The 2nd Task Master Lucky Draw launches February 13, 2026, running 7-14 days with daily ticket opportunities and 50% first-draw discount. This guide reveals proven methods to maximize free tickets through daily missions, redeem codes yielding 112 diamonds, and strategic diamond spending using Weekly Passes. Learn the guaranteed 10th-draw system, optimal F2P routines, and budget-efficient approaches to secure exclusive Epic skins, effects, and Task Master rewards.
Event Overview (February 2026)
The 2nd Task Master Lucky Draw starts February 13, 2026, running independently from the main Task Master event (launched January 16, 2026). Duration: 7-14 days with daily refreshes at 11:00 and 16:00 Turkey time.
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Prize Pool
Exclusive Epic skins
Exclusive Special skins
Recall effects
Elimination effects
Task Master-themed emotes
Crystal shards
Skin fragments
Soul Vessels skins: Clint, Benedetta, Cecilion, Hanabi, Aamon.

Core Mechanics
First Draw Discount: 50% off initial draw (45-50 diamonds vs 90-100 standard). Use immediately for maximum value.

Guaranteed Reward System: 10th draw guarantees special-tier reward. Pity mechanism prevents excessive spending without returns.
Daily Login Tickets: Free tickets through consistent daily activity throughout event duration.
Maximize Free Tickets
Daily Mission Sources
Missions reset at 11:00 and 16:00 Turkey time. Complete both cycles for maximum tickets.
Standard daily missions:
Complete 3 matchmaking games (any mode)
Win 2 ranked matches
Participate in event-specific modes
Reach daily activity thresholds
Engage with guild activities
Consistent engagement yields 8-12 free draws over event duration.
Event-Specific Tasks
One-time and weekly challenges:
First-time Task Master mode participation
Achievement milestones (kills, assists, objectives)
Hero-specific challenges (Task Master skin recipients)
Social engagement (sharing, inviting friends, guild)
Cross-event completion
Weekly missions yield 200-300 diamonds for additional draws.
Login Rewards
Daily login system operates independently from missions. Consecutive attendance provides escalating rewards with tickets typically on days 3, 5, and 7.
F2P Strategy Guide
Optimal Daily Routine
Morning Session (11:00-13:00 Turkey time)
Log in after first refresh
Claim attendance rewards
Complete 3 matchmaking games (Brawl, Magic Chess)
Participate in time-limited activities
Evening Session (16:00-19:00 Turkey time)
Log in for second refresh
Complete 2 ranked matches
Finish daily activity requirements
Check guild tasks
Review weekly mission progress
Can't do both? Prioritize evening window for comprehensive mission availability.
Ticket Strategy
Immediate Use:
Regular reward feedback
Early fragment/shard acquisition
Reduced overspending temptation
Hoarding:
Complete prize pool information
Ability to stop if reward obtained elsewhere
Strategic timing flexibility
Hoarding until final days provides maximum information for decision-making.
F2P Expectations
With 8-12 free draws:
Guaranteed: Fragments, shards, basic emotes
Probable: Recall effects, elimination effects
Unlikely: Epic/Special skins without supplemental spending
10th-draw guarantee requires F2P tickets + discounted first draw + 1-2 diamond purchases.
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Diamond Spending Optimization
First Draw Discount Analysis
50% discount = highest-value action in event.
Value proposition:
Standard draw: 90 diamonds = 1 reward
First draw: 45 diamonds = 1 reward + guaranteed minimum tier
Effective savings: 50% + probability of high-tier reward
Execute first draw regardless of broader strategy.
Spending Breakpoints
Tier 1: First Draw Only (45-50 diamonds)
Efficiency: Maximum (50% discount)
For: All players with minimal diamonds
Outcome: One guaranteed reward at half cost
Tier 2: 10th Draw (800-900 diamonds total)
Efficiency: High (guaranteed special reward)
For: Moderate spenders seeking certainty
Outcome: Guaranteed special-tier item + 9 additional rewards
Tier 3: Complete Pool (2000-3000 diamonds)
Efficiency: Moderate (diminishing returns after guarantee)
For: Collectors and completionists
Outcome: All rewards including Epic skins
Efficiency drops after 10th draw. Set stopping points before beginning.
Redeem Codes (112 Diamonds)
February 2026 Codes:
2y3vo2r3x
0nc9lhok9
3r83efok9
In-Game Redemption:
Tap Avatar icon (top-left)

Select Settings (top-right)
Navigate to Redemption Code
Enter code (case-sensitive)
Tap Okay
Claim from Mailbox
Web Redemption:
Access official portal
Enter Game ID and Zone ID (format: 12345678(1234))
Request Verification Code (sent to Mailbox)
Enter code within 30 minutes
Paste redemption code and submit
112 diamonds = 1-2 additional draws with first-draw discount.
Probability Mechanics
Pity System
10th-draw guarantee operates through cumulative counting:

Draws 1-9: Standard probability across all prizes
Draw 10: Guaranteed special reward category
Draw 11+: Counter resets
Pity does NOT increase probability on draws 1-9. Each draw maintains consistent odds until guarantee activates.
Critical: Commit to full 10-draw sequence before beginning. Stopping at draw 7-8 wastes progress.
Probability Myths Debunked
Myth 1: Drawing at specific times increases Epic probability Reality: Server-side calculations independent of time. Refresh windows affect ticket availability, not outcomes.
Myth 2: New accounts have better luck Reality: No account-age-based probability modification exists.
Myth 3: Waiting until event end improves odds Reality: Probability constant throughout duration. Only strategic timing = information gathering.
Myth 4: Previous draws influence future outcomes Reality: Each draw independent (except 10th-draw guarantee).
Budget Strategies
Low Spender (Under 500 Diamonds)
Approach:
Execute first draw (50% discount)
Use all free tickets
Apply 112 diamonds from codes
Stop before 10th draw unless committing full sequence
Expected Outcomes:
3-5 total draws
High probability: fragments, shards, lower-tier cosmetics
Low probability: Epic/Special skins
Moderate Spender (500-2000 Diamonds)
Approach:
Execute first draw (50% discount)
Combine free tickets + strategic purchases to reach 10 draws
Use Weekly Diamond Pass for superior rates
Stop after 10th draw guarantee
Weekly Diamond Pass Optimization:
Cost: $1.80-$2.00
Delivers: 220 diamonds (80 immediate + 20 daily × 7 days)
Requires: Level 5 account
Value Comparison:
Weekly Pass: $0.008-$0.009 per diamond
Direct purchase: $0.015-$0.020 per diamond
Efficiency gain: 40-55% cost reduction
Stack up to 10 passes simultaneously. Purchase 4-5 passes in early February for 800-900 diamonds needed for 10th-draw guarantee.
Collector Strategy (Complete Pool)
Approach:
Calculate total draws needed (15-25 typically)
Acquire diamonds via Weekly Pass stacking (January-early February)
Execute first draw, then systematic progression
Use all free tickets to reduce expenditure
Budget:
Complete pool: 2000-3000 diamonds
Weekly Pass acquisition: 10-15 passes during discounts
Timeline: Begin 2-3 weeks before launch
Advanced Tips
Cross-Event Diamond Generation
Concurrent with main Task Master event (January 16, 2026):
Daily tasks: 300-400 diamonds over event
Weekly missions: 200-300 diamonds/week
Ranked season rewards: 400-1000+ diamonds (Grandmaster: 400, Epic: 600, Legend: 800, Mythic: 1000+)
Event participation: 600-1000 diamonds
Total: 1500-2500 diamonds through pure gameplay.
Ranked Reward Timing: If season ends during event, delay claiming until confirming diamond needs.
Common Mistakes
Mistake 1: Ignoring First Draw Discount Impact: Forfeit 45-50 diamonds value Solution: Always execute first draw
Mistake 2: Stopping at Draw 8-9 Impact: Waste progress toward guarantee Solution: Commit to 10 draws or stop before draw 6
Mistake 3: Direct Purchase vs Weekly Pass Impact: Pay 40-55% premium Solution: Use Weekly Pass stacking
Mistake 4: Emotional Spending Impact: Exceed budget Solution: Set hard limits before event; track real-time
Mistake 5: Neglecting Free Tickets Impact: Leave 8-12 draws unclaimed (720-1080 diamond value) Solution: Maintain daily login and missions
Diamond Top-Up Strategy
Best Purchase Windows
Window 1: Early February (Before Launch)
Weekly Pass accumulation matures
Psychological buffer against impulse
Calculate exact needs after reviewing pool
Window 2: First Day (February 13)
Capture launch-day bonuses
Ensure availability for first-draw discount
Immediate participation in first-day tasks
Window 3: Final Days (If 14-Day Duration)
Complete prize pool information
Assess free ticket accumulation
End-of-event purchases only if justified
Avoid mid-event panic purchases.
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Value Assessment
Skin Quality
Soul Vessels series (Clint, Benedetta, Cecilion, Hanabi, Aamon) features Epic-tier modeling and particle effects.
Evaluation:
Visual distinctiveness vs default skins
Particle effect quality during gameplay
Thematic consistency
Long-term satisfaction based on hero usage
Greater value for players who main featured heroes.
Event Comparison
Consistent Elements:
50% first-draw discount (standard)
10th-draw guarantee (standard pity)
Mixed prize pool with fragments (typical)
Differentiators:
Task Master thematic cohesion
February 2026 timing (fewer competing events)
Soul Vessels quality vs previous Epic releases
Mobile Legends maintains consistent value across lucky draws.
Long-Term Value
Positive Factors:
Permanent account additions
Potential appreciation if unavailable post-event
Psychological satisfaction from limited cosmetics
Fragment/shard accumulation
Negative Factors:
Opportunity cost for future events
Potential regret if superior cosmetics release soon
Diminishing satisfaction as newer cosmetics appear
Greater value for players with 1+ year expected continued play.
Event Checklist
Week-by-Week Schedule
Pre-Event (February 1-12)
Redeem codes for 112 diamonds (2y3vo2r3x, 0nc9lhok9, 3r83efok9)
Purchase Weekly Passes if moderate-high spending
Complete ranked for season rewards
Review prize pool, establish spending limit
Week 1 (February 13-19)
Execute first draw (50% discount)
Daily routine: login at 11:00 and 16:00 Turkey time
Complete all daily missions
Track free ticket accumulation
Participate in week-1-exclusive tasks
Week 2 (February 20-26, If Extended)
Maintain daily completion
Calculate total free tickets vs projections
Make final diamond purchase decisions
Execute remaining draws before conclusion
Claim all rewards from mailbox
Critical Deadlines
February 9: Redeem code release (2-4 week expiration)
February 13: Event launch 11:00 Turkey time
February 19: Minimum duration end (7 days)
February 26: Maximum duration end (14 days)
Event End + 7 Days: Mailbox reward expiration
Progress Tracking
Daily:
Free tickets earned: [Count]
Diamonds spent: [Total]
Draws completed: [X/10]
Notable rewards: [List]
Checkpoint Questions:
Exceeded predetermined limit?
Enough diamonds for 10th-draw guarantee?
Claimed all free tickets?
Current rewards satisfactory?
FAQ
How many free tickets can you get?
8-12 free tickets through daily missions, login rewards, and event tasks over 7-14 days. Requires logging at both refresh windows (11:00 and 16:00 Turkey time) and completing all activities. Combined with 112 diamonds from codes and 50% first-draw discount, F2P players execute 10-14 total draws.
What's guaranteed in the 10th draw?
Premium tier reward, typically Epic or Special skin from Task Master collection. Ensures players committing to 10 draws (800-900 diamonds after first-draw discount) receive at least one high-value cosmetic.
Is it worth spending diamonds?
First draw at 50% discount = universal value. 10th-draw guarantee (800-900 diamonds) = good value for Task Master fans using featured heroes. Complete pool (2000-3000 diamonds) suits collectors. F2P using only free tickets + codes carries zero opportunity cost.
When does the event end?
Starts February 13, 2026. Runs 7-14 days. Minimum: February 19. Maximum: February 26. Monitor in-game announcements for exact conclusion.
Why is Weekly Pass better than direct purchase?
Weekly Pass: 220 diamonds for $1.80-$2.00 (80 immediate + 20 daily × 7) = $0.008-$0.009/diamond. Direct: $0.015-$0.020/diamond. Weekly Pass = 40-55% more efficient. Stack up to 10 passes.
What happens to unused tickets?
Task Master-specific tickets expire when event ends. Cannot transfer to future events. Execute all draws before final day to avoid forfeiting value.
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