The 2-minute freeze in Honor of Kings S22 maintains 3-4 enemy minions near your tower before 4:00, denying opponents 20-30 gold per missed wave. This wave management creates 150-200 gold leads and 0.5-1.0 level advantages through controlled minion equilibrium. Execute in Clash and Farm Lanes for 60-90 gold differentials across three waves while hitting 70-80% CS efficiency. Release freeze 30-45 seconds before Dragons (3:30) or Tyrant (4:00) for objective control.
Understanding the 2-Minute Freeze in S22
Lane freezing manipulates minion positioning to create sustained advantages. You maintain 3-4 enemy minions alive near your tower, forcing opponents to choose: lose gold/XP staying away, or risk death overextending.
S22's performance-based matchmaking (November 2025 Plus Update) rewards wave control mastery. Players who freeze consistently outperform mechanically similar opponents through economic advantages. Each missed wave denies 20-30 gold; three frozen waves create 60-90 gold differentials translating into item component advantages.
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Why Freeze Matters
Freezing creates controlled minion states near your tower, denying safe enemy farm access while keeping you protected. The psychological pressure forces mistakes—enemies must accept farm denial or make risky plays exposing them to ganks.
S22 Meta Context
S22 emphasizes early snowballing. Clash Lane spawns 4-minion waves every 30 seconds before 4:00, creating exploitable patterns. Pre-4:00 freezing yields 150-200 gold leads and 15-20% gold advantages determining mid-game spikes.
Patch 1.10.5 buffed Charlotte's movement speed for improved Clash viability, making freezes more effective. The Rush Down composition (Charlotte Clash, Lam Jungle, Daji Mid, Marco Polo Farm, Yaria Support) achieves 68% win rate through superior wave management.
Gold Economy Impact
Two denied waves = 40-60 gold loss for opponents while you maintain full income. Last-hitting under tower grants 50% gold bonus. Combined with River Sprite pairs (126 gold every 60 seconds until 4:00), freezing creates compound advantages.
CS differential reaches 15-20 CS lead by 10 minutes. Target 70-80% CS efficiency and 6-7 CS per minute in Clash Lane, but freezing lets you exceed benchmarks while suppressing enemy farm.
Core Freeze Mechanics
Minion Wave Equilibrium

Equilibrium occurs when both sides have equal pushing power. For freeze-favorable equilibrium, maintain 3-4 enemy minion advantage one tower range from your turret. This creates slow push toward your tower that never crashes, keeping the wave in your control zone.
Allow enemy minions to kill 1-2 of yours before last-hitting to maintain numerical advantage without letting the wave crash. This requires constant attention to minion health and positioning.
Tower Range Dynamics

Optimal freeze zone sits just outside tower aggro range but close enough to retreat within 1-2 seconds. Tower range extends approximately two character lengths from structure. Too close risks wave crashing; too far exposes you to jungle pressure.
Last-Hit Timing
Last-hit enemy minions just as they'd die to your minions, not earlier. Premature damage breaks the freeze. Target mage minions for maximum XP.
Auto-attack 1-2 enemy minions to control tower aggro when necessary, preventing your tower from damaging the wave. Attack just enough to draw aggro without killing minions prematurely.
Step-by-Step Execution
Phase 1: Setup (0-30 Seconds)
Clear first wave by 0:30 for lane priority. Secure buffs by 1:15 for 15-20% gold lead. Pull 1-2 enemy minions into tower aggro range during second wave, then draw aggro away. Position between minions and tower to intercept before they reach tower range.
Phase 2: Maintaining (30-90 Seconds)
Maintain 3-4 enemy minion advantage. Last-hit only at execute range, letting enemy minions slowly kill yours. Secure River Sprites between last-hits (126 gold every 60 seconds).
Phase 3: Maximizing Denial (90-120 Seconds)
Trade aggressively on level 2, 4, and 6 spikes during freeze. Level advantage makes trades favor you heavily. Reach level 4 by 2:00-2:30 for 67% gank success with jungler. Optimal gank timings at 1:00-1:30 show 73% higher win rates.
Transitioning Out
Release freeze 30-45 seconds before objectives spawn. Dragons spawn at 3:30, 7:30, 11:30; Tyrant at 4:00. Freeze lane 60-90 seconds before Dragon, then hard push and rotate. Ward rivers 30-45 seconds before objectives for vision control.
Optimal Positioning
Stand between enemy minions and tower, offset toward river. Keep enemy minions within one tower range but outside aggro radius. Adjust based on enemy locations—aggressive when enemies visible elsewhere, conservative when missing.
Vision Control
Ward river entrances and tri-bush for 30-45 second gank warnings. Coordinate with support to maintain vision while they roam. Frozen lane without vision is a death trap.
Avoiding Ganks
Retreat to tower within 1-2 seconds if threatened. Track enemy jungler through minimap. Freeze aggressively when jungler shows elsewhere; maintain conservative positioning when location unknown.
Hero-Specific Strategies
Best Marksmen
Marco Polo (Rush Down composition, 68% win rate) combines mobility with sustained damage for safe freezing. His range allows safe last-hitting; dash provides escapes. Prioritize marksmen with self-peel and strong early trading.

Mage Farm Lane
Use basic attacks for last-hitting to conserve mana. Target mage minions for max XP. Mages with CC can freeze aggressively by threatening all-ins on overextenders.
Support Coordination
Supports like Yaria enable assisted freezes through zone control and peel. Coordinate for vision, threatening enemies approaching wave, and securing River Sprites. Clear signals about freeze timing transform individual skill into coordinated advantage.
Gold and XP Denial Calculations
Pre-4:00 freeze generates 0.5-1.0 level advantage by 4:00. 150-200 gold lead = one item component. Three frozen waves create 60-90 gold differential compounding with River Sprite income.
Level differences amplify damage/defense by 15-20% at level 4. XP gap from denied waves stacks with XP from trades and kills. The 15-20% gold advantage enables earlier item spikes for objective pressure and map dominance.
Common Mistakes
Over-Damaging Minions
Dealing too much damage pushes wave into enemy tower. Only last-hit at execute range. Avoid AoE abilities entirely unless required for trades/defense.
Poor Positioning
Too close to tower causes it to attack minions, breaking freeze. Maintain precise distance. If tower aggro occurs, immediately draw aggro away by auto-attacking targeted minion.
Ignoring Map Awareness
Freezing while ignoring map leads to deaths erasing advantages. Track enemy movements constantly. Balance wave control with map awareness for overall team benefit.
Wrong Timing
Don't freeze during objective spawns—sacrifices team presence. Release 30-45 seconds before objectives. Recognize when to abandon freeze for rotations, team fights, or defense.
Counter-Play
Recognizing Enemy Freeze
Waves consistently meet near enemy tower without crashing. Opponents position between minions and tower, last-hitting carefully. Monitor CS differential—15-20 CS lead by 10 minutes indicates freeze.
Fast Push Reset
Hard push using all abilities to crash wave into enemy tower, resetting equilibrium. Coordinate with support/jungler for safe, quick push. After crashing, recall or rotate for objectives.
Roaming When Frozen Out
When breaking freeze is too dangerous, roam to create advantages elsewhere. Communicate roam intentions. Successful roam securing Dragon/kills justifies farm sacrifice.
Requesting Jungle Help
Jungle assistance breaks freezes through coordinated pushes or punishing freezing opponent. Request ganks—predictable positioning makes them vulnerable. Successful gank breaks freeze and reverses gold advantage.
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Advanced Tactics
Jungle Invade Timing
Coordinate freezes with jungle invades for compound resource denial. Frozen lane prevents enemy laners rotating to assist, creating 2v1 or 3v2 jungle situations. Time invades around level 4 spike at 2:00-2:30.
Team Communication
Ping freeze establishment, release, and when needing assistance. Use voice for complex plays involving freeze maintenance, objective control, and rotation timing.
Abandoning for Objectives
Abandon freezes when objectives spawn or team needs you. Recognize when freeze generated sufficient advantage (150-200 gold, 0.5-1.0 level) to transition into aggressive objective contests.
Adapting to Comps
Against heavy roam: shorter freezes, prioritize vision. Against scaling: extend freezes for early advantages. Recognize when enemy comps counter freezes through superior dive/poke.
High-Rank Tips
Rush Down composition's 68% win rate demonstrates competitive viability. Marco Polo Farm freezes create economic foundation for Charlotte Clash aggression and Lam jungle dominance. Tournament players release freezes 30-45 seconds before objectives for full team presence.
Patch 1.10.5 Charlotte movement speed changes made Clash freezes more viable. Performance-based matchmaking rewards freeze mastery. Stay updated on patches affecting minion mechanics, gold values, tower ranges.
Practice in customs to develop last-hit timing and positioning muscle memory. Track CS efficiency and gold differentials. Record and review ranked matches to identify mistakes. Deliberate practice accelerates skill development.
FAQ
What is the 2-minute freeze tactic? Maintains 3-4 enemy minions near your tower before 4:00, denying 20-30 gold per wave for 150-200 gold leads and 0.5-1.0 level advantages.
How much gold can you deny? Three frozen waves create 60-90 gold differential. Each missed wave denies 20-30 gold. With 50% tower last-hit bonus, perfect freezes generate 150-200 gold leads by 4:00.
When to freeze vs push? Freeze with lane priority to deny safely. Push 30-45 seconds before objectives (3:30 Dragons, 4:00 Tyrant) to transition into team play.
How to break enemy freeze? Hard push with all abilities to crash wave into enemy tower. Alternatively, roam for advantages elsewhere or request jungle assistance.
What are freeze risks? Predictable positioning vulnerable to ganks without vision. Freezing during objectives sacrifices team presence. Deaths erase gold advantages.
Best heroes for freezing? Marksmen with range/mobility like Marco Polo. Heroes with self-peel and strong early trading maintain freezes safely while punishing break attempts.
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