Elemental DMG Bonus goblets have 5% chance per element, CRIT Rate/DMG circlets each drop at 10%. Smart farming prioritizes flexible standards over brute force grinding.
Let's be honest here – artifact farming is where dreams go to die. But understanding the actual numbers? That's where you start winning.
Artifact Main Stat Mechanics
Main Stat Distribution System
Here's the thing about artifacts that'll make you want to throw your phone: they're rigged against you from the start. The system deliberately favors defensive stats because – well, miHoYo apparently thinks we all need more HP%.
Each artifact piece has a 20% drop probability, but that's where the fairness ends. Flowers and Plumes are straightforward (fixed Flat HP/ATK respectively), but Sands, Goblets, and Circlets? They're pulling from weighted pools that heavily favor HP%, ATK%, and DEF%.
At AR45, you're guaranteed one 5-star artifact per 20 resin with about 1.065 average yield per run. Version 3.0 threw Dendro DMG Bonus into the goblet pool – because we needed even more dilution, apparently. And unlike the gacha system, there's no pity here. None.
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RNG and Enhancement System
5-star artifacts start with 3-4 substats, with an 80% chance for 4-substat pieces from domains (drops to 66% from weekly bosses – another small kick while you're down). During enhancement, each substat has a 25% chance to get upgraded. No memory system, no balancing. Pure chaos.
CRIT Rate and CRIT DMG are the rarest substats while flat stats show up like uninvited guests at a party.
Complete Drop Rate Tables
Sands of Eon Probabilities
The numbers don't lie, even when we wish they would:
HP%: 26.68%
ATK%: 26.66%
DEF%: 26.66%
Energy Recharge: 10%
Elemental Mastery: 10%
Defensive stats hog 80% of all drops. At least ER and EM sit at a reasonable 10% each, making sands the most farmable variable piece for most builds. Small victories, right?
Goblet of Eonothem Breakdown
This is where things get brutal:
Each Elemental DMG Bonus (Pyro/Hydro/Electro/Cryo/Anemo/Geo/Dendro): 5%
Physical DMG Bonus: 5%
HP%/ATK%/DEF%: 21% each
Elemental Mastery: 2.5%
Want a specific elemental goblet? You're looking at an average of 20 drops – that's 100 runs, 2,000 resin. EM goblets at 2.5% are basically mythical creatures. This is exactly why experienced players use goblets as their off-piece. The math simply doesn't support anything else.
Circlet of Logos Analysis
HP%/ATK%/DEF%: 22% each
CRIT Rate/CRIT DMG: 10% each
Healing Bonus: 10%
Elemental Mastery: 4%
Combined 20% CRIT probability means one in five circlets has actual damage potential. EM circlets are more accessible than EM goblets but still require serious resin investment.
Smart Farming Strategies
Resin Investment Reality
Let me paint you a picture: a usable goblet with the correct main stat averages 400 resin. Good substats? We're talking thousands of resin with zero guarantees.
Thank god for the 80% EXP return system – use it for risk-free testing at +8 or +16 before committing your soul to a piece.
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Priority Methodology
Here's how veterans actually approach this:
Flowers/Plumes: Set high substat standards (main stats are fixed anyway)
Goblets/Circlets: Extreme flexibility – main stat acquisition is everything
Accept ANY elemental goblet regardless of substats
Abuse the Artifact Strongbox for older sets (Gladiator, Wanderer's, Noblesse)
This isn't perfectionism – it's survival.
Cessation Points
Know when to walk away. Seriously. Stop farming when your characters hit functional quality: correct main stats, reasonable substats.
Getting your entire team to 80% optimal provides way more power than perfecting one character. The diminishing returns on perfectionist approaches will drain your sanity faster than your resin.
Domain Efficiency
Universal Principles
All domains maintain identical main stat probabilities regardless of which sets they offer. Domain efficiency comes down to set utility, not drop variations. Emblem/Shimenawa domains reign supreme because of universal applicability – nearly every character can use something from that pool.
Pro tip: The weekly artifact vendor gives 71% better resin efficiency for artifact EXP (30,000 Mora for 12,600 EXP) compared to domain farming. Use it.
Advanced Optimization
Ditch the simplified CRIT Value metrics for actual damage calculations through Genshin Optimizer. CRIT Value (CRIT DMG + CRIT Rate × 2) is a starting point, but Roll Value gives you comprehensive assessment including ATK%, EM, and ER contributions.
Incremental enhancement strategy works: maintain multiple characters at +16 before chasing +20 perfection. Faster team completion beats individual optimization every time.
Common Mistakes
Statistical Misconceptions
There's no pity system. Each drop is independent. Domain rotation doesn't affect rates. Bad luck streaks don't improve your future odds – that's gambler's fallacy talking.
Efficiency Errors
These mistakes cost thousands of resin:
Farming before AR45 (non-guaranteed 5-star drops are resin theft)
Perfectionist approaches creating exponential requirements
Refusing off-piece goblets/circlets for set bonus obsession
Overinvestment beyond 2,000 resin per character
FAQ
What are exact Elemental DMG Bonus goblet rates? Each element sits at 5% probability. Physical DMG matches at 5%. You need an average of 20 goblet drops per specific type – that's 100 runs or 2,000 resin. Plan accordingly.
How rare are CRIT circlets? CRIT Rate and CRIT DMG each have 10% rates versus defensive stats at 22% each. Combined 20% means one in five circlets has damage potential. Healing Bonus shares that 10% with CRIT stats.
Should I farm before AR45? Absolutely not. AR45 guarantees 5-star drops with 1.065 average per run. Focus on character ascension, weapons, and talents until then.
How to use Artifact Strongbox efficiently? Target older sets (Gladiator/Wanderer's/Noblesse) instead of farming their original domains. Trade +0 unwanted 5-stars – leveled pieces provide zero benefit. Way more efficient than mixed-utility domains.
Main stat priority strategy? Set high standards for Flowers/Plumes since main stats are fixed. For Sands/Goblets/Circlets, prioritize correct main stats over substats every single time. Use goblets/circlets as off-pieces – the statistics demand it.
When to stop farming specific pieces? Stop at functional quality: correct main stats with reasonable substats. Your resin provides better returns on other characters/weapons than perfecting individual pieces. Team-wide improvement trumps individual perfection.