Quick Take: The Project NEXT 2025 patch dropped on September 17, 2025, and it's shaking up the EXP lane big time. Dyrroth's getting a burst overhaul with his Rage system slashing 75% of enemy defenses, landing him in B-tier territory. Thamuz, meanwhile, leans into sustain through true damage from his scythe procs, but he's stuck at C-tier. Grab Blade of the Heptaseas to spike Dyrroth's power early, or Corrosion Scythe to keep Thamuz trucking in long fights. On skills: Dyrroth's Burst Strike now slams five times when enhanced; Spectre Step rips through 75% defense; Abysm Strike piles on damage based on lost HP. For Thamuz, Molten Scythes roll out slows over time; Chasm Trample resets cooldowns on jumps; and Cauterant Inferno cranks attack speed multiplicatively up to a 3.00 cap, healing max HP per hit.
Diving into the Dyrroth & Thamuz Reworks: What's New and Why You Should Care
Ever wonder how a single patch can flip your favorite fighter on its head? These reworks do just that, tweaking skills to fit the current meta's burst-vs-sustain tug-of-war. Let's break it down—I've been grinding Mobile Legends since the early days, and this feels like a fresh start for both heroes.
Dyrroth's Overhaul: Tweaked Skills and Passive Shifts
Dyrroth's Wrath of the Abyss passive stacks two Rage bars every couple of basic attacks, unleashing Circle Strike for physical damage and HP regen tied to the hit (it's halved against minions, but full force on turrets, complete with crit and lifesteal perks). Landing hits on heroes? That shaves 1 second off Burst Strike and Spectre Step cooldowns, letting you fire off enhanced versions by burning a Rage bar. Burst Strike dishes physical damage and a slow—three times normally, but five hits enhanced, with double the slow duration and extra range. Spectre Step dashes in for damage, locking onto foes for a Fatal Strike that needs three hits to trigger a 75% physical defense shred when powered up. Then there's Abysm Strike: charge up for base physical damage plus bonuses from Physical Attack and the enemy's lost HP, ending with a quick slow you can stretch using Flicker.
In the early EXP lane, it's all about those two basic attacks to rack up Rage, then enhanced Spectre Step to snag kills on beefy fighters. Here's how I approach it: Start by hanging in the minion wave's sweet spot at level 1—safe Rage farming, no risks. Hit 'em with enhanced Burst Strike on the wave for those multi-hits and cooldown cuts. Follow up with Spectre Step to shred 75% defense, and chain trades thanks to that 1-second drop per hero hit. Boom— you're dictating the pace.
Thamuz's Revamp: Fresh Mechanics and Skill Tweaks
Thamuz's Grand Lord Lava passive turns basic attacks into potential true damage bombs via delayed Lava Energy eruptions that ignore defenses entirely. No scythes out? You get a movement speed boost. Snag 'em back, and your next basic slows the target, guarantees a proc, and extends range—all scaling with attack speed and spell vamp. Molten Scythes hurls them out for physical damage on the first enemy hit, then they roll slowly, doling out damage and slows to anyone nearby at intervals, before heading home after time or distance (recast to pull early, or just walk up). Chasm Trample leaps into an area for physical damage and slow, resetting Skill 1 if your scythes are still rolling. Cauterant Inferno spews lava for upfront damage, then creates a zone of periodic physical hits, stacking extra max HP (with matching heals), a multiplicative attack speed ramp to 3.00, and max HP recovery on every basic or scythe smack.
I love tossing scythes diagonally for that speed edge, then yanking them back for guaranteed Lava Energy triggers. At level 1, max Skill 1 and chuck 'em into bushes—reveals enemies and slows 'em cold. Jump in with Skill 2 to reset and double up on procs. Pop your ultimate right before a scrap to hit 3.00 attacks per second, recovering HP on every hit during those drawn-out brawls. (Pro tip from the editor: This kit shines in team fights, but solo queue? It demands smart positioning or you'll eat ganks.)
How This Shakes Up the EXP Lane Meta and Tier Spots
After the September 17, 2025 patch, Dyrroth sits at B-tier for his burst potential in lower-rank EXP lanes, while Thamuz hangs at C-tier—great for sustain in tank-heavy jungles, but his mobility holds him back. That 75% defense reduction on Dyrroth? It straight-up counters Thamuz in quick trades. Win rates show Dyrroth's buffs giving him an edge against the Assassin meta, based on post-patch data.
Track gold gaps for those 1500g spikes—they're game-changers. As Dyrroth at level 4 with ult, out-trade Thamuz by reading his moves and Flickering to extend range. Keep an eye on enemy item timings to force fights at your peaks; I'd pick Dyrroth against sustain-heavy foes every time.
Why These Changes Flip Trading Upside Down
Dyrroth's Rage lets you trade level by level, with those 1-second cooldown cuts per hit keeping the pressure on. Thamuz's scythes pivot to true damage for sticking around longer, turning the EXP lane into a hybrid burst-sustain dance. It rewards syncing with waves: Dyrroth regens Rage under minion cover; Thamuz ramps procs via attack speed. Enhanced Burst Strike? Doubles the slow for better control—short and punchy.
Farm centrally to stockpile without pushing too far. Time your trades for enemy cooldowns, like right after Thamuz's ult fades. Team up with junglers like Clint for ganks that seal kills with that 75% shred.
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Breaking Down Trading Patterns: Your Key to EXP Lane Control
Trading Patterns 101 in Mobile Legends
What even are trading patterns? They're those quick damage swaps in the EXP lane that net you health, EXP, or gold edges— all about juggling cooldowns and minion spots, especially with Dyrroth's burst or Thamuz's post-rework sustain. Dyrroth leans on Spectre Step for that 75% defense shred in 1v1s, often outpacing Thamuz's true damage procs.
Assess your burst incoming versus their sustain outgoing. Jump in during wave freezes for minion aggro safety. Then bail once cooldowns hit to dodge counters. Simple, but it wins lanes.
Building a Winning Trade: In-Damage vs. Out-Damage
Nail a trade by maxing what you dish while eating as little as possible. Dyrroth's Fatal Strike shreds 75% defense for massive incoming; Thamuz's Lava Energy true damage keeps his outgoing steady. That enhanced Burst Strike? Five hits with double slow, setting up combo chains. Even at level 2, weave Spectre Step and basics to build Rage on the fly.
Aim for 200-300 damage exchanges early on. Leverage passive cooldown reductions to keep chaining. And don't forget tracking HP regen from Circle Strike—it lets you hang in longer.
Spotting Trade Windows: Cooldowns, Waves, and Smart Positioning
Windows pop open after enemies burn skills, say post-Thamuz scythe toss (which Skill 2 can reset). Waves give cover—Dyrroth farms Rage with Burst Strike. Thamuz's scythes create 5-7 second slow zones. Position in the wave center for those multi-hits.
Bait cooldowns with basic pokes. Trade while minions block shots. Use passive movement speed sans scythes to reposition quick. It's all rhythm.
Poke vs. All-In: Knowing When to Nibble or Go Big
Poke safely with basics or skills like Dyrroth's Burst Strike. Commit all-in at spikes, like level 4 ult. Against Thamuz, poke to mess with scythe retrievals; go full when Rage is topped. Dyrroth's ult adds lost HP% for the kill shot.
Poke if you're behind levels. All-in with Flicker to chase. Steer clear of commits without vision—ganks love the blind.
Dyrroth's Fresh Trading Flow: Level-by-Level Guide
Level 1 Plays: Skill Focus and Wave Setup
Level 1 means basics to build Rage (Circle Strike regen halved on minions). Center the wave for peak passive use. Two basics? One bar for enhanced poke.
Farm creeps without drama. Burst Strike the wave for slows and damage. Only trade if you've got at least one Rage—cooldown cuts make it worth it.
Level 2 Spike: Landing Combos and Raw Output
Unlock Spectre Step at 2 for dash damage and 75% shred on enhanced Fatal Strike (plus extra slow). Combo flows: Spectre Step to close, Burst Strike follow-up, basics to cap. Three Fatal hits shred defenses, edging out Thamuz early.
Build Rage before jumping in. Lock and shred. Attack away, regen via passive. Feels empowering once you nail it.
Level 4 All-In Power: Weaving in the Ultimate
Abysm Strike at 4 adds lost HP% as a finisher, Flicker mid-charge for redirects. Mid-game chain: Spectre Step, Burst Strike, ult, basics. Predict dodges to tag runners.
Activate at full Rage. Flicker to adjust. Lock in kills for that 2500g gold rush.
Pro Techniques: Cancels and Spacing Tricks
Cancel Spectre Step animations into basics for better spacing; keep distance sans Rage. Against meta laners, enhanced Burst multi-hits shine; regen Rage on minions mid-trade.
Practice cancels in customs. Space to bait misses. Chain with those 1-second drops. (Editor note: This is where muscle memory pays off—feels clunky at first, but godlike later.)
Thamuz's Updated Trading Tools: Owning the Kit
Levels 1-2 Stance: Handling Scythes and Spots
Max Skill 1 for tosses that damage and slow over time; retrieve to amp basics with guaranteed procs. Diagonal throws snag speed bonuses; they reveal bushes and pull on pickup.
Toss into waves for pressure. Retrieve quick for slows. Stack attack speed items to boost proc odds.
Sustain-Focused Trades: Tapping Lifesteal Upgrades
Passive scales spell vamp on procs; ult multiplies attack speed for HP per hit. Extend trades with zone damage; recover max HP% on basics during ult.
Rush Corrosion Scythe first for slows and procs. Ult pre-trade. Retrieve scythes mid-fight for reach.
Level 4+ Combos: Ult Timing and Wave Plays
Combo: Skill 1 to Skill 2 for double Lava Energy, ult for zone sustain. At 4, jump on mages; wall-hop for map rotations.
Throw scythes before engaging. Jump to reset. Finish in the zone for ticking damage.
Thamuz Tips: Optimizing Scythe Pulls
Pull early to yank enemies; don't fight without active scythes; Skill 2 resets in chains. Diagonals max speed.
Time pulls for disruption. Pair with Vengeance for reflects. Hit that 3.00 speed cap for proc heaven.
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EXP Lane Item Curves: Hitting Power Spikes and Gold Wins
Item Curves Basics: Why Fighters Need 'Em
Item curves map those gold thresholds for spikes—like 1500g to snowball early—fine-tuning Dyrroth's burst or Thamuz's staying power. Dyrroth's Blade of Heptaseas at levels 2-3 amps lifesteal for Rage synergy.
Calculate efficiency; Sky Piercer low-HP executes rock. Buy at backs. Scale with physical attack to amp shreds.
Early Game Buys (0-4 Minutes): Smart Components
Kick off with Tough Boots (500g) for mobility. Dyrroth grabs Blade of Heptaseas next for kill setups; Thamuz Corrosion Scythe for speed and slows. Heptaseas pumps early physical attack.
Prioritize against regen enemies. Stack components for 1500g spike. Clear waves and trade stronger.
Mid-Game Peaks (5-10 Minutes): Core Item Punch
Dyrroth: Sky Piercer into Hunter Strike for post-skill 20% speed chases. Thamuz: Demon Hunter Sword for health shred. Hunter Strike eases rotations.
Nail 2500g for core. Trade at your peaks. Tweak for foes, like Sea Halberd vs. sustain.
Late-Game Growth: Two- and Three-Item Marks
Dyrroth: Blade of Despair for % attack ramps, Immortality for bold dives. Thamuz: Dominance Ice anti-heal, Athena’s Shield reflects. Despair meshes with lost HP ult.
Hit three items by 10k gold. Push objectives. Swap to Queen's Wings for sustain swaps.
Best Builds for Reworked Dyrroth
Core Picks: War Axe or Hunter Strike First?
Go Blade of Heptaseas over Hunter Strike early for lifesteal snowball, then Hunter for chases; Sky Piercer vs. tanks. Heptaseas unlocks level 2 kills.
Buy on first back. Max penetration. Sea Halberd vs. regen like Thamuz.
Second Item Choices: Offense or Defense?
Offense: Hunter Strike damage. Defense: Dominance Ice for armor and anti-heal. Late Immortality. Ice neuters Thamuz passive heals.
Gauge enemy sustain. Grab at 2500g. Emblem-pair for penetration.
When Dyrroth Peaks: Spike Timings
1500g Heptaseas for early trades, 2500g Sky Piercer executes, late Despair finishes. Full build maxes 75% shred.
Farm to spikes. Force post-buy fights. Assassin emblem boosts 1v1s.
Build Examples by Matchup
Vs. Thamuz: Tough Boots, Heptaseas, Sky Piercer, Hunter Strike, Sea Halberd, Despair; Immortality for dives. Anti-regen kills sustain.
Early Heptaseas pokes. Mid Sky Piercer kills. Late ult dives.
Optimizing Thamuz's Item Path Post-Rework
Top First Buys: Bloodlust Axe or War Axe?
Corrosion Scythe first for speed and slows, upping procs over War Axe; Ice Retribution boots for jungle. Scythe syncs with ult ramps.
Snag at 1100g. Pressure with scythes. Demon Hunter Sword vs. tanks next.
Sustain or Burst Paths: Deciding Your Flow
Sustain: Dominance Ice, Athena’s Shield. Burst: Malefic Roar if leading. Scythe slows extend basics.
Speed items first. Defensive mid-game. Immortality late.
Key Timings: Gold Marks and Map Control
1500g Scythe for lane push, 2500g Demon Sword shreds, 10k full for Turtle grabs. Trinity with Golden Staff hits speed cap.
Back on waves. Tower pressure post-spike. Lock gold efficiency.
Full Builds for Game Phases
Standard: Tough Boots, Corrosion Scythe, Demon Hunter Sword, Dominance Ice, Athena’s Shield, Blade Armor. Vs. burst: Vengeance spell.
Early Scythe farm. Mid sustain trades. Late zone dominance.
Dyrroth vs. Thamuz: Head-to-Head Breakdown and Matchup Tips
Trade Power: Short Bursts or Long Hauls?
Dyrroth owns short bursts with 75% shred and Rage chains; Thamuz thrives extended via true procs and HP recovery. B-tier Dyrroth edges C-tier Thamuz in aggressive spots. Spectre Step counters ult sustain.
Burst early as Dyrroth. Poke as Thamuz. Vengeance vs. bursts.
Item Growth: Early to Late Edges
Early: Dyrroth's Heptaseas snowballs quicker than Thamuz Scythe. Mid: Hunter Strike chases top Demon Sword sustain. Late: Despair burst beats Ice anti-heal. Dyrroth scales on lost HP%; Thamuz on speed.
Rush your cores. Trade on your curve. Builds adapt for synergy.
Team Synergy: Picking for Comps
Dyrroth with aggressive junglers like Ling for ganks; Thamuz with tanks for objectives. Dyrroth loves roam setups.
Dyrroth vs. sustain teams. Thamuz vs. burst. Meta-check picks.
1v1 Strategy: Playing Both Sides
As Dyrroth: Spectre Step close, burst pre-ult. As Thamuz: Vengeance reflect, zone recover. Dyrroth takes 1v1s with shred.
Gank-pair as Dyrroth. Avoid long fights sans items as Thamuz. Mutual Dominance Ice buys.
Tailored Trades Against Top EXP Laners
Vs. Tanks: Fredrinn, Edith, Gloo
Dyrroth shreds defenses for pen; Thamuz true procs ignore armor; Malefic Roar builds. Shred bypasses tankiness.
Poke enhanced. All-in at spikes. Demon Hunter Sword shreds.
Vs. Burst Fighters: Paquito, Chou, Zilong
Dyrroth chains with cooldown cuts; Thamuz ult sustains; Vengeance reflects. Chou messes scythes.
Space from bursts as Thamuz. Combo chain as Dyrroth. Flicker outs.
Vs. Sustain Mirrors: Yu Zhong, Thamuz Duels
Sea Halberd or Necklace of Durance cuts regen; Dyrroth bursts through. Halberd slashes heals like on Esmeralda.
Early anti-heal. Short trades. Clint ganks.
Vs. Ranged Poke: Beatrix, Popol and Kupa
Minion shield positioning; Thamuz jumps, Dyrroth dashes; Ice Queen Wand slows. Valir spells push back.
Freeze waves. Engage post-skill. Blade Armor for tankiness.
Wave Control and Trade Teamwork
Freezing for Trade Setups
Freeze by last-hitting to starve enemy farm, opening safe pokes for Dyrroth Rage or Thamuz scythes. Burst Strike covers Dyrroth.
Last-hit control. Trade from freeze. Jungle gank calls.
Slow Push: Safe Trades and Tower Nudges
Build waves slow for dives; Thamuz zones or Dyrroth ults shine. Minions block during swaps.
Partial clears. Tower pressure. Reset after.
Fast Push: Roams and Denials
Quick clear to rotate or block; Dyrroth enhanced skills speed it. No overextends.
Waves fast. Objective rotates. Deny spikes.
Managing Minion Aggro in Fights
Position to pull aggro; back off to drop it. Center for multi-hits.
Bait pre-engage. Safe trades. Bush reveals via it.
Pitfalls to Dodge and Fixes
Trading Sans Wave Edge
Open-lane engages invite ganks; freeze instead. Scythe-less Thamuz loses procs.
Wave-check always. Central position. Disengage pushed.
Missing Item Spikes, Fighting Weak
Pre-1500g scraps waste; track buys. Dyrroth flops sans Heptaseas.
Farm spikes. Bait weak spots. Practice timings.
Bad Cooldowns Dooming Trades
Overcommit post-skill; passive cuts help. Rage-less Dyrroth bursts fizzle.
Resource build first. Chain for 1s drops. Enemy CD predicts.
Blind Commits Without Jungle Eyes
Wards missing? Ganks feast; support call. Roam pair.
Bush wards. Tower-near trades. No solo all-ins.
Pro Tips and Tourney Vibes
MPL Builds for Dyrroth and Thamuz
Pros rock Assassin emblem on Dyrroth for Lethal Ignition multi-hits; Fighter on Thamuz for Festival of Blood spell vamp. Dyrroth Heptaseas core, Thamuz Scythe rush. MPL leans Dyrroth burst in SEA.
Copy pro paths. Comp-adapt. Turtle focus at 4.
How Pros Trade in Tourneys
They sync waves, like Dyrroth Rage on minions mid-fight; no overextends. Lower ranks ban heavy.
Combo practice. Movement predicts. Flicker mastery.
SEA vs. CN Meta Twists
SEA aggression favors Dyrroth; CN tank metas boost Thamuz sustain. CN wall jumps on new maps.
Regional tests. Local build. Patch tracks.
Bringing Pro Plays to Ranked
Tone it down: 1v1s before teams; gold diff metrics. Custom drills.
B-tier climb. Post-Sept 17 updates. Replay tweaks.
Your Game Plan: Putting It All to Work
Practice Drills: Combo Mastery in Mode
Level-by-level: Basics at 1, Spectre at 2, ult at 4. Bots in custom for timings.
30min daily. Clip records. Spacing refines.
Ranked Push: Dyrroth or Thamuz Pick?
Dyrroth vs. sustain, Thamuz vs. burst; B-tier for low ranks. Optimal curves up win rates.
Counter bans. Early farm. Spike ganks.
Tracking Success: Trade Metrics
Gold/EXP leads, kill swaps; positive HP diffs goal. 1500g edge by 4min.
In-game stats. Replay reviews. Build adjusts.
Leveling Up: Meta Watches
Patch follows; reworks push burst. Bi-weekly checks.
Community joins. Advanced Server tests. Gold efficiency tracks.
Ready to own EXP lane with reworked Dyrroth and Thamuz? Bookmark this, peek our fresh tier list for meta moves. Hop in our Discord—share trade clips, snag coaching!
FAQ
What are the big shifts in Dyrroth's Mobile Legends rework?
Dyrroth's Wrath of the Abyss stacks Rage from basics for Circle Strike damage/regen, cutting skill cooldowns 1 second per hero hit. Burst Strike enhances to five hits with doubled slow; Spectre Step shreds 75% defense on Fatal Strike; Abysm Strike adds lost HP% damage. The September 17, 2025 update bumps him to B-tier burst; run Assassin emblem with Lethal Ignition for Spectre Step + Burst Strike chains.
How does Thamuz's rework boost his trading?
Thamuz's Grand Lord Lava triggers true damage from scythe basics, retrieval amps slows/guarantees scaling with attack speed. Molten Scythes roll for periodic damage; Chasm Trample resets cooldowns; Cauterant Inferno ramps HP recovery and speed to 3.00 cap. C-tier sustain for long fights; Corrosion Scythe first, Skill 1 to Skill 2 for double triggers, skip engages sans scythes.
What's trading patterns in Mobile Legends EXP lane?
Trading patterns mean quick swaps using cooldowns/waves/positioning for edges, spotlighting Dyrroth's Rage bursts and Thamuz's true procs post-rework. Dyrroth's 75% shred owns short trades. Steps: 1) Poke on enemy CDs. 2) Minion cover. 3) Burst out, track 1500g spikes.
When to trade vs. farm as Dyrroth in EXP lane?
Trade at level 2 spikes with full Rage for enhanced combos; central wave farm builds resources. Vs. Thamuz, hit post-scythe. Cooldown cuts chain it. Steps: 1) Farm to 3. 2) Spectre Step engage if gold ahead. 3) Burst Strike clears safe sans vision.
Best item build for reworked Dyrroth?
Core: Tough Boots, Blade of Heptaseas (early lifesteal), Sky Piercer (executes), Hunter Strike (chase), Sea Halberd (anti-regen), Blade of Despair (late boost). Spikes at 1500g/2500g for shred scale. Situational: Dominance Ice vs. sustain. Steps: 1) Heptaseas rush for level 2 kills. 2) Immortality dives. 3) Assassin emblem 1v1 opt.
Dyrroth or Thamuz better for ranked post-rework?
Dyrroth (B-tier) for aggressive burst/countering Thamuz in low ranks; Thamuz (C-tier) for sustain comps but counter-prone. Dyrroth vs. durables, Thamuz with tank jungles. Shred edges Dyrroth win rates. Steps: 1) Enemy analyze. 2) Curve builds. 3) Sept 2025 meta adapt for climbs.