PUBG Mobile 4.1 nerfs: M416/SCAR-L 10-15% damage drop >100m, velocity decay >300m. M416 S-Tier (85-90% pro usage) for 25-150m versatility on Frosty Funland, outperforming SCAR-L B/A-Tier recoil. Optimal attachments, sens codes 7307-1085-6780-4282-435, loadouts for ranked until Jan 5, 2026.
Introduction to PUBG Mobile 4.1 Nerfs Impact on ARs
Overview of Key Changes
PUBG Mobile's 4.1 patch dropped on Nov 6th at 07:00 UTC, going full global by Nov 12th. It hammered ARs like the M416, SCAR-L, AKM, AUG, Beryl, M762, and Groza—think 10-15% damage cuts beyond 100m, plus velocity decay kicking in over 300m. DMRs? They got love: SKS, SLR, Mk14 saw +10-20% stability boosts, fueling 60% pro usage and +15% win rates. Close-range stays fierce at 41 damage, 482 DPS (0.085s fire interval), and 900 m/s velocity up to 150m. Log in by Nov 12th for 3,000 BP and 100 AG—oh, and grab that 3-4GB download if you're on Android 5.1.1+ or iOS 9.0+. Test the nerfs yourself in Training Grounds beyond 100m.
Why Frosty Funland Ranked Matters in 2025
Frosty Funland remixes Erangel from Nov 6th through Jan 5, 2026—heavy on 25-150m scraps, where ARs dominate 80% of final circles. PMGC 2025 kicks off Nov 24th on Erangel and Livik, with M416 snagging 85% of pro picks. Boatyard? AR spawns jumped +64%. Military zones crank out 15% M416s. Quick tips: Stock 150-200 5.56mm rounds. Go hybrid AR+DMR for that +15% win bump.
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M416 Stats and Performance Post-Nerf

Damage and TTK Breakdown
M416 dishes 41 base damage, 482 DPS—TTK clocks 2.2s (five shots) at 0-20m, stretching to 3s mid-range against L3 vests at 20-50m. Beyond 100m? Switch to single taps or DMRs. No wonder it's at 85% pro usage in PMGC 2025. Here's how: Burst 5-7 rounds at 25-50m (aim for 70% hit rate). Single-tap past 100m.
Recoil Pattern Analysis
Vertical recoil sits at 2.8, horizontal at 3.1. Full attachments slash it 45-50%; crouch halves it, prone drops it -66% for 90% hits at 50m. Pros? They hit 58% recoil reduction, 70-90% accuracy at 50m, even 70% at 100m. Drill this: 15-20min daily sprays at 50-75m. Pull ADS downward, counter horizontal sway after the 10th round.
ADS and Mobility Stats
Tactical Stock speeds up ADS. Extended QD Mag (30-40 rounds) reloads in 1.2s—33-100% faster. Velocity holds at 900 m/s. Gear up with Canted Red Dot for 0-50m; plug in sens code 7307-1085-6780-4282-435.
SCAR-L Stats and Performance Post-Nerf

Damage and TTK Breakdown
SCAR-L matches at 41 damage, 482 DPS—2.2s close TTK, 3s mid. Spawn rate's just 20%, same nerfs applied. It lands B/A-Tier, with way less pro love than M416's 85-90%. Newbies: Spray at 25-50m. Pair it with DMRs for 80% final circle survival.
Recoil Pattern Analysis
Easier base recoil than M416—super predictable. Full kit? 58% control on 100m sprays. Comp+Vertical Grip cuts -50%. Practice: 15-20min in Training on 50m walls, 10-15 burst reps. Crank gyro to 280-300% for +25% tracking.
ADS and Mobility Stats
Angled Grip quickens recovery. Extended QD Mag again (30-40 rounds, 1.2s reload). Suppressor shines for Penguinville stealth. Steps: 3x/4x scope; dial sens down 2-10%.
Head-to-Head Comparison: M416 vs SCAR-L

Damage Per Shot and Full Auto
Both pump 41 damage/482 DPS close-to-mid. M416 edges versatility past 75m. Data shows 85% pro picks for M416 in 25-150m ranges; SCAR-L's recoil is kinder, but lower tier overall. Test TTK in Training—70%+ hits at 50m? M416 wins.
Recoil Control Head-to-Head
M416: 2.8 vert/3.1 horiz (50% att reduction). SCAR-L: Predictable, 58% control at 100m. Full M416 kit drives 85% pro usage. Loadouts: M416 gets Comp/Vert/Tac. SCAR-L: Supp/Angled.
Range-Specific Performance
0-20m: Dead tie at 2.2s TTK. 20-50m: M416 takes 3s on L3. >100m: Nerfed equally—DMR swap time. Erangel mids? M416+Kar98k, like Team Secret's 90% setup.
Frosty Funland Map-Specific Breakdown

Close-Range Snow Fights
Both shred CQC over Vector. Boatyard pumps +64% ARs, 80% endgame goes hybrid. Burst 5-7 rounds; hoard 150-200 ammo.
Mid-Range Engagements
M416 claims 15% military spawns, 70% hits at 50m—pure 25-150m meta. Slap on 4x; crouch and spray.
Open Area Dominance
Nerfs push DMRs. Skip full-auto >100m. Livik rotations love scoped ARs. Prone for -66% recoil; Mini-14 synergy (48 body dmg).
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Best Attachments for M416 and SCAR-L

M416 Optimal Loadout
Compensator (25% recoil). 2. Vertical Grip (20-25% vert). 3. Tactical Stock (ADS). 4. Extended QD Mag (40 rounds, 1.2s). 5. 4x+Canted Red Dot (50% cut). Pros run it 85% of the time.
SCAR-L Optimal Loadout
Compensator/Suppressor. 2. Angled/Half Grip. 3. Extended QD Mag. 4. 3x/4x. 50% recoil cut.
Budget vs Meta Attachments
Prioritize: Muzzle > Mag > Grip > Sight > Stock. Skip Drum without QD (5s reload hell). Full kit? Adapt in 3-7 days. (Editor's take: I've wasted matches on half-kits—don't.)
Pro Player Insights and Usage Stats
Tournament Pick Rates
M416 owns 85-90% of PMGC 2025 picks (Nov 24 start). DMRs at 60%, 80% finals rock AR+DMR.
Top Streamer Preferences
Team Secret: 90% M416+Kar98k. Bigetron mixes SCAR-L+M24. Nets +15% Erangel wins.
Real Match Case Studies
Erangel: 15% M416 spawns, pros nail 70%+ hits at 50-150m. Steal sens 7307-1085-6780-4282-435.
Common Myths and Mistakes to Avoid
Nerf Exaggeration Debunked
Myth busted: Nerfs don't touch close-range—M416 stays S-Tier 0-150m, 482 DPS solid.
Grip and Stock Misuses
Ditch Cheek Pad (+spread nightmare), Drum sans QD. Ext Mag only; single-class drops wins -15%.
Spray Control Tips
Never full-auto >100m. Daily grind: 15-20min (10min spray, 10min DMR); gyro 300%. Ever wonder why pros laser? Practice.
Loadout Recommendations for Ranked 2025
Solo/Duo/Squad Variants
Solo: M416+Mini14 (ammo share). Squad: M416+Kar98k. Hits 80% finals.
Synergies with SMGs/Snipers
AR backs DMR; counters Vector CQC. Pack 150-200 ammo.
Alternative AR Options
SCAR-L for newbies. Dodge AKM's 700 m/s. M416 trumps SCAR-L on DPS consistency.
Conclusion: Which AR Dominates?
Final Verdict
M416 rules S-Tier versatility on Frosty Funland. SCAR-L? Solid B/A-Tier. 85% pro dominance holds till Jan 5, 2026.
Future Patch Predictions
DMR meta incoming for PMGC Nov 24. Watch Jan buffs. Grind 15-20min daily—mastery in 2-3 weeks.
FAQ
Is M416 still better than SCAR-L after 4.1 nerfs?
Yes, M416 S-Tier (85-90% pro usage) 25-150m vs SCAR-L B/A-Tier recoil.
What are the exact nerfs to M416 and SCAR-L in PUBG Mobile 4.1?
10-15% damage >100m, velocity decay >300m; close 41 dmg/482 DPS unchanged.
Which AR has better recoil on Frosty Funland?
SCAR-L lower base; M416 full att 50% cut, pros 70-90% hits 50m.
M416 vs SCAR-L damage comparison post-nerf?
Tie 41 dmg/482 DPS 0-150m; both nerfed >100m, switch DMRs.
Best attachments for SCAR-L after PUBG Mobile 4.1?
Comp/Supp, Angled Grip, Ext QD Mag, 3x/4x (50% recoil cut).
How do M416 and SCAR-L perform in Frosty Funland ranked?
M416 mid excels (15% spawns); both CQC strong, hybrid AR+DMR 80% finals, +15% wins.