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Eggy Party New Judgment Tier List Post Nov 28 Patch Buffs

New Judgment drops November 28, 2025, at 00:00 UTC+8, right after that quick 10:00-10:30 UTC+8 maintenance on the 27th. Coal generation now spans 0.5-1.15%/s across tiers, with Miner crushing it at 1.15%/s and Medium/Cap'tain lagging at 0.5%/s. Big buffs hit Dancer (+100% unbind speed) and Justice (+15m vision). We're diving into tier lists, escape routes, chase combos, and how the meta's flipping.

Diving into New Judgment's Post-Patch World

Quick Primer: What's New Judgment All About?

It kicks off November 28 at 00:00 UTC+8, coal rates dialed from 0.5-1.15%/s – Miner owns the top spot at 1.15%/s. Jump in right after maintenance. Hunt for those 1%/s+ miners first. Keep an eye on coal progress; it'll shave 20% off your escape times.

Patch Notes That Actually Matter (Nov 28, 2025)

Medium - Morn picks up 0.5%/s coal. Survivors get love: Dancer's unbind jumps +100% and stun +50%; Magician's Rewind drops -10s; Noble's Substitute -10s. Hunters? Clown's Fatal Wheel goes 2→3 Co-op hits, Stability shrinks 50m→30m, plus Rapid Restart. Run 5 Pier of Terror practice games – you'll adapt 80% faster.

Why This Balance Shakes Up Ranked

Hype Series resets November 28 at 10:00 UTC+8; your Egg Rank sticks around with 3 Protection Cards at Diamond V. Coal tiers even out 1.15-0.5%/s; Cap'tain's siren slows 15m/s→13m/s. Break it down: study tier lists, tweak loadouts, chase that 1%/s coal to climb.

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Survivor Shifts: Who's Rising, Who's Falling?

S-Tier Survivors Crushing Post-Patch

Eggy Party S-tier survivors Miner and Dancer characters post-patch

Miner at 1.15%/s. Dancer? Straight S-tier fire – +100% unbind, killer dodge range, +50% stun. Soldier, Magician, Noble, Scientist all hit 1%/s. Go-to moves: Grab Dancer for chases. Leverage activates 100% quicker. Team her with Miner for 15% faster squad escapes.

A-Tier Tweaks That Keep 'Em Viable

Magician Rewind -10s. Noble Substitute -10s. Water Phantom's slide stays always-on, Siren Wraith dodges with an extra spear at 0.8%/s. Doctor, Hunter, Demolition, Newsboy, Butler, Dark Punch match that 0.8%/s. Pro plays: Rewind mid-chase. Noble baits into Substitute. Water Phantom's slide laughs off vision – 25% viability spike right there.

Picks to Bench (Nerfs Hit Hard)

Cap'tain siren nerfed 15m/s→13m/s. Animal Tamer and Medium - Morn scrape by at 0.5%/s (hello, C-tier). Ditch solo Cap'tain. Test in teams only. Swap to Dancer – dodges 30% siren fails.

Hunter Buffs and How Survivors Fight Back

Breakdown: Hunters Getting Buffed to the Moon

Clown ramps up: Fatal Wheel 2→3 Co-op, Stability 50m→30m, Rapid Restart online. Justice locks Hunting Mark by default, +15m vision, +1 bite, Undying Hound refresh. Chain Stability into Fatal Wheel for 3x Co-op pain.

Fresh Hunter Tier List – Who's Meta Now?

Eggy Party S-tier hunters Clown and Justice post-patch

Clown and Justice claim S-tier (+15m vision shuts down slides; Rapid Restart resets chases). Pick 'em early. Fire Perception ASAP. Refresh Undying Hound – boom, 80%+ hunt wins.

Beating Top Hunters, Survivor-Style

Against Justice? Dancer's +100% unbind slips that +15m vision. Clown terror? Magician Rewind ducks the 3-DMG Fatal Wheel. Water Phantom slide + dodge owns Stability. Noble Substitute trolls Rapid Restart. Always prioritize 1%/s miners.

Survivor Escape Blueprint: Step by Step

Early Game: Set the Tone

Snag Miner or Dancer (1.15-1%/s). Hug Pier of Terror objectives. Dodge hunts via Leverage. Stock 50% coal before mid-game hits.

Mid-Game: Own the Objectives

Magician Rewinds checkpoints. Noble lures to subs. Water Phantom slides at 0.8%/s. Dominate coal nodes. Chain those buffs. Synergy pushes you to 80% coal.

Late-Game Clutches – When It Counts

Rewind and Substitute for recoveries. Dancer's +50% stun. Water Phantom slide-out. Nail the Dancer stun. Slide free. Escape the Halloween Escape map.

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Hunter Chase Mastery: Advanced Plays

Pathing and Ganks That Stick

Justice's Mark +15m vision reads Pier of Terror paths like a book. Scan with Perception. Gank those coal miners. Sustain via Undying refresh.

Post-Patch Combo Chains

Clown: Stability 30m → Rapid Restart → Fatal Wheel 3 DMG. Justice: +1 bite feeds the Hound (Dancer counter). Kick off with vision. Chain abilities. Lock in 80% hunts.

Map Tips Tailored Tight

Pier of Terror loves Lecturer + Gothic Parasol. Halloween Escape? Farm clears dominate. Hit geysers (2s delay, 15m boost). Adapt Alien Engineering. Test Cap'tain-Gallope duos.

Pre- vs Post-Patch: The Numbers Don't Lie

Eggy Party pre vs post Nov 28 patch comparison chart

Win Rates Through Data

Post-patch data shows Dancer buffs countering Clown/Justice with +20% evasion. Pre-patch, Cap'tain ruled at 15m/s; now 13m/s levels coal tiers. Hunters gain +15m detection.

Meta Flip in a Nutshell

S-tier swaps: Dancer/Magician over Cap'tain's C-tier drop. Even coal favors Hype Series squads that adapt quick.

(Editor's take: Pros are already testing these in ranked – Fright Night wraps Nov 27, so track coal metrics to climb.)

Pitfalls Pros Dodge – And You Should Too

Survivor Traps

Clinging to nerfed Cap'tain. Fix? Dancer swap; grind 5 games per survivor. Pair Medium with Magician Rewind.

Hunter Goofs

Blowing past Stability's 30m CD. Dodge it: Chain Rapid Restart after refresh.

Team Fails

Solo-queuing 0.5%/s miners. Comp 1%/s tiers. Drop Interaction Rebind Cards. Sync on Pier maps.

Loadouts, Tools, and Metrics to Dominate

Builds That Win

Survivors: Dancer Leverage + Miner coal rush. Hunters: Justice Perception + Clown Wheel spin. Fright Night trials: Lewen/Cap'tain-Gallope.

KPIs to Track

Aim 1%/s+ coal. Hit 80% hunt/escape rates. Watch post-patch win rates.

Level Up Your Game

Practice Halloween Escape. Log Rewind uses. Coal efficiency? That's your ranked ticket.

FAQ: Quick Hits on New Judgment

What shook up Eggy Party Fright Night's New Judgment post-Nov 28, 2025 patch?
Launches Nov 28 00:00 UTC+8; coal 0.5-1.15%/s; Dancer +100% unbind; Clown 2→3 DMG; Justice +15m vision.

Prime survivor builds for the new meta?
S-tier: Dancer evasion + Miner 1.15%/s; A-tier: Magician Rewind -10s + Noble Substitute.

Countering elite hunters in New Judgment?
Vs Justice: Water Phantom slide + dodge; vs Clown: Magician Rewind evades Fatal Wheel 3 DMG.

Tier list post-November patch?
S: Dancer/Clown/Justice; A: Magician/Noble; C: Cap'tain/Medium 0.5%/s.

Big mistakes in Fright Night Escape after update?
Solo nerfed Cap'tain; pivot to 1%/s miners, test 5 games.

Hunter chase pro tips for Eggy Party?
Justice: +15m vision to Undying refresh; Clown: Stability 30m → Rapid Restart → 3 DMG Wheel.


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