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Lam S-Tier Honor of Kings Patch 1.10.5: 67% KWC WR Jungle Guide

Patch 1.10.5 drops Oct 16, 2025, with the Plus Update hitting Nov 15. We're talking 00:30 camp spawns, 01:15 dual buffs, and a whopping 73% WR boost from those lightning-fast clears. S-Tier Lam (67% KWC WR) dives duo-lanes like Marco Polo-Yaria (70%+ WR) right at 01:00-01:30. Game-changer? Absolutely.

Diving into Honor of Kings Global Patch 2026

Patch Breakdown and Drop Dates

Patch 1.10.5 cranks Lam to 98% pick/ban, 54.9% Diamond+ WR. Plus Update tweaks assassins with -5% early dmg, pumps tanks +10% HP, and hands supports +15% gold.

Camps spawn at 00:30—smalls respawn 70s, buffs 90s, Sprites every 60s until 4:00. Gold-wise: buffs at 102g, Sprites totaling 126g, Fire Beak 58g, Big Lizard 54g. Snag those Sprites early? You're looking at 15-20% gold lead by 01:15.

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Why These Jungle XP Tweaks Hit Hard

Nail early clears, hit lvl3 by 01:15-01:30 (73% WR), lvl4 by 02:00-02:30 (67% gank success). Hunting Knife? That's your 20% bonus EXP ticket.

Red buff slows 15%, dishes 70-256 true dmg to monsters/50% champs. Blue? 20% CDR, mana restore, 225 HP back. Priority goes blue for Jung>Mid>ADC early, red for Jung>ADC late-game.

Kick off with Hunting Knife (250g, 25% less monster dmg taken), level up to Relentless Blade/Patrol Axe/Guerrilla Machete (700g), and eye those buffs by 01:15.

Unpacking the Early Jungle XP Overhaul

Fresh XP Formulas in Play

Honor of Kings Hunting Knife equipment icon

Hunting Knife pumps 20% bonus EXP; Wukong blasts through 15-20s faster to lvl3 at 01:15. First buff at 00:45, both by 01:15—bam, 15-20% gold/XP edge. Clears from 01:00-01:30? 73% WR.

Pro tip: animation cancel, auto-weave attacks. Split monster/hero hits. Smalls first, hug back-position buffs (that 225 HP restore saves runs).

Minions, Camps, Objectives—All the Deets

Sprites net 126g pre-4:00; Dragon splits 71/34g at 4:00 (prep 3:30, vision 3:45). Gold leads? Top-2 dmg dealer status (25-30%) at 10min.

Ping objectives -55s early. Coord smite over 70% HP/mana. Invade vertical enemy camps (late bot steals >10s). Post-gank, lock down Sprites.

After 1.10.5, Lam/Augran hit lvl4 02:00-02:30, 55.1% WR. (Editor note: I've seen these timings flip games in beta—pure aggression pays.)

Pre-Patch vs. Post-Patch Jungle Stats

Clear Speed Breakdowns

Honor of Kings jungle clear path diagram

Red path: Crimson Golem 00:30 → Azure 00:45 → gank 01:15 lvl3 (Lam ult ready). Blue flip: Azure 00:30 → smalls 00:45 → Crimson 01:15. Wukong? 15-20s quicker on Red→Blue→smalls; 67% lvl4 gank wins 01:00-01:30.

Red suits Lam/Wukong; blue for ability hogs. Invade opposite after ganks.

Lvl4 Timing Shifts

Lvl3 ganks 01:15-01:30; ults drop 02:00-02:30. Diamond+? 65%+ WR (20+ games), +gold@10min, 70-80% KP, 6+ KDA.

Dian Wei: blue→smalls→red→lvl4. Scout wards/ally CC, low enemy CDs. Pick overextended marksmen. Chain CC, red slow—done.

Resource Crunch Numbers

15-20% leads off 01:15 dual buffs. Track ult CDs, ward river entrances.

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How Jungle Heroes Stack Up Now

Tier Shifts: Big Winners, Tough Losers

Honor of Kings Lam hero portrait

S-Tier owns it: Lam (54.9-67% WR, 24.1% Diamond+ pick, 98% KWC P/B), Augran (55.1-58%), Wukong. A-Tier: Prince of Lanling, Dian Wei. KWC stats: Lam 67% WR (64 matches), Augran 58%.

Ban Lam/Augran (38.7-45.2% rates). Lam build: Boots of Tranquility/Muramasa/Blade of Despair/Fenrir's Tooth. Arcana: Hunt x10/Eagle Eye x10/Mutation x10. Axe of Torment for AS/CDR/pen/slow.

Hero Tweaks Spotlight (Hayabusa, Ling Vibes)

Lam swaps Wavebreaker 30% CDR → Space Split → Death From Below. Counters? Guardian's Garb stalls Lam, anti-heal clips Augran, tanks like Lu Bu/Wuyan/Xiang Yu bulk up.

Ever wonder why Lam feels unstoppable? Those KWC numbers don't lie—it's all in the early spike. (My take, after 100+ ranked: pure cheese.)

Duo-Lane Meta Getting Wrecked

When Carries Are Ripe for Punishment

Honor of Kings early game gank on duo lane screenshot

Ganks 01:00-01:30 smash Loong (55.3% WR, 4.5s ult), Marco Polo (53.6%). Shatters Mar-Yaria 70%+ WR. Early heat delays duo lvl4 ults/items by 8-10min; 73% WR jump.

Freeze lanes under 60% HP. Post-gank: tower poke, recall push. Path to winning lanes.

Support Roam Dilemmas

Yaria layers CC/heal/shields on carries. Roam play: mid wave1 → duo shield → jungle sync → river vision. Supports snag +15% gold now.

Marco-Yaria? Shields + vision lock. Protect mid early. Rotate post-Sprites. Deny those deep wards.

Duo Synergy Picks That Slap

Rush Down: Charlotte/Lam/Daji/Marco Polo/Yaria (68% pro WR). Protect Carry: Loong.

Early Game Strategy Shifts You Can't Ignore

Prime Gank Routes and Clocks

Pre-game: track CDs/wards. Frozen lane? Chef's kiss. Post-gank, rotate objectives. 67% success on no-mobility, low-HP targets; 01:15 lvl3 red path.

Escape paths. Numbers edge post-invade. Animation cancel/AA weave.

Counter-Jungle Moves That Sting

Invade opposite, duelist edge, objective bait. Vertical camps/ward denies on signals (strong lvl1). 15-20% gold upside.

Lam: Red→Blue→invade. Post-gank numbers adv. Track MIA. Cursed Fang/Sea Halberd vs sustainers.

Objective Hit List

Dragon 4:00 (pos 3:55); Lord smite team-up; Tyrant/OL 4:00.

Pro Plays and Community Buzz

Esports Squad Breakdowns

KWC 2025: Wolves edge Dynasty 4-2. Lam 96% P/B, Loong 71% WR, $10M prize pool. Fights erupt <20min.

Beta Tester Chatter

Plus beta (Oct 15-30): XP rhythm loves fast aggressors. (Heard it firsthand—testers raved about Lam paths.)

WR Forecasts

Diamond+: 60%+ WR, 200-300 Grandmaster games, +2 stars per loss to SSS.

Quick Adaptation Kit: Builds and Drills

Jungle Paths That Win

Lam: red path ganks. Dodge 01:00-01:30 misses, bad recalls, rigid routes.

Duo Combo Practice

Yaria amps CC/heal to shrug ganks.

Replay Goldmines

Study for 70-80% KP/dmg shares.

Pitfalls to Dodge

Overreach Blunders

Force tanks. Miss those 01:00-01:30 windows.

Power Spike Fumbles

Static paths. Matchup-adapt or die.

Meta Long Haul

Jungle rules to curb duo snowballs.

Wrapping It: Key Wins and What's Next

Hit These Notes

Dominate 01:15 buffs, Lam/Augran picks, duo ganks—65%+ WR.

Patch 2027 Whispers

XP stays hot post-Nov 15.

FAQs: Patch 2026 Jungle XP Scoop

What are the early jungle XP changes in Honor of Kings Patch 2026?
20% EXP from Hunting Knife, lvl3 01:15 via fast clears (Plus Update Nov 15).

How will jungle XP buffs affect duo-lane meta?
01:00-01:30 ganks disrupt Loong/Marco Polo (53-55% WR), Mar-Yaria 70%+ synergies.

Which jungle heroes benefit most from Patch 2026 XP changes?
S-Tier Lam (67% KWC WR), Augran (55.1%), Wukong (15-20s faster clears).

What duo-lane strategies change with faster jungle clears?
Yaria roam mid→duo; secure Sprites, deny deep wards.

How does early XP impact gank timings in Honor of Kings?
Lvl3 01:15-01:30 (73% WR), lvl4 02:00-02:30 (67% success); target overextended carries.

What are pro player predictions for Patch 2026 meta?
KWC: Lam 98% P/B, rush down comps 68% WR, early fights <20min.


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