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HSR 3.8 Phase 2: Best 4-Star Light Cones Guide (Jan 2026)

The HSR 3.8 Phase 2 Light Cone Banner runs January 7-28, 2026, featuring three 4-star light cones: Geniuses' Repose (Erudition), The Moles Welcome You (Destruction), and Post-Op Conversation (Abundance). With hard pity at 80 pulls and soft pity starting at pull 63, knowing which 4-stars deserve superimposition investment maximizes your stellar jade efficiency.

21-day window to secure desired light cones. Features two 5-stars—Long Road Leads Home (Nihility) and Scent Alone Stays True (Abundance)—plus three 4-stars.

Base 5-star rate: 0.8%. First featured 5-star: 75% rate, second: 18.75%, third: 6.25%. For stellar jade resources, HSR Oneiric Shards top up online through BitTopup offers competitive pricing and instant delivery.

Honkai Star Rail 4-star light cones Geniuses' Repose, The Moles Welcome You, Post-Op Conversation icons

  • Geniuses' Repose (Erudition): 24% Break Effect, excels in AoE scenarios

  • The Moles Welcome You (Destruction): Mischievous stacks increase ATK by 24% each. Base stats at level 80: 1058 HP, 476 ATK, 264 DEF

  • Post-Op Conversation (Abundance): Supports healing compositions

Each reaches S5 through duplicates or Superimposers, with significant scaling between S1 and S5.

Pity Mechanics

Honkai Star Rail light cone banner pity counter interface screenshot

Hard pity: 80 pulls. Soft pity: pull 63 (5-7% chance), escalating to 15-25% at pulls 74-79. Average acquisition: ~63 pulls (10,080 stellar jade). Guaranteed hard pity: 12,800 stellar jade.

Phase 2 provides 25-35 free pulls. S1 to S5 for one light cone requires 320-400 pulls (51,200-64,000 stellar jade).

Understanding Superimposition

Superimposition enhances light cone passives through duplicates. Unlike character eidolons, often provides linear or exponential scaling crucial for endgame.

S1 vs S3 vs S5 Performance

Honkai Star Rail light cone S1 S5 superimposition comparison chart

Long Road Leads Home scaling:

  • S1: 60% Break Effect, 32% Break DMG amplification, 2.475× damage multiplier

  • S2: 75% Break Effect, 42% Break DMG

  • S5: 120% Break Effect, 72% Break DMG, 2.795× damage multiplier

12.9% damage increase S1 to S5. Recovers 1 skill point on Skill Weakness Break, generating 2-3 bonus skill points per MoC floor 12 encounter, adding 15,000-22,000 damage per Break cycle.

4-Star Critical Breakpoints

S5 is most significant. Geniuses' Repose S5 reaches ~65% of Long Road Leads Home S1 performance—exceptional value. S5 4-stars require fewer pulls than S1 5-stars, especially with 75% featured rate.

Top 4-Star Superimposition Targets

Tier S: Geniuses' Repose (Erudition)

Honkai Star Rail Geniuses' Repose Erudition light cone equipment image

Premier 4-star option. 24% Break Effect scales impressively. S5 reaches 65% of Long Road Leads Home S1.

Optimal users:

  • AoE damage dealers with Break Effect scaling

  • Characters with frequent Skill usage in multi-target scenarios

  • Weakness Break-focused teams

Universal Erudition path applicability ensures long-term value. Highest-priority 4-star for players lacking 5-star Erudition options.

Tier A: The Moles Welcome You (Destruction)

Competitive ATK scaling via Mischievous stacks (24% ATK each). Level 80 base stats: 1058 HP, 476 ATK, 264 DEF.

Excels in sustained combat where stack accumulation maximizes. MoC multi-wave encounters allow full stack optimization, substantial damage amplification over extended rotations.

Tier B: Post-Op Conversation (Abundance)

Niche healing compositions, faces competition from free alternatives. Abundance characters prioritize utility over damage, making investment lower priority.

Consider only if:

  • Already have optimal DPS light cones

  • Running healer-dependent Apocalyptic Shadow strategies

  • Lacking any Abundance path alternatives

Path-Specific Analysis

Erudition: AoE Damage

Geniuses' Repose dominates 4-star Erudition. Break Effect synergy aligns with current Weakness Break meta. Paired with AoE characters, passive effects activate consistently.

Pure Fiction: S5 enables competitive clear times approaching 5-star alternatives. 24% Break Effect valuable with Break Effect-scaling kits and relic sets.

Destruction: DPS Optimization

The Moles Welcome You provides straightforward ATK scaling. Mischievous stacks reward aggressive play, max stacks achievable in 2-3 rotations.

Competitive with battle pass Destruction options at S3, superior at S5. 24% ATK per stack multiplies with Harmony support buffs for multiplicative scaling.

Abundance: Healer Considerations

Post-Op Conversation fulfills basic requirements but rarely optimal investment. Free alternatives from events and Herta's Store often sufficient, reserving jade for DPS investments.

Relevant for healer-centric Apocalyptic Shadow phases or specialized MoC compositions requiring sustained healing.

Character Compatibility

Erudition Synergies

Geniuses' Repose pairs with characters featuring:

  • Inherent Break Effect scaling

  • AoE Skill damage as primary source

  • Frequent Skill usage patterns

24% Break Effect stacks multiplicatively with traces and relics, pushing total Break Effect into optimal ranges. MoC floor 12: faster shield depletion, increased Break window uptime.

Destruction Pairings

The Moles Welcome You excels with characters who:

  • Maintain consistent field time for stacks

  • Scale effectively with ATK%

  • Participate in extended rotations

Stack system rewards rapid animations and low Skill point consumption. Combined with ATK%-scaling ultimates, accumulated stacks amplify burst windows significantly.

Endgame Performance Testing

Memory of Chaos Floor 12

Long Road Leads Home S1: 2-3 bonus skill points per encounter, 15,000-22,000 damage per Break cycle. S5: ~19,000-28,000 damage per cycle.

Geniuses' Repose S5: ~65% of these values (12,000-18,000 damage per Break cycle)—competitive for rarity tier.

Pure Fiction

AoE-focused scoring favors Erudition. Geniuses' Repose S5 enables score thresholds previously requiring 5-stars.

24% Break Effect multiplicative with bonus objectives, accelerating shield depletion. Players report 8,000-12,000 point improvements upgrading S1 to S5 in Break-focused teams.

4-Star vs 5-Star Gaps

Performance gap: 25-40%, depending on content and synergy. Geniuses' Repose achieving 65% of Long Road S1 represents upper end of 4-star viability.

For budget management, S5 4-stars often provide better roster-wide value than single S1 5-stars, especially considering 320-400 pull requirement for 5-star S5.

Pull Strategy Framework

F2P Decision Tree

  1. Lack viable light cone for primary DPS? Consider targeted pulls for featured 4-stars matching DPS path

  2. Can reach S5 within budget? Calculate required pulls (150-250 for S5 4-star) against available resources

  3. Banner features multiple useful 4-stars? Multi-target value improves ROI

  4. Upcoming character banners higher priority? Character acquisition typically greater progression

For most F2P, question 4 dictates decisions. Stellar jade scarcity demands prioritizing character roster expansion, with exceptions for complete rosters lacking light cone coverage.

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Low-Spender Optimization

With monthly Express Supply Pass:

  • Allocate 30-40% monthly jade to light cone banners when featured 4-stars provide multi-character value

  • Target S3 as optimal breakpoint, balancing performance against expenditure

  • Avoid chasing S5 unless within 20-30 pulls to prevent sunk cost fallacy

  • Prioritize universal light cones for roster flexibility

Monthly jade from Pass (~8,000-10,000) supports strategic investments without compromising character participation.

Stellar Jade Budget: 60/30/10 Framework

  • 60% character banners: New characters = most significant progression

  • 30% light cone banners: Targeted pulls during high-value 4-star rotations

  • 10% emergency reserve: Flexibility for unexpected opportunities

Phase 2's 25-35 free pulls enable S3 acquisition for priority 4-stars without depleting reserves.

Common Mistakes

Myth: Always Pull for S5

Most pervasive misconception. S5 provides optimal performance, but resource investment (200-300 pulls) rarely justifies incremental gains over S3.

S3 achieves 75-85% of S5 effectiveness. S3-to-S5 investment often exceeds cost of new character. Roster diversity frequently outweighs marginal improvements.

Myth: 4-Stars Always Worse Than 5-Stars

Geniuses' Repose S5 reaching 65% of Long Road S1 contradicts this. Accounting for acquisition costs, fully superimposed 4-stars often provide superior value per jade versus single-copy 5-stars.

Critical factor: matching effects to character kits. Perfectly synergized 4-star S5 frequently outperforms mismatched 5-star S1.

Myth: Light Cone Banner Shares Pity with Character Banner

Completely independent pity systems. Light Cone Event Warp pulls don't contribute to character pity, and vice versa. Separate tracking: soft pity at pull 63 for light cones, hard pity at 80 (versus 90 for characters).

Requires separate jade budgeting for each banner type.

Alternative Sources

Battle Pass vs Banner 4-Stars

Battle pass provides guaranteed acquisition with predetermined superimposition timelines. Compare:

  • Acquisition certainty: Battle pass guarantees versus banner RNG

  • Superimposition timeline: Battle pass S5 over 5 months versus banner's immediate but resource-intensive

  • Path coverage: Battle pass rotates paths, potentially filling gaps efficiently

Consistent battle pass purchases often outweigh banner gambling when banner 4-stars don't align with immediate needs.

Oneiric Shard Exchange

Shards from duplicate 4-star pulls enable targeted Herta's Store acquisitions. Optimal strategy:

  1. Complete near-finished levels (S4 to S5)

  2. Acquire universal light cones with broad compatibility

  3. Fill critical path gaps

Avoid exchanging for S1 niche copies. Reserve for completing high-priority levels or securing universal options.

Herta's Store and Forgotten Hall

Rotating 4-star selections purchasable with Forgotten Hall currency and shards. Deterministic acquisition bypassing banner RNG.

Monthly reset generates currency for ~1-2 purchases per version, enabling gradual superimposition without jade expenditure. Prioritize store purchases matching primary DPS characters.

Resource Management

Expected Value Calculations

Average 5-star: ~63 pulls (10,080 jade). Targeting specific 4-stars involves complexity due to shared pool.

Each 10-pull guarantees one 4-star, but featured rate means S5 typically needs 150-250 pulls (24,000-40,000 jade).

Smart Pull Limits

Set limits before engaging to prevent emotional decisions:

  • After securing S1: Evaluate whether additional superimposition justifies continued investment

  • Upon reaching 60 pulls without desired acquisitions: Approaching soft pity increases 5-star risk

  • When achieving S3: Diminishing returns beyond S3 rarely justify continued pulling

Recognize sunk cost fallacy. Previous pulls don't obligate continued investment; each additional pull should justify itself.

Future Banner Preparation

Banner rotations: ~every 21 days, 4-6 cycles per major version.

Maintain 12,800 jade emergency reserve for unexpected high-value banners. Combined with 60/30/10 framework, provides flexibility without compromising progression.

FAQ

Which 4-stars are featured in Phase 2?

Geniuses' Repose (Erudition), The Moles Welcome You (Destruction), Post-Op Conversation (Abundance). January 7-28, 2026.

What's the light cone pity system?

80-pull hard pity. Soft pity: pull 63 (5-7% chance), escalating to 15-25% at pulls 74-79. Base 5-star rate: 0.8%. First featured: 75%, second: 18.75%, third: 6.25%.

How much does superimposition improve 4-stars?

Geniuses' Repose S5 reaches ~65% of Long Road S1. Generally, S3 achieves 75-85% of S5 effectiveness—optimal breakpoint for resource-conscious players.

Should F2P pull on light cone banners?

Prioritize character banners for roster expansion. Pull on light cones only when lacking viable options for primary DPS and when featured 4-stars provide multi-character value. Use 60/30/10 jade allocation.

Does light cone pity share with character pity?

No. Completely independent systems. Light Cone Event Warp pulls don't contribute to character pity. Requires separate jade budgeting.

How many jades for guaranteed light cone?

Hard pity: 80 pulls (12,800 jade). Average: ~63 pulls (10,080 jade). S5 for specific 4-star: 24,000-40,000 jade across 150-250 pulls.


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