Version 2.6 Angels of Delusion launches February 6, 2026, introducing three S-Rank agents across two banner phases. Guaranteeing one featured S-Rank requires 28,800 Polychrome (180 pulls), while securing two demands 57,600 Polychrome. F2P players earn approximately 8,000-12,000 Polychrome per patch cycle, making strategic pull planning essential.
Confirmed S-Rank Agents and Banner Schedule
Version 2.6 officially launches February 6, 2026 at 11:00 AM UTC+8. Phase 1 runs February 6-27 (21 days) featuring Sunna (Physical Strike Support) and Aria (Ether Anomaly DPS). Phase 2 runs February 27 to March 20 (21 days) with Nangong Yu (Physical Stunner).
Sunna (Physical Support) applies Mesmerized marks lasting 12 seconds. Detonations deal 500% ATK Attribute DMG at Cinema 2 versus 210% at Cinema 7. Every detonation triggers guaranteed CRIT hits with +50% CRIT DMG for 12 seconds. Fever state grants ATK bonuses up to 1,000 based on initial ATK. Cinema 1 reduces enemy DEF by 5% for 15 seconds (stacks 3x). Cinema 6 grants +0.01% CRIT DMG per point of initial ATK, capping at 100% for Cinema 2 builds versus +0.02% capping at 60% for Cinema 7.
Aria (Yutane Johiel) is a 158cm, age 16 Ether Anomaly DPS with robot-to-human form switching. Emphasizes Anomaly Proficiency stacking for Disorder team compositions.
Nangong Yu is a Physical Stunner focusing on Daze accumulation to enable burst windows for Physical DPS units.
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Gacha System: Pity Mechanics

Limited banners maintain 0.6% base S-Rank rate with hard pity at 90 pulls. The 50/50 system gives 50% chance for featured agent on first S-Rank pull. Losing 50/50 guarantees next S-Rank will be featured.
Soft pity activates between pulls 75-80, increasing S-Rank rates from 0.6% to approximately 6-8% per pull, escalating until hard pity at 90.
Pity carries over between limited banners across patches but NOT between banner types (limited/standard/Bangboo remain separate).
Exact Polychrome Budget: 1 S-Rank
Each pull costs 160 Polychrome.
Worst case (180 pulls): 28,800 Polychrome—lose 50/50 at pull 90, then hit hard pity again at 180. Represents 2.4-3.6 patch cycles of F2P income.
Average case (75-85 pulls): 12,000-13,600 Polychrome—soft pity with 50/50 win. Subtract existing pity progress from these totals.
Best case: Early pulls before 75 occur but remain statistically uncommon at 0.6% base rate.
Budget for 2 S-Ranks: Risk Analysis
Minimum (both 50/50 wins): 150-160 pulls = 24,000-25,600 Polychrome. Carries ~25% probability.
Realistic (one guaranteed + soft pity): 255-260 pulls = 40,800-41,600 Polychrome. Ensures one target through guarantee, reasonable probability for second.
Maximum (double guaranteed): 360 pulls = 57,600 Polychrome. Eliminates all risk but carries low probability of needing full amount (~6.25%).
Success rates by budget:
20,000 Polychrome (125 pulls): ~40% both agents
30,000 Polychrome (187 pulls): ~65% both agents
40,000 Polychrome (250 pulls): ~85% both agents
50,000 Polychrome (312 pulls): ~95% both agents
57,600 Polychrome (360 pulls): 100% guaranteed

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Version 2.6 Polychrome Income
F2P players earn 8,000-12,000 Polychrome across the 42-day cycle (50-75 pulls):
Daily commissions: 60/day = 2,520 total
Events: 3,000-4,000
Story/exploration: 1,500-2,500 (one-time)
Shiyu Defense: 800-1,200 per reset = 1,600-2,400 total
Hollow Zero: 400-600/week = 2,400-3,600 total
Weekly tasks: 800-1,200
Maximum efficiency reaches 12,000; casual play yields ~8,000.
Team Archetypes and Synergies
Stun-DPS-Support Trinity: Nangong Yu (Stunner) + Physical DPS + Sunna (Support) creates complete synergy—stun, burst damage, amplification.
Anomaly/Disorder Teams: Aria pairs with off-element Anomaly agents (Piper, Jane Doe) to trigger Disorder reactions. Add Sunna for CRIT amplification.
Existing agent synergies:
Sunna pairs with:
Ellen (Physical DPS): ATK buffs + CRIT DMG bonuses amplify burst
Jane Doe (Physical Anomaly): DEF shred enhances Anomaly damage
Zhu Yuan (Ether DPS): Universal CRIT buffs despite element mismatch
Aria pairs with:
Billy (Physical DPS): Creates Disorder opportunities
Anby (Electric Stunner): Daze windows + Electric-Ether Disorder
Anton (Electric DPS): Consistent elemental reactions
Nangong Yu pairs with:
Ellen, Soldier 11, Corin: Daze enables high-damage burst windows
Budget A-Rank options: Nicole (Ether Support), Anby (Electric Stunner), Billy/Corin (Physical DPS).
W-Engine priority: Sunna's signature features 713 base ATK, 60% Energy Regen, +0.3/s regen rate. Passive stacks 20% DMG for 40s (max 2 stacks), grants +12.5% ATK at max. Budget players should prioritize agents over weapons—use 4-star alternatives like Weeping Gemini or Steam Oven.
Pull Strategy Framework
Early-game (Level 1-30): Prioritize single S-Rank for first complete team. Focus investment on one agent plus supporting A-Ranks.
Mid-game (Level 31-50): Consider two S-Ranks if existing teams clear current content. Evaluate roster expansion needs.
Late-game (Level 50+): Selective pulling based on meta impact versus collection value.
Roster gap analysis:
Missing Stunner → Nangong Yu high priority
Lacking Support → Sunna provides universal value
Need Anomaly DPS → Aria fills Ether Anomaly niche
Sufficient coverage → Consider skipping 2.6
Three account examples:
Account A - F2P, 15,000 saved, owns Ellen + Anby + Nicole: Pull for Sunna only. Upgrades Nicole while synergizing with Ellen. Skip others to save for future.
Account B - Low spender, 35,000 available, owns Jane Doe + Lycaon + Grace: Attempt both Sunna and Aria with 50/50 acceptance (~65% probability). Aria enables Disorder with Jane. Prepare to top-up if losing first 50/50.
Account C - Whale, unlimited budget: Acquire all three plus signature W-Engines. Budget 150,000+ for full collection.
Pre-2.6 Preparation
Polychrome farming:
Clear all Version 2.5 story chapters
Achieve 100% exploration completion
Maximize Shiyu Defense clears
Complete all active events before expiration
Finish achievement hunting
Potential 2,000-5,000 additional Polychrome from exhausting current content.
Material pre-farming per agent:
800,000 Dennies for level 0-60 ascension
4 Basic + 32 Advanced + 30 role-specific Certification Seals
250 Specialized Chips for skill maximization
5 Hamster Cage Passes, 9 Exuvia of Refinement, 60 Miasmic Elytron
Total skill investment: 2,905,000 Dennies
Drive Disc priorities:
Sunna: Swing Jazz (4pc) or Freedom Blues (4pc)
Aria: Chaos Jazz (4pc) or Thunder Metal (4pc)
Nangong Yu: Shockstar Disco (4pc) or Puffer Electro (4pc)

Target Slot 4 (CRIT/ATK%), Slot 5 (Attribute DMG%), Slot 6 (Energy Recharge for Supports).
Common Mistakes
I can get both S-Ranks as F2P: Single-patch income (50-75 pulls) cannot support dual acquisition (minimum 150 pulls) without prior savings of 20,000+ Polychrome.
Overlooking W-Engine costs: Signature weapons require separate banner pulls. Ignore weapon banners until securing all desired agents—performance gap rarely justifies opportunity cost.
Ignoring team requirements: Don't pull Aria without Anomaly partners or Nangong Yu without Physical DPS. Evaluate roster compatibility before pulling.
Not accounting for future patches: Maintain 10,000-15,000 Polychrome reserve for Version 2.7+ opportunities.
FAQ
How much Polychrome for guaranteed S-Rank? 28,800 Polychrome for 180 pulls maximum (lose 50/50 at 90, hit hard pity at 180). Less if you have existing pity/guarantee.
What's the pity system? 0.6% base rate, hard pity at 90, soft pity at 75-80. 50/50 on first S-Rank, guaranteed featured on second if you lost first. Pity carries between limited banners across patches.
How many pulls can F2P get in 2.6? 50-75 pulls (8,000-12,000 Polychrome) across 42 days from dailies, events, story, and endgame modes.
Pull for 1 or 2 S-Ranks? One guaranteed if F2P or under 30,000 saved. Two only with 40,000+ (accept risk) or 57,600 (double guarantee). Prioritize Sunna for universal support, Aria for Disorder teams, Nangong Yu if lacking Physical Stunners.
How does soft pity work? Activates pulls 75-80, increasing rates from 0.6% to ~6-8% per pull, escalating until hard pity at 90. Most players get S-Ranks within 75-85 range.
What to pre-farm? 800,000 Dennies per agent, 30 role-specific Certification Seals, 250 Specialized Chips, 5 Hamster Cage Passes, 9 Exuvia of Refinement, 60 Miasmic Elytron. Farm Drive Discs with correct main stats before launch.