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Genshin Floor 12 Guide Jan 2026: 2 Fast Teams for 36 Stars

The Spiral Abyss Floor 12 rotation (Dec 16, 2026 - Jan 16, 2026) features Whirlwind Moon blessing with 75% off-field Pyro DMG bonus and plunging attack buffs. Level 95-100 enemies across three chambers demand 40,000+ DPS and precise execution. Two proven teams—National and Hyperbloom—consistently achieve 36-star clears with 180-200% Energy Recharge on supports.

Understanding Floor 12's January 2026 Difficulty Spike

The Whirlwind Moon blessing unleashes shockwave True DMG every 2 seconds when you trigger Swirl reactions. Off-field characters gain 75% Pyro DMG Bonus, making Xiangling exceptionally powerful. Plunging Attack DMG increases by 75%, creating specialized strategies for certain encounters.

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Why This Rotation Feels Harder

Three core factors create difficulty: enemy level scaling (95-100), specific resistance mechanics, and tight DPS windows. Star requirements demand exceptional time management—3 stars requires remaining challenge time exceeding 420 seconds (90-second clears per chamber).

Chamber-specific mechanics compound this. Furnace Shell Mountain Weasel has 50% Pyro Resistance. Super-Heavy Landrover starts with 150% resistance to all damage types, requiring specific Pyro application to become vulnerable.

Ley Line Disorder Mechanics

The 75% off-field Pyro DMG bonus makes Xiangling-centered compositions top-tier—her Pyronado snapshots this bonus and maintains enhanced damage after switching. Plunging attacks reduce Furnace Shell Mountain Weasel shield by 25% per hit—four consecutive plunges break it completely.

The Real DPS Check

While 40,000+ DPS represents baseline requirements, execution quality matters more than raw stats. Proper rotation sequencing, energy management, and enemy pattern understanding create larger performance gaps than minor artifact differences.

Star thresholds: 1 star needs 180s remaining (240s clear), 2 stars need 300s (120s clear), 3 stars demand 420s (90s clear). The 2-to-3 star jump requires 33% DPS increase—achievable through optimized rotations.

Complete Enemy Lineup by Chamber

Genshin Impact Spiral Abyss Floor 12 enemy lineup interface for January 2026 rotation

Chamber 1

First Half:

  • Waves 1-5: Recon Log Mek - Pneuma (5 units)

  • Waves 1-10: Fatui Cryo Cicin Mage (3 units)

  • Wave 11: Construction Specialist Mek - Pneuma (1 unit)

Cryo Cicin Mages regenerate shields through summoned Cicins. Defeat Cicins to prevent shield restoration. Pyro dispels Cryo shields most efficiently.

Second Half:

  • Waves 1-2: Furnace Shell Mountain Weasel (1 unit)

50% Pyro Resistance and shield mechanics require counter-strategies. Four plunging attacks break shield, creating 25-second vulnerability windows.

Screenshot of plunging attack breaking Furnace Shell Mountain Weasel shield in Genshin Impact Spiral Abyss

Chamber 2

First Half:

  • Wave 1: Oprichniki Fireblade Shock Trooper (1), Oprichniki Line Trooper (2)

  • Wave 2: Kairagi: Dancing Thunder (1), Kairagi: Fiery Might (1)

  • Wave 3: Ruin Guard (1)

  • Wave 4: Ruin Drake: Skywatch (1)

Kairagi pair recovers 50% HP when one falls below critical health. Defeat both simultaneously to prevent recovery. Ruin Drake becomes vulnerable when bow strikes hit weak point.

Second Half:

  • Wave 1: Veteran Tainted Water-Spouting Phantasm (1)

  • Wave 2: Veteran Tainted Water-Splitting Phantasm (1)

Both possess complete Hydro immunity. Sequential spawning demands energy management between waves.

Chamber 3

First Half:

  • Super-Heavy Landrover: Mechanized Fortress (1 unit)

Begins with 150% resistance to all damage. Pyro attacks fill progress bar to 100%, applying Cryo shield. Breaking Cryo shield reduces resistance to normal levels.

Second Half:

  • Veteran Arithmetic Enhancer Mek (1 unit)

20-unit Geo shield increases resistances by 200% when active. Plunge attacks break shield efficiently. Once broken, remains vulnerable for 15 seconds. Ousia-aligned—Pneuma-arkhe reactions stun unshielded boss.

Team #1: National Variant

Leverages 75% off-field Pyro DMG bonus exceptionally well.

Core Composition

  • Xiangling (Off-field Pyro DPS): Snapshots 75% Pyro DMG bonus with Pyronado. Needs 180-200% ER

Genshin Impact Xiangling build guide with Emblem of Severed Fate for Spiral Abyss

  • Xingqiu (Hydro Enabler): Consistent Hydro for Vaporize. Needs 180-200% ER

  • Bennett (Healer/Buffer): ATK buffs + Pyro resonance. Needs 200% ER

  • Sucrose (Anemo Driver): Triggers Swirl for shockwave True DMG, shares EM, VV shred. Needs 160-180% ER

Substitutions

  • Anemo: Kazuha or Venti for improved grouping

  • Hydro: Yelan for superior personal damage

  • Pyro DPS: Thoma for shields (lower damage)

Optimal Rotation

  1. Bennett Burst - establish ATK buff

  2. Sucrose Skill/Burst - Swirl Pyro for resistance shred

  3. Xiangling Burst - snapshot Bennett buff + blessing bonus

  4. Xingqiu Burst + Skill - apply Hydro for Vaporize

  5. Sucrose Normal Attacks - drive reactions

  6. Repeat as cooldowns expire

Artifact & Weapon Requirements

Xiangling:

  • 4pc Emblem of Severed Fate (ER/Pyro/Crit)

  • The Catch (R5), Dragon's Bane, Favonius Lance

  • 180-200% ER, 60%+ CR, 120%+ CD

Xingqiu:

  • 4pc Emblem (ER/Hydro/Crit)

  • Sacrificial Sword, Favonius Sword

  • 180-200% ER, 60%+ CR, 120%+ CD

Bennett:

  • 4pc Noblesse Oblige (ER/HP/Healing)

  • Favonius Sword, Prototype Rancour

  • 200%+ ER

Sucrose:

  • 4pc Viridescent Venerer (EM/EM/EM)

  • Sacrificial Fragments, Thrilling Tales

  • 160-180% ER, 400+ EM

Team #2: Hyperbloom Core

Exceptional single-target damage with minimal field time.

Core Composition

  • Dendro Traveler (Dendro Enabler): Consistent off-field Dendro. Needs 180-200% ER

  • Xingqiu (Hydro Enabler): Rapid Hydro for Dendro Core generation. Needs 180-200% ER

  • Kuki Shinobu (Electro Trigger/Healer): Triggers Hyperbloom, provides healing. Needs 800+ EM

  • Sucrose (Grouping/EM Buffer): Groups enemies, shares EM. Needs 160-180% ER

Constellation Priority

All function at C0, but impactful upgrades:

  • Kuki C2: Extended skill duration, increased EM scaling

  • Xingqiu C6: Significant personal damage

  • Dendro Traveler C2: Reduces burst cost 80→60

  • Sucrose C1: Additional skill charge

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Rotation

  1. Dendro Traveler Burst - establish Dendro field

  2. Xingqiu Burst + Skill - begin Hydro for Dendro Cores

  3. Kuki Shinobu Skill - trigger Hyperbloom

  4. Sucrose Skill/Burst - group enemies, share EM

  5. Normal Attacks - continue reactions

Hyperbloom doesn't snapshot—Kuki should trigger after receiving Sucrose's EM sharing.

Stat Thresholds

Kuki Shinobu:

  • 800+ EM, 25,000+ HP

  • 4pc Flower of Paradise Lost or Gilded Dreams

  • Iron Sting, Toukabou Shigure

Dendro Traveler:

  • 180-200% ER

  • 4pc Deepwood Memories or Noblesse

Xingqiu:

  • 180-200% ER, 60%+ CR

  • 4pc Emblem

Sucrose:

  • 400+ EM, 160-180% ER

  • 4pc Viridescent Venerer

When to Use vs National

Hyperbloom excels:

  • Single-target (Chamber 1 Second Half, Chamber 3)

  • Sustained damage over burst windows

  • Lower artifact investment

National excels:

  • Multi-target with groupable enemies

  • Chambers benefiting from 75% Pyro bonus

  • Burst damage windows

Chamber 1 Strategy

First Half: Crowd Control

Group Recon Log Meks with Anemo skills. Apply Pyro to dispel Cryo Cicin Mage shields. Defeat summoned Cicins to prevent shield regeneration. Focus burst on Construction Specialist Mek in Wave 11.

Second Half: Single-Target

Execute four plunging attacks to break Furnace Shell Mountain Weasel shield. Unleash full DPS during vulnerability window. Repeat when shield regenerates.

Characters with accessible plunge mechanics (Xiao, Diluc, Kazuha) streamline this. Hyperbloom teams excel since Dendro Core damage ignores elemental resistances.

Time Benchmarks

For 3-star clears (90s total):

  • First Half: 45-50s

  • Second Half: 40-45s

Chamber 2 Strategy

Shield Breaking

Kairagi pair recovers 50% HP when one falls below critical health. Defeat both simultaneously using:

  • Freeze teams to lock in place

  • Strong AoE burst (Xiangling Pyronado, Xingqiu Rain Swords)

  • Coordinate final hits within 2-3 seconds

Ruin Drake becomes vulnerable when bow strikes hit weak point.

Energy Management

Four-wave structure demands conservation:

  • Generate particles during Waves 1-2 without bursts

  • Reserve full rotations for Kairagi (Wave 2)

  • Rebuild energy during Wave 3

  • Execute full burst on Ruin Drake (Wave 4)

Second Half

Veteran Tainted Water Phantasms have complete Hydro immunity. Sequential spawning creates natural burst windows:

  • Use 70-80% burst damage on first Phantasm

  • Conserve one major burst for second

  • Leverage skills and normals during transitions

Chamber 3 Strategy

Super-Heavy Landrover (First Half)

Vulnerability sequence:

  1. Apply Pyro to fill progress bar to 100%

  2. Boss gains Cryo shield

  3. Break Cryo shield with Pyro

  4. Resistance drops to normal

  5. Execute full DPS rotation

Pyro serves dual purposes—filling bar AND breaking shield.

Veteran Arithmetic Enhancer Mek (Second Half)

20-unit Geo shield increases resistances by 200%. Breaking creates 15s vulnerability windows.

Optimal approach:

  1. Use plunge attacks to break Geo shield

  2. Trigger Pneuma-Ousia Annihilation (if using Pneuma character) to stun

  3. Execute full burst during 15s vulnerability

  4. Repeat shield-breaking

Zero-Gravity field creates natural plunging opportunities.

I-Frame Usage

Use burst animations as invincibility frames:

  • Activate during boss charge-ups

  • Dodge unavoidable AoE attacks

  • Chain multiple bursts during dangerous phases

Final 30 Seconds

If bosses remain above 30% HP with 30s left:

  • Use all remaining bursts regardless of buff status

  • Ignore energy regeneration

  • Accept damage to maintain offense

  • Chain bursts for continuous i-frames

Troubleshooting Clear Failures

Missing DPS

Missing 3-star by 10-20s = execution issues:

  • Failing to snapshot buffs (Xiangling burst outside Bennett field)

  • Wasting bursts on low-HP enemies

  • Poor positioning

  • Ignoring mechanics

Missing by 30+ seconds = stat deficiencies. Verify: 60%+ CR, 120%+ CD, appropriate DMG goblets.

Energy Problems

180-200% ER on supports isn't optional—it's mandatory.

National Team:

  • Xiangling: 180-200% (220%+ without Bennett)

  • Xingqiu: 180-200% (160%+ with Sac Sword)

  • Bennett: 200%+

  • Sucrose: 160-180%

Hyperbloom:

  • Dendro Traveler: 180-200%

  • Xingqiu: 180-200%

  • Kuki: Minimal (skill-based)

  • Sucrose: 160-180%

Favonius weapons generate white particles for entire team, solving persistent energy issues.

Survivability

Bennett's burst provides sufficient healing for National. Kuki handles Hyperbloom sustain.

If dying consistently:

  • Verify healers have adequate HP%/Healing Bonus

  • Use burst i-frames for major attacks

  • Improve dodge timing

Exception: Super-Heavy Landrover can one-shot poorly-built characters. Consider shields if lacking dodge skill.

Constellation Misconceptions

Floor 12 requires zero 5-star constellations and minimal 4-star constellations. National and Hyperbloom achieve 36-star clears at C0.

Genuinely impactful:

  • Xingqiu C6: Significant damage

  • Bennett C1: Removes HP restriction

  • Sucrose C1: Additional skill charge

  • Kuki C2: Enhanced Hyperbloom

Artifact Optimization

Crit Targets

Main DPS (Xiangling, Xingqiu):

  • CR: 60-70% minimum

  • CD: 120-150% minimum

  • Ratio: 1:2 CR to CD

Supports: Crit unnecessary—focus on role-specific stats (ER, EM, HP%).

ATK% vs EM Priority

Reaction Triggers (Kuki in Hyperbloom):

  • Prioritize EM exclusively

  • Target 800+ EM

  • ATK% provides zero benefit

Reaction Enablers (Xiangling in Vaporize):

  • Balance ATK%, Elemental DMG, Crit

  • EM provides marginal benefit

  • Focus ATK% and Crit

Buffers (Sucrose):

  • Stack EM for sharing

  • Target 400+ EM

  • ER secondary

Energy Recharge Calculator

Base ER (solo, no particles):

  • 80-cost: 200-220%

  • 60-cost: 180-200%

  • 40-cost: 140-160%

Adjustments:

  • Subtract 20-40% with same-element battery

  • Subtract 10-20% per Favonius holder

  • Add 20% for single-target chambers

Set Bonuses

Highest Priority:

4pc Emblem (Xiangling, Xingqiu):

  • Increases burst damage by 25% of ER

  • Solves ER while boosting damage

4pc Viridescent Venerer (Sucrose, Kazuha, Venti):

  • Reduces enemy resistance by 40%

  • Mandatory for Anemo supports

4pc Flower of Paradise Lost (Kuki in Hyperbloom):

  • Increases Hyperbloom damage by 80%

  • Alternative: 4pc Gilded Dreams (70% EM)

Medium Priority:

4pc Noblesse (Bennett):

  • 20% ATK buff to team after burst

Never stop at 2pc sets permanently.

Resource Investment Strategy

Talent Priority

Crowning (9→10) costs significant resources for 5-8% damage increase.

Highest Priority:

  • Xiangling Burst

  • Xingqiu Burst

  • Main DPS Normal/Charged Attacks

Medium Priority:

  • Bennett Burst

  • Support Skills

Talent level 8 provides 90%+ maximum potential. Levels 9-10 are luxury investments.

Weapon Refinement

High-Impact:

  • The Catch (R1→R5): Free, massive burst damage

  • Sacrificial Sword/Fragments (R1→R3): Improves skill reset

  • Dragon's Bane (R1→R5): Substantial reaction damage

Low-Impact:

  • 5-star weapons: 5-10% per refinement

  • Favonius: R3 comfortable, R5 marginal

  • Prototype: Generally low value

Never use Primogems for weapon refinements.

Genesis Crystal Spending

Highest Value:

  • Kazuha: Universal Anemo support

  • Nahida: Best Dendro enabler

  • Yelan: Hydro sub-DPS

Medium Value:

  • Signature weapons: 15-20% damage

  • 4-star constellations: Comfort

Low Value:

  • 5-star constellations: Unnecessary

  • Weapon refinements: Minimal gains

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FAQ

What makes Floor 12 January 2026 harder?

Level 95-100 enemies with specific resistances—Furnace Shell Mountain Weasel has 50% Pyro Resistance, Super-Heavy Landrover starts with 150% all-element resistance, Veteran Arithmetic Enhancer Mek gains 200% resistance from Geo shield. These demand specific counter-strategies.

Can I clear with only 4-stars?

Yes. National (Xiangling, Xingqiu, Bennett, Sucrose) and Hyperbloom (Dendro Traveler, Xingqiu, Kuki, Sucrose) achieve 36-star clears. Require 180-200% ER on supports and proper artifacts but zero 5-stars.

How much DPS needed for Chamber 3?

40,000+ DPS baseline for 3-star clears (90s completion). Execution quality matters more—proper rotations compensate for 10-15% DPS deficits. Missing by 30+ seconds = stat issues; 10-20 seconds = execution issues.

Optimal Hyperbloom rotation?

Dendro Traveler burst → Xingqiu burst + skill → Kuki skill → Sucrose skill/burst → normal attacks. Hyperbloom doesn't snapshot—ensure Kuki triggers after receiving Sucrose's EM buff.

Which Ley Line Disorder is active?

Blessing of the Abyssal Moon: Whirlwind Moon (Dec 16, 2025 - Jan 16, 2026). Triggers shockwave True DMG every 2s on Swirl, grants 75% off-field Pyro DMG Bonus, increases Plunging Attack DMG by 75%.

Common mistakes preventing 3-star clears?

Failing to snapshot buffs, wasting bursts on low-HP enemies, poor energy management, attacking shielded enemies without breaking shields, playing too conservatively in final 30 seconds. Execution improvements often exceed artifact upgrades.


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