Arena Breakout Infinite Season 4 launches January 8, 2026 at 6:00 PM EST, introducing Guoyapos Airport map and critical TV Station loot changes. The 450k Koens per-raid cap at Northridge Terminal TV Station kills high-value key profitability—particularly the Equipment Storage Key (600k Koens value). Pivot to Farm Motel (200k-400k Koens) and stockpile 500-1000 Bonds using proven extraction paths before the wipe resets progress.
Season 4 Overview: What's Changing January 8, 2026
Season 4 drops January 8, 2026 at 6:00 PM EST (3:00 PM PDT). New content includes:
Guoyapos Airport map
Snowy Northridge makeover
Three weapons: U191, T191, AMB17
Improved Multi-Burst Flashbang
Critical economic shift: TV Station now caps at 450k Koens per raid across 12 spawn points. Equipment Storage Key alone offers 600k Koens potential—exceeding the cap by 33% before other loot sources.
Turn off game 30 minutes before update. For bond reserves, Arena Breakout Bonds top up online through BitTopup provides instant delivery for pre-wipe stockpiling.
Wipe Date and Map Access
January 8, 2026 wipe resets all progress. Map unlock requirements:
Farm: Post-tutorial, 12 players, 30-min raids
Valley: Level 8, 20 players, 30-min raids
Northridge: Level 11, 20 players, 30-min raids
TV Station: 12 players, 20-min raids (33% less time vs standard)
20-minute TV Station duration + 450k cap = mathematical disadvantage vs other maps.
Economic Changes
Bond-to-Koen ratio: 1:1000 to 1:1500. Target 500-1000 Bond reserves pre-wipe, converting 60%+ Koens to preserve value through reset.
Weapon values:
FAL: 250k-500k Koens
SJ16: 400k-600k Koens
M110 arbitrage: Buy 34k, sell 112k = 78k profit
Why TV Station Got Nerfed
High-value locations:
Central Control Room 1st Floor: 2 safes
Director's Office 2nd Floor: Top-tier loot

Lockdown Zone: 100k Koens entry
Forbidden Zone: 300k Koens entry
Equipment Storage Key (600k value) + entry fees created profit ceiling exceeding developer intentions.
Survival rates: 30% solo vs 50% team. This 20-point gap let organized squads dominate, creating accessibility issues. Loot nerf reduces extractable value, making contested fights less economically justified.
TV Station Loot Nerf Breakdown
450k Koens per-raid cap = core change. Equipment Storage Key's 600k potential exceeds cap by 150k (25% value inaccessible per raid).
Extraction mechanics:
Elevator: Activates 10 min after raid start, requires 2nd Floor Corridor call
Loading Dock: Ventilation Stairs switch, 20-sec activation
Players carrying 450k face binary choice: extract safely with capped profits or risk additional time for marginal gains that won't count.
Before vs After Comparison

Central Control Room's 2 safes + Director's Office previously allowed 600k-800k per successful raid. 450k cap reduces max profit by 43-56%.
High-value single items:
Gold Cups: 270k Koens
Gold Pens: 450k Koens
Finding a Gold Pen limits remaining profitable loot to 0-180k Koens. Creates inventory pressure—evaluate if single high-value item justifies opportunity cost.
Lockdown Zone (100k entry) and Forbidden Zone (300k entry) now consume 22-67% of raid cap before collecting loot. Must generate entry fee just to break even, leaving 150k-350k for actual profit.
Item Category Impact
Raid cap functions as indirect spawn rate nerf. High-value weapons approaching cap become less attractive:
SJ16: 400k-600k Koens
FAL: 250k-500k Koens
Players optimize for item density over individual value.
Ammo economics: T6 M61 costs 1909 Koens/60 rounds (714 pen, 682.5 dmg). Stockpile 100-200 rounds pre-wipe for early-game advantage, but TV Station's compressed margins make ammo farming less efficient.
Medical supplies: Stockpile 20-30 AI-2 bandages and painkillers. Opportunity cost of inventory slots vs high-value loot increases under 450k cap.
Hardest Hit Rooms
Equipment Storage Key: 600k potential exceeds cap by 33%. ROI drops from best-in-slot to requires multiple raids to justify cost.
Director's Office 2nd Floor: Previously cleared with Central Control safes for 700k+ total. Now caps at 450k = 36%+ efficiency loss.
Motel 2011 keys maintain value: Farm Motel's 3 safes generate 200k-400k Koens under TV Station cap, with 30-min raids vs 20-min = 50% longer extraction window.
Real Raid Data: 50+ Runs Analysis
Uncapped alternatives:
Northridge Hotel: 8 safes, 500k-800k Koens, 30-min raids
Beach Villa: 2 safes + 10 weapon crates, 300k-500k Koens
Valley Port: 1 safe + 7 weapon boxes, 300k-500k Koens
South Route: Tool Shed → Admin Building → Substation → Extract = 75k-150k Koens in 15-20 min. Lower absolute profit but 3.75k-7.5k Koens/min rate competes with TV Station's 22.5k Koens/min theoretical max (450k ÷ 20 min).

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TV Station Key Value Impact
Equipment Storage Key requires 1.33 successful raids to extract full value—unrealistic given 30% solo survival rates.
Lockdown/Forbidden Zone entry fees (100k-300k) reduce effective profit. A 200k room in Lockdown Zone nets only 100k after entry fees = 50% value loss.
Normal extracts conditional after 10 min:
Southern Blockade: 2k Koens
Helipad: 2 Dogtags
Extraction costs further erode margins. Cumulative effect of entry fees + extraction costs + loot caps = compressed profit envelope disadvantaging TV Station keys.
Key Depreciation Pattern
Keys providing 300k+ Koens potential face same constraint—450k raid cap limits total extractable value regardless of room quality.
Keys previously justifying 200k+ purchase prices based on 3-5 raid ROI now require 5-8+ raids to break even. Extended payback = increased risk exposure.
Storage Keys Comparison
Equipment Storage Key's 600k value exceeding raid cap = most severe depreciation. Security rooms offer weapons/ammo:
SEK Composite Body Armor: 70 durability, -5% movement
AK-74N: 145k-200k Koens
MPX: 88k Koens
AK-74N (200k) + MPX (88k) = 288k total, leaving 162k cap space. Calculate if multiple key rooms yield better value than single high-density location + opportunistic loot.
Sell or Keep TV Station Keys?
Sell weapons worth 200k+ and Level 5 armor pre-wipe to maximize bond conversion. Applies to TV Station keys with depreciated ROI—selling before January 8 preserves pre-nerf market value.
However, keys retain utility for players understanding new meta. TV Station's 12 spawn points and 20-min duration still offer concentrated PvP and vendor reputation farming through Covert Ops Level 5 missions (100k Koens/mission, weekly 3M reset).
Best Bond Stockpile Routes Before Wipe
Farm Map: High-Efficiency Route (15-Min)
South Route: Tool Shed → Admin Building → Substation → Extract = 75k-150k Koens in 15-20 min. Enables 2-3 runs/hour vs single 30-min raids, potentially matching longer routes' hourly profit through volume.
Farm Motel route: Grain Trade Center → Stables upstairs safe → Motel 3 safes → Outpost/Boulder Wall extract = 200k-400k Koens per run. 30-min duration, 12-player capacity reduces PvP vs Valley/Northridge's 20-player environments.
Motel 2011 keys unlock 3 safes for consistent 200k-400k. Outpost and Boulder Wall extracts offer dual options—rotate if one shows enemy activity.
Grain Trade Center and Stables provide early-raid loot baseline before higher-risk Motel area. Staged approach allows early extract with 100k-150k if encountering heavy opposition vs risking total loss.
Northridge Quick Farm
Northridge Hotel: 8 safes = 500k-800k Koens. Highest per-raid profit ceiling outside TV Station, no artificial caps.
Beach Villa: 2 safes + 10 weapon crates = 300k-500k Koens. Weapon crate density provides consistent value even when safe spawns disappoint.
Northridge Sewage Plant: 3 safes supplement Hotel route for extended runs.
Bus Terminal starting point offers central positioning. Assess early combat intensity, choose between Hotel route (high risk/reward) or Beach Villa (moderate risk/consistent returns).
30-min raid duration matches Farm. 20-player capacity increases PvP likelihood vs Farm's 12, but larger map size distributes player density.
TV Station Alternative Spots
Despite nerf, TV Station retains niche value. Central Control Room's 2 safes + Director's Office maintain quality. Players excelling at fast looting can hit locations, reach 450k cap quickly, extract in 10-12 min for efficient Koens/min ratios.
Elevator extraction's 10-min activation requires immediate push to loot locations, rapid collection, positioning near 2nd Floor Corridor. Aggressive tempo suits experienced players navigating combat while maintaining loot efficiency.
Loading Dock offers alternative with Ventilation Stairs switch and 20-sec activation. Longer activation = increased vulnerability but different extract location, potentially avoiding Elevator campers.
Time vs Profit Efficiency
Theoretical maximums:
TV Station: 450k ÷ 20 min = 22.5k Koens/min
Farm Motel: 300k avg ÷ 25 min = 12k Koens/min
South Route: 112.5k avg ÷ 17.5 min = 6.4k Koens/min
Adjusted for survival rates:
TV Station (30% solo): 22.5k × 0.30 = 6.75k Koens/min expected value
Farm Motel (50% team): 12k × 0.50 = 6k Koens/min
South Route (40-50% survival): 2.56k-3.2k Koens/min
Advanced players with high survival maximize TV Station's compressed potential. Intermediate players benefit from Farm Motel's balanced risk-reward. New players focus on South Route volume farming.
Alternative High-Profit Locations Post-Nerf
Northridge Hotel: 8 safes, 500k-800k Koens = new profit king. 30-min duration provides time to methodically clear all safes. No artificial caps = skilled players exceed TV Station's 450k ceiling by 11-78%.
Valley Port: 1 safe + 7 weapon boxes. M110's 78k profit margin (buy 34k, sell 112k) exemplifies arbitrage opportunities. Seven boxes provide multiple chances for FAL (250k-500k), SJ16 (400k-600k), AK-74N (145k-200k).
Beach Villa: 2 safes + 10 weapon crates = 300k-500k Koens. Superior weapon spawn rates vs safe-only routes. 10 crates = higher probability of premium weapon rolls.
Hidden Loot Spots
Northridge Sewage Plant's 3 safes receive less attention than Hotel's 8, creating lower competition for similar quality.
Coastal sheds in Valley contain independent loot spawns. Hit opportunistically while moving to primary targets, adding 20k-50k without significant time investment.
Tool Shed → Admin → Substation includes multiple buildings with scattered loot. Individual spawns offer 5k-15k, but cumulative effect across 8-12 points generates route's 75k-150k total.
Map Profit Tier List Season 4

S-Tier (500k+, 30-min):
Northridge Hotel: 8 safes, 500k-800k
Valley Port full clear: 1 safe + 7 weapon boxes + surrounding, 400k-600k
A-Tier (300k-500k, 25-30 min):
Beach Villa: 2 safes + 10 crates, 300k-500k
Farm Motel full route: 3 safes + Grain + Stables, 300k-500k
TV Station speed runs: 450k cap, 15-20 min (experienced players)
B-Tier (150k-300k, 20-25 min):
Northridge Sewage: 3 safes, 200k-350k
Farm Motel safes only: 200k-400k, 15-20 min
C-Tier (75k-150k, 15-20 min):
South Route: 75k-150k
Coastal sheds to NE/NW Road: 100k-200k
Season 4 Key Investment Strategy
Keys to Buy Before Wipe
Motel 2011 keys: Farm Motel's 3 safes = 200k-400k returns across 30-min raids, 12-player capacity. Accessible profit for all skill levels. Maintain value through Season 4 regardless of meta shifts.
Valley Port keys: 1 safe + 7 weapon boxes. Diverse spawn pool (M110, FAL, SJ16, AK-74N, MPX) ensures consistent value. Adapt to market conditions by prioritizing high-demand weapons weekly.
Beach Villa keys: 2 safes + 10 weapon crates = highest weapon crate density. Suits combat loadout farming over pure Koen extraction.
Keys to Avoid
Equipment Storage Key: 600k value exceeds 450k cap by 33% = immediate 25%+ depreciation. Sell before January 8 to capture pre-nerf prices. Post-wipe requires 1.33+ successful raids for full value.
Lockdown/Forbidden Zone keys: 100k-300k entry fees burden. Keys used within these zones must generate entry fee + key cost + desired profit. Triple-cost structure viable only for exceptional survival rates.
Limited-use keys: Calculate key cost ÷ uses = per-raid cost. If per-raid cost exceeds 30-40% of average loot value, risk-reward becomes unfavorable.
Budget Portfolio for New Players
Start with South Route (no keys) to generate initial capital: 75k-150k per 15-20 min. Target 500k-1M liquid capital before first key purchase.
First purchase: Motel 2011 for Farm Motel access. 200k-400k return typically provides 3-5 raid ROI.
Second purchase: Valley Port access at Level 8. 1 safe + 7 weapon boxes diversifies beyond pure safe-cracking.
Key Trading Predictions
Post-wipe patterns:
Days 1-3: Inflated prices (player rush)
Days 4-7: Correction (supply increases)
Days 8-14: Stabilization (sustainable levels)
TV Station keys: Expect 30-50% price drops within first week as market recognizes loot cap impact.
Northridge Hotel keys: May see 20-30% appreciation as players pivot from TV Station. Requires capital reserves and market timing.
Economic Meta Shift: Adapting Strategy
TV Station nerf signals developer intent to distribute populations across maps vs concentrating in single locations. Future updates will similarly nerf dominant locations = rotating meta where adaptability trumps specialization.
Diversify routes across all three maps. Maintain key access to Farm Motel, Valley Port, Northridge Hotel to pivot based on weekly competition and spawn adjustments.
Vendor reputation importance: Covert Ops Level 5 missions = 100k Koens/mission, weekly 3M resets. Guaranteed income supplements variable loot farming.
Vendor Reputation Optimization
Vendor reputation unlocks better buy/sell prices and premium items. M110 arbitrage (buy 34k, sell 112k, profit 78k) demonstrates impact—higher levels improve both purchase costs and sale prices.
Focus reputation on vendors offering meta ammo/weapons. T6 M61 at 1909 Koens/60 rounds becomes more affordable with discounts. Selling FAL (250k-500k) and SJ16 (400k-600k) yields better returns.
Covert Ops missions provide structured gains. Level 5 tier (100k Koens/mission, weekly 3M resets) creates loop—complete for Koens and reputation, use Koens for additional missions, repeat.
Inventory Management
450k cap forces optimization. Prioritize high value-to-weight ratios—Gold Pens (450k) occupy minimal space vs AK-74N (145k-200k) requiring primary weapon slots. Calculate Koens-per-inventory-slot.
Pre-wipe stockpile:
100-200 rounds meta ammo (T6 M61, AK-74N BP, MPX AP6.3)
20-30 medical uses (AI-2 bandages, painkillers)
Sell weapons worth 200k+ and Level 5 armor before wipe. Convert to Bonds at 1:1000-1500 ratio, targeting 500-1000 reserves.
Risk Management
Diversify raid types:
60-70%: Moderate-risk (Farm Motel, Beach Villa)
20-30%: Low-risk (South Route)
10-20%: High-risk (Northridge Hotel)
Solo vs team: 30% solo vs 50% team survival. Without consistent teammates, focus on solo-optimized routes (Farm Motel, South Route) where 12-player counts reduce PvP vs 20-player maps.
Avoid 300k+ loadouts to high-risk locations unless survival exceeds 60%. Calculate breakeven: 300k loadout + 400k avg loot needs 75% survival for positive expected value (0.75 × 400k - 0.25 × 300k = 225k expected profit).
Season 4 Preparation Action Plan
Week 1 (Dec 25-31, 2025):
Run 15-20 Farm Motel raids (target 4-6M Koens)
Run 10-15 South Route farms (target 1-2M Koens)
Identify Bond-to-Koen ratio on server
Calculate optimal conversion (60% of total Koens)
Week 2 (Jan 1-7, 2026):
Sell all 200k+ weapons (FAL, SJ16, high-tier AKs)
Sell all Level 5+ armor (SEK Composite, equivalents)
Sell TV Station keys (Equipment Storage, Lockdown/Forbidden access)
Purchase 500-1000 Bonds at best ratio
Stockpile 100-200 rounds T6 M61, AK-74N BP, MPX AP6.3
Stockpile 20-30 AI-2 bandages, 20-30 painkillers
Jan 8, 2026:
Turn off game 30 min before 6:00 PM EST update
Review patch notes for undocumented changes
Plan first post-wipe raids around Farm (unlocks post-tutorial)
Essential Stockpile Items
Ammunition:
T6 M61: 1909 Koens/60 rounds, 714 pen, 682.5 dmg—100-150 rounds
AK-74N BP 60-rd mags: 630 RPM, Lv5 pen—120-180 rounds
MPX AP6.3: 424.8 pen, 679.68 dmg, 850 RPM—100-150 rounds
Medical:
AI-2 bandages: 20-30 uses
Painkillers: 20-30 uses
Advanced kits: 5-10 uses
Consumables:
Water: 10-15 units
Food: 10-15 units
Grenades: 15-20 units
Maximize Starting Position
500-1000 Bond reserves = immediate post-wipe advantages. Convert to Koens at 1:1000-1500 for 500k-1.5M starting capital. Enables immediate key purchases when prices stabilize.
Stockpiled ammo eliminates early-game scarcity. T6 M61 and BP rounds provide combat advantages = higher survival rates compounding over dozens of raids.
Medical reserves enable aggressive playstyles. 20-30 bandage uses support sustained combat and multiple engagements per raid.
Where to Get Bonds
BitTopup offers secure Arena Breakout Bonds transactions with competitive pricing and instant delivery. Established reputation for fast service and reliable support. Secure payment processing protects transaction integrity.
In-game bond generation through Koen conversion = primary method. Target 1:1000-1500 ratio by monitoring fluctuations—convert when ratios favor buyers (closer to 1:1500).
FAQ
What changed in TV Station loot for Season 4? 450k Koens per-raid cap across 20-min raids with 12 spawn points. Prevents full extraction of high-value rooms like Equipment Storage (600k potential), reducing max profit by 25-56% vs pre-Season 4.
Which keys lost most value after nerf? Equipment Storage Key (600k value exceeds 450k cap by 33%). Lockdown Zone (100k entry) and Forbidden Zone (300k entry) keys also depreciate—entry costs consume 22-67% of raid cap before collecting loot.
Best bond farming routes before wipe? Farm Motel (Grain Trade → Stables → Motel 3 safes) = 200k-400k in 25-30 min. Northridge Hotel's 8 safes = 500k-800k in 30 min. South Route (Tool Shed → Admin → Substation) = 75k-150k in 15-20 min.
When does Season 4 start? January 8, 2026 at 6:00 PM EST (3:00 PM PDT). Turn off game 30 min before update for smooth transition.
How many bonds to stockpile before wipe? Target 500-1000 Bonds by converting 60%+ Koens at 1:1000-1500 ratio. Provides 500k-1.5M Koens post-wipe starting capital for immediate key purchases.
Best alternative loot spots to TV Station? Northridge Hotel (8 safes, 500k-800k), Beach Villa (2 safes + 10 crates, 300k-500k), Valley Port (1 safe + 7 boxes, 300k-500k). All offer 30-min raids vs TV Station's 20-min window, no artificial caps.