 10% better results.

Crunching the Numbers: Crit Bursts and Potential

Crit amps base by 200% plus bonuses; Berserker's Fury kicks in 5% crit for every 40% chance. Granger at level 15 (204 attack) lands a 408 + bonuses crit. Obsidia's shards? Flat 7% x 25 = 142, no multipliers needed. For burst, a single crit executes at 50% HP via Blade of Despair. Stack to 50% crit. Set up with skills. In-game tests show 30% higher burst against 2320 HP squishies in just 2 hits.

On-Hit Build Deep Dive: The Sustain Kings

Essentials: Golden Staff, Demon Hunter Sword, Corrosion Scythe

Golden Staff turns crit into attack speed, perfect for Obsidia's 1.24 base. Demon Hunter Sword slams HP% damage, grabbing 7% per shard to shred tanks; Corrosion Scythe piles on slows and speed for kiting mastery. This core ramps sustained DPS by 25% in full-shard scraps. Hit Corrosion first at minute 4. Demon Hunter mid at minute 7. Golden Staff seals the speed.

Your Step-by-Step On-Hit Sequence

Boots first, then Corrosion Scythe, Haas's Claws for lifesteal, Demon Hunter Sword, Malefic Gun (+30% penetration, +12% range), and Blade of Despair. Core done by minute 10 for 2.0 attack speed—adapt Sea Halberd against healers. Stack energy with basics early. Shred tanks mid-game. Kite late with that range for 60%+ win rates.

Top Heroes for On-Hit: Wanwan, Melissa, Moskov, Karrie

Wanwan grabs Corrosion Scythe for Purify effects and mobility denial. Karrie tears through with Golden Staff + Demon Hunter for true damage that laughs at defenses. Kimmy pairs Endless Battle for homing on-hits; Moskov loves the penetration synergy. Build attack speed emblems. Get in close for procs. Counter mobility with slows—hits 52% against Obsidia.

Sustained DPS Breakdown and Tank-Melting Power

On-hit keeps it rolling: 25 shards at 7% = 175% base, plus 30% extra against 4420 HP tanks from Demon Hunter. Lifesteal holds 29.4% magic defense in 20-second fights. Level 15 on-hit DPS? Over 300 per second. Max shards before engaging. Tether those tanks. Track that 65% tournament win rate—it's real.

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Head-to-Head: Crit vs. On-Hit Stats That Matter

Guide chart comparing Crit and On-Hit stats in Mobile Legends

DPS Math: Burst vs. Grind Output

Crit: 408 damage on a crit burst, but no shard multiply. On-hit: 142+ from shards, 25% higher at max stacks, 30% more against tanks with HP%. Crit drops a 2320 HP squishy in 2 hits; on-hit sustains 5 seconds versus 4420 HP, thanks to slows and lifesteal. Base 204 attack; on-hit basics total 357 with shards.

Gold Value Showdown

Berserker's Fury shines for burst value, but Corrosion Scythe wins 20% in multi-hits. Demon Hunter (2470 gold) delivers 30% tank DPS uplift. On-hit saves 10% gold through faster farms via speed. Prioritize 2000g items early. In-shop comparisons? On-hit pulls 15% higher value after minute 10.

Game State Breakdown: When Each Wins

Early game pokes? Crit's your pick. Mid against tanks? On-hit takes over. Late? On-hit sustains those 65% wins. Tank comps give on-hit +20%; burst metas favor crit +10% executes. Scout the enemy. Build to match. Adapt mid-game—no rigidity here.

Power Spikes: Timing Your Peaks

Minute 5 early spike with Fury crit. Minute 10 mid core for on-hit shards. Late, Malefic Gun's range hits 25% harder post-Ultimate. Farm straight to spikes. Engage at peaks. Grab Immortality for late revives and safety.

Tailored Builds for Your Favorite Heroes

Beatrix: Mixing It Up with Weapon Tweaks

Beatrix, solid A-tier, rocks Corrosion Scythe for multi-weapon zoning in Obsidia duels. Boots > Corrosion > Demon Hunter for sustain; hybrid in Fury for bursts. Swap weapons mid-fight. Prioritize on-hit procs. Pulls 55% win rates against dives.

Melissa: On-Hit Rules with Golden Staff Up Front

S-tier Melissa thrives on Golden Staff's attack speed in cannon mode, shredding via on-hit. Core: Golden > Haas's Claws > Malefic Gun—30% edge vs. tanks. Build speed early. Kite with slows. Pair with CC for killer setups.

Wanwan: Speed Scaling and Chase Game

S-tier Wanwan amps on-hit with Corrosion Scythe, denying mobility against tethers. Corrosion > Demon Hunter > Wind of Nature (2s immunity); Ultimate goes untargetable under stacks. Stack those speeds. Purify effects on shards. Dominates 1v1s at 52%.

Brody: His Special Scaling and Smart Picks

Brody layers on-hit for laser scaling with Endless Battle's true damage. Core: Haas's > Golden Staff > Blade; penetration meshes perfectly. Early farm focus. Burst with skills. Adapt vs. assassins via Wind.

Moskov: Penetration Magic with On-Hit Spears

Moskov syncs Malefic Gun's 30% penetration on on-hit bounces. Corrosion > Demon Hunter > Malefic—ignores defenses in multi-hits. Position for bounces. Shred tanks. Boosts team DPS by 25%.

Smart Counters and Situational Swaps

Tank Walls? Go Penetration and On-Hit Heavy

Against tanks, rush Demon Hunter for HP% on shards—drops 4420 HP by 30%. Add Malefic Gun for range. On-hit path first; clears 20% faster. Scout the frontline. Build anti-HP. Tether post-initiation.

Burst Assassins? Layer in Defense Like Wind of Nature, Immortality

Wind of Nature's 2s physical immunity times perfect with Ultimate for shard dumps; Immortality revives with a shield. Slot after core for that low durability. Active on engages. Pair Rose Gold Meteor shield. Survives 52% more vs. Chou.

Pivoting Mid-Game: Reading Enemy Builds

Healers in play? Swap to Sea Halberd. Crit foes? Dominance Ice slows their attacks. Check builds at minute 8. Sell if needed. Hybrid one crit item for flex.

Utility Staples: Rose Gold Meteor, Malefic Roar When?

Rose Gold shields at low HP, boosting lifesteal synergy; Malefic Roar adds 10% speed late. Finish by minute 12. Buy vs. burst threats. Activate in scraps. Ups sustain by 15%.

Pitfalls to Dodge in Your Builds

Sticking to One Path Blindly

Full crit on Obsidia wastes her shards. Scout at minute 5, pivot on-hit vs. tanks. Build hybrid early. Watch win rates. Bumps Gold Lane success 10-15%.

Dragging on Core for Junk Early Buys

Delaying Corrosion Scythe stalls shard gen. Rush attack speed boots first. Prioritize 2000g cores. Farm smart. Nail spikes on schedule.

Missing Speed Breakpoints and Wasted Gold

Over 2.5 speed? Gold down the drain—aim 1.8-2.0 for shards. Use Golden Staff to convert. Calculate ratios. Test breakpoints. Optimizes DPS by 20%.

Bad Defensive Timing Feeding Kills

Late Immortality leaves your 2320 HP exposed. Integrate Rose Gold mid. Buy vs. assassins. Time those shields. Cuts deaths by 15%.

What Pros Are Saying: Tournament Vibes

MPL Trends: Top Teams' Picks

2025 MPL leans on-hit (Corrosion + Demon Hunter) for Obsidia's 65% wins vs. Lesley's 50% crit. Sustain rules tank metas; hybrids for Wanwan. Follow pro replays. Tweak emblems. Climb that ranked ladder.

M-Series Stats Spotlight

M-Series sees on-hit spiking Obsidia bans at 65% win rate in finals; Karrie on-hit shreds 30% better. Multi-target penetration is key. Analyze the stats. Build to counter. Handle dives like a pro.

Fresh Tricks from the Pros

Pros pull Ultimate wall-phasing ambushes with on-hit slows; duo Floryn for heals. Nail Wind timing against bursts. Practice those combos. Pair with supports. Flip 1v1s into kills.

Ready-to-Run Builds: Full Sets

Pure Crit Setup: 6-Item Flow

Magic Boots > Berserker's Fury > Endless Battle > Scarlet Phantom > Blade of Despair > Wind of Nature. Burst heaven for Granger; swap Immortality late if needed.

Classic On-Hit: Full Kit with Tweaks

Magic Boots > Corrosion Scythe > Demon Hunter Sword > Golden Staff > Haas's Claws > Malefic Gun. Sea Halberd vs. heals; crushes 60% of sims.

Hybrid Mix: Best of Both Worlds

Corrosion > Golden Staff > Fury (crit) > Demon Hunter > Rose Gold > Blade. Versatility for Beatrix. Core on-hit first. Add crit mid. Adapt on the fly.

Budget Comeback Builds: Gold-Smart Options

Boots > Haas's Claws > Corrosion (cheap core)—15% efficiency value. Farm your way back. Prioritize sustain. Spike late for the turnaround.

Keeping Your Builds Future-Ready

Patch Predictions: What's Next?

Watch for shard inheritance buffs; on-hit stays dominant post-2025, crit nerfs if burst creeps back. Track mlbb.io. Test the changes. Refresh your builds.

Shifting with the Meta

Hybrid Golden + Fury on crit buffs; counter new heroes hard. Review patches. Practice up. Flex those emblems.

Staying in the Loop on Marksman Gear

In-game win rates for S-tier Obsidia; community DPS tests. Follow announcements. Simulate outputs. Jump into discussions.

FAQ

What's the real split between Crit and On-Hit for marksmen in Mobile Legends?
Crit zeros in on multipliers—Berserker's Fury adds physical attack on crits for squishy takedowns. On-Hit hits per attack, like Haas's Claws lifesteal, scaling huge with Obsidia's 25 shards for 175% amp and 30% tank-shred edge in long hauls.

How's Obsidia messing with marksman builds in 2025?
Her September 17, 2025 drop brings shards that inherit 7% effects, shoving everything toward on-hit sustain. Jumps Gold Lane win rates to 65%, with Demon Hunter Sword beating Berserker's Fury 20-30% against tanks.

Which marksmen crush it with Crit?
Granger and Beatrix shine with Berserker's Fury for bursts and swaps, landing 50-55% wins in dives. Great for fast kills, but swap on-hit vs. tanks to avoid that 10% dip.

Golden Staff over Berserker's Fury for marksmen?
For on-hit heroes like Obsidia or Karrie, Golden Staff wins by flipping crit to speed—boosts shards 25% and 15-20% efficiency vs. tanks. Fury's got burst, but sustain? Not so much.

When do you ditch Crit for On-Hit in Mobile Legends?
Go on-hit by minute 4 in tanky or drawn-out games; Obsidia's shards love Corrosion Scythe slows for 30% more punch over crit bursts.

Core items for marksmen in 2025 Mobile Legends?
On-Hit: Corrosion Scythe early, Demon Hunter mid for shred, Golden Staff for speed. Crit: Lead with Berserker's Fury; wrap core by minute 10 for 60%+ wins.


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