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Columbina Pre-Farm Guide: Complete Materials List (v6.3)

Genshin Impact Columbina 5-star Hydro Catalyst character artwork

Version 6.3 launches January 14, 2026, introducing Columbina as a 5-star Hydro Catalyst with Lunar reaction mechanics. You'll need 46 Radiant Antler from Frostnight Herras, 168 Winter Icelea from Nod-Krai, and 114 Philosophies of Moonlight per talent. Spiral Abyss Floor 12-2 gets enemies with 4.4M HP pools immune to crowd control, killing freeze team viability and favoring Hyperbloom, Aggravate, and Vaporize comps.

Version 6.3 Update Overview

Banner Timeline:

  • Columbina banner: January 14 - February 3, 2026 (20 days)

  • Abyss blessing reset: January 16, 04:00 server time

  • Soft pity: 74 pulls | Hard pity: 90 pulls

Key Changes:

  • Hyperbloom gets 200% Bloom DMG Bonus

  • Lunar-Bloom gains 75% DMG Bonus

  • New enemies: 2000 poise, 100/sec regeneration, 0.5 endurance multiplier

  • Freeze teams rendered ineffective

Columbina features +19.2% CRIT Rate ascension stat. Her signature weapon Nocturnes Curtain has 542 base ATK and 88.2% CRIT DMG at level 90.

Total Resin Investment: 3,380-4,440 resin (18-24 days natural regeneration)

  • World boss: 640-720 resin

  • Talent books: 360 resin

  • Weapon ascension: 480-560 resin

  • Artifacts: 1,500-2,000 resin

  • Mora: 400-600 resin

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Complete Material Requirements

Ascension Materials

Varunada Lazurite Gems:

  • 1 Sliver

  • 9 Fragment

  • 9 Chunk

  • 6 Gemstone

Requires 18-20 world boss kills at 40 resin each.

Boss Material:

  • 46 Radiant Antler (Frostnight Herras, Nod-Krai)

Genshin Impact Frostnight Herras boss screenshot for Radiant Antler drops

  • Drops 3 per kill at WL8

  • 16 kills minimum

Local Specialty:

  • 168 Winter Icelea (48-hour respawn)

  • 60-70 per collection cycle

  • 3 full routes needed across 6 days

Key Locations:

  • Hiisi Island Central Shrine: 18-22 spawns

Genshin Impact Nod-Krai map with Winter Icelea locations

  • Lempo Isle Blue Amber Lake: 15-18 spawns

  • Paha Isle Kuuvahki Bureau: 12-15 spawns

  • Scattered outposts: 15-20 spawns

Common Materials:

  • 18 Slime Condensate

  • 30 Slime Secretions

  • 36 Slime Concentrate

Talent Materials (Per Talent)

Books (Lightless Capital - Mon/Thu/Sun):

  • 9 Teachings of Moonlight

  • 63 Guide to Moonlight

  • 114 Philosophies of Moonlight

Per talent: 6-9 Condensed Resin runs All three talents: 18-27 runs (540-810 resin)

Additional Materials:

  • 18 Slime Condensate

  • 66 Slime Concentrate

  • 1 Crown of Insight (for level 10)

Total Mora Cost: 2M+ for level 90 with 10/10/10 talents

Efficient Farming Routes

Daily Schedule (15-20 minutes)

  1. Spend 160 resin on priority domain

  2. Collect 20 teapot resin for Condensed Resin

  3. Complete daily commissions (60 Primogems)

  4. Check parametric transformer

Weekly Priority

Mon/Thu/Sun (Talent Book Days):

  • Craft 5 Condensed Resin before reset

  • Run Lightless Capital 6x (240 resin)

  • Remaining resin: world boss or artifacts

Tue/Wed/Fri/Sat:

  • World boss: 2-3 Frostnight Herras (80-120 resin)

  • Artifact domains: remaining resin

  • Weapon domains: if signature weapon confirmed

Weekly Tasks:

  • 3 weekly boss kills (180 resin)

  • Battle Pass missions

  • Spiral Abyss (600 Primogems, resets 1st/16th)

Winter Icelea Collection Route (25-30 min)

Genshin Impact Winter Icelea collection route guide

Route Order:

  1. Hiisi Island Central Shrine → circle clockwise → check caves

  2. Lempo Isle Blue Amber Lake → shoreline counterclockwise → underwater caves

  3. Paha Isle Kuuvahki Bureau → interior first → forest → waterfalls

  4. Scattered outposts → 3+ spawn clusters only

Collection Schedule:

  • Day 1, Day 3, Day 5 = 180-210 total (exceeds 168 requirement)

Resin Optimization Hierarchy

  1. Time-gated talent books (Mon/Thu/Sun only)

  2. World boss materials (character-specific)

  3. Weapon ascension (if signature confirmed)

  4. Artifacts (lowest priority until materials complete)

Never Farm with Resin:

  • Mora (use events, Battle Pass, Abyss)

  • Character EXP (events provide 200+ Hero's Wit)

  • Common enemy drops (passive collection)

  • Weapon ore (daily expeditions, forge Crystal Chunks)

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Columbina Kit Analysis

Abilities

Normal Attack: Moondew Cascade

  • 3-hit Hydro DMG sequence

  • Charged Attack: AoE Hydro with Moondew Cleanse

  • Converts to 3-hit AoE Dendro Lunar-Bloom DMG under conditions

  • Benefits from 75% Lunar-Bloom DMG Bonus in Abyss 12-2

Elemental Skill: Eternal Tides

  • Summons Gravity Ripple construct

  • Generates 20 Gravity every 2 seconds (60 max)

  • Triggers Kuuvahki Interference for Lunar reaction amplification

  • AoE Hydro application for reactions

Elemental Burst: Moonlit Melancholy

  • Creates Lunar Domain field

  • Increases Lunar Reaction DMG (team-wide)

  • AoE Hydro application

  • Estimated 60-80 energy cost, 15-18s cooldown

Team Synergies

Hyperbloom Core (Recommended for Abyss 12-2):

  • Columbina (Hydro enabler/sub-DPS)

  • Nahida (Dendro, EM/EM/EM, 140-160% ER)

  • Kuki Shinobu (Electro trigger, 180+% ER, 200+ EM)

  • Zhongli (shield, RES shred)

Rotation: Zhongli shield → Nahida Skill/Burst → Columbina Skill/Burst → Kuki Skill → Columbina Normal Attacks (18-20s cycle)

DPS Output: 95,000-110,000 per rotation

Vaporize Setup:

  • Columbina (Hydro DPS)

  • Xiangling (Pyro, 180-200% ER)

  • Bennett (ATK buff, healing)

  • Kazuha (VV shred, Elemental DMG bonus)

DPS Output: 115,000-135,000 per rotation

Freeze Alternative (Non-Abyss):

  • Columbina (Hydro application)

  • Ganyu/Ayaka (Cryo DPS)

  • Shenhe (Cryo DMG buff)

  • Kazuha (VV shred, grouping)

Abyss 12-2 Enemy Breakdown

First Half

Battle-Scarred Rock Crab (4,409,072 HP):

  • Requires 6 Hermit Seeds via Dendro Cores

  • Crowd control immune

  • Burrow invulnerability windows

Fireblade Shock Trooper (4,765,990 HP):

  • 3 shield layers: 857,877 total HP (285,959 each)

  • +200% RES until shields broken in 30s

  • Breaking shields: -50% All RES, -60% Electro RES

  • Electro-Charged deals 600% shield damage

Second Half

Primordial Bathysmal Vishaps (2,085,774 HP each):

  • Hydro Armor after 30s (+80% RES)

  • Energy drain: 10 Energy/0.5s when armored

  • Requires burst damage within 30s window

Wilderness Hunters (4,171,548 combined HP):

  • High mobility, spread formation

  • Resistant to grouping

  • Single-target focused damage preferred

DPS Requirements:

  • First Half: 101,945 DPS over 90s

  • Second Half: 86,282 DPS over 90s

Why Freeze Teams Failed

Crowd Control Immunity:

  • 2000 base poise

  • 100/second regeneration

  • 0.5 endurance multiplier

  • Venti/Kazuha grouping ineffective

Poise Damage Breakdown:

  • Venti Burst: 100 poise/tick → 50 effective (0.5 multiplier)

  • Needs 20 ticks (10s) to break 2000 poise

  • Regeneration restores 1000 during that time

  • Net result: insufficient for displacement

Energy Drain Mechanics:

  • Bathysmal Vishaps drain 20 energy/second

  • Ayaka/Ganyu rely on 80-cost bursts for 40-60% damage

  • Burst recasting impossible

Cryo Resistance:

  • Multiple enemies resist Cryo

  • 30-50% damage reduction vs neutral matchups

Best Alternative Teams

Hyperbloom (Premium)

Team:

  • Nahida (EM/EM/EM, 140-160% ER, Skill → Burst)

  • Xingqiu (180-200% ER, C6, Skill x2 → Burst)

  • Kuki Shinobu (180+% ER, 200+ EM)

  • Zhongli (shield, RES shred)

Rotation (18s):

  1. Zhongli hold Skill (2s)

  2. Nahida Skill (1s)

  3. Nahida Burst (1s)

  4. Xingqiu Skill x2 (3s)

  5. Xingqiu Burst (1s)

  6. Kuki Skill (1s)

  7. Kuki Normal Attacks (11s)

Expected DPS: 95,000-110,000/rotation Clear Time: 45-50s for Rock Crab

Budget Alternative:

  • Dendro Traveler (180-200% ER)

  • Barbara (Thrilling Tales)

  • Fischl (120-140% ER)

  • Sucrose (EM sharing, VV)

20-30% less damage but maintains core functionality.

Aggravate

Team:

  • Nahida (EM/EM/EM)

  • Fischl (ATK%/Electro/CRIT, 1/8/8)

  • Yae Miko (ATK% with EM substats, 1/8/8)

  • Zhongli

Rotation (20s):

  1. Zhongli hold Skill (2s)

  2. Nahida Skill/Burst (2s)

  3. Fischl Skill (1s)

  4. Yae Skill x3 (4s)

  5. Yae Burst (2s)

  6. Fischl Burst (2s)

  7. Yae Skill x3 (4s)

  8. Fischl Normal Attacks (3s)

Expected DPS: 105,000-125,000/rotation Strategy: Eliminate Vishaps before 30s armor activation

Vaporize

Team:

  • Hu Tao (HP%/Pyro/CRIT, 8/8/8, Crimson Witch 4pc)

  • Xingqiu (180-200% ER, Sacrificial Sword)

  • Yelan (160-180% ER)

  • Zhongli

Rotation (16s):

  1. Zhongli hold Skill (2s)

  2. Yelan Burst/Skill (2s)

  3. Xingqiu Skill x2/Burst (4s)

  4. Hu Tao Skill (1s)

  5. Hu Tao Charged Attacks (7s)

Expected DPS: 115,000-135,000/rotation Charged Attack Vaporize: 80,000-100,000 per hit

Primogem Planning

Pull Calculations

Worst-Case (lose 50/50):

  • 180 pulls = 28,800 Primogems

Average (soft pity):

  • 115-120 pulls = 18,400-19,200 Primogems

Best-Case (win 50/50 with pity):

  • 10-20 pulls = 1,600-3,200 Primogems

Primogem Sources (30 Days)

Daily Commissions: 1,800 (60/day × 30) Events: 1,200-1,400 Spiral Abyss: 1,200 (2 resets) Exploration/Quests: 500-800 Battle Pass: 1,320 ($10 USD) Maintenance: 600

F2P Total: 5,000-6,500 With Battle Pass: 6,320-7,820

During Banner (20 days):

  • Daily commissions: 1,200

  • Events: 800-1,000

  • Abyss reset: 600

  • Total: 2,600-2,800

Actual Need on Jan 14: 26,000 Primogems (worst-case minus banner accumulation)

Genesis Crystal Pricing

First-Time Bonuses:

  • $0.99: 120 crystals

  • $4.99: 600 crystals

  • $14.99: 1,960 crystals

  • $29.99: 3,960 crystals

  • $49.99: 6,560 crystals

  • $99.99: 12,960 crystals

Total First-Time: 25,980 crystals ($199.94) = 162 pulls

BitTopup Benefits:

  • 5-10% discount vs official

  • Instant delivery (5 min)

  • 24/7 support

  • Secure transactions

Purchase Timing:

  1. Before banner (first-time bonuses available)

  2. Week 1 (after event Primogems)

  3. Avoid final days (delivery risk)

Common Mistakes

Over-Farming Before Confirmation

Avoid:

  • Artifacts before set confirmation

  • Weapons beyond 80/80 before banner details

  • Crowns before talent priority analysis

  • Constellation planning before C1-C6 reveals

Safe Pre-Farm:

  • Ascension materials (always needed)

  • Talent books (required regardless)

  • Mora/EXP (universal)

  • World boss materials (guaranteed)

Reserve 1,500-2,000 resin for post-release optimization.

Artifact Quality Standards

Maintain pieces across likely sets:

  • 4pc Heart of Depth

  • 4pc Emblem of Severed Fate

  • 2pc combinations

Quality Criteria:

  • Correct main stats (ATK% Sands, Hydro Goblet, CRIT Circlet)

  • 2-3 useful substats (CRIT Rate/DMG, ATK%, ER%)

  • Level 16+ for evaluation

Allocate 800-1,000 resin if zero inventory.

Common Mistake: Assuming zero Primogem generation during banner Reality: 2,600-2,800 Primogems accumulate during 20-day window

Optimal Approach:

  1. Calculate deficit on Jan 14

  2. Subtract banner-period accumulation

  3. Purchase only remaining gap

FAQ

What materials does Columbina need?

46 Radiant Antler (Frostnight Herras), 168 Winter Icelea (Nod-Krai), Varunada Lazurite gems (1/9/9/6), Slime materials (18/30/36), 114 Philosophies of Moonlight per talent, 3 Crowns for triple-crown.

Why don't freeze teams work in Abyss 12-2?

Enemies have 2000 poise, 100/sec regeneration, 0.5 endurance multiplier—immune to Venti/Kazuha grouping. Rock Crab (4.4M HP) and Shock Trooper (4.7M HP) require Dendro Cores or Electro-Charged, which freeze teams can't provide.

What teams replace freeze comps?

Hyperbloom (Nahida/Xingqiu/Kuki/Zhongli) gets 200% Bloom bonus, Aggravate (Nahida/Fischl/Yae/Zhongli) frontloads damage, Vaporize (Hu Tao/Xingqiu/Yelan/Zhongli) provides 115k-135k DPS. All meet 86k-102k DPS requirements.

How much resin to fully build Columbina?

3,380-4,440 resin total: 640-720 world boss, 360 talent books, 480-560 weapon, 1,500-2,000 artifacts, 400-600 Mora. That's 18-24 days natural regeneration or 12-16 days with 15-20 Fragile Resin.

When should I start pre-farming?

Immediately. Winter Icelea needs 3 cycles across 6 days (48-hour respawn). Talent books run Mon/Thu/Sun only. Starting 4-6 weeks before Jan 14 allows natural resin to cover everything.

Can Venti/Kazuha still group in 6.3 Abyss?

No grouping in 12-2 due to 2000 poise and 0.5 endurance. Kazuha retains value via 30-40% Elemental DMG buffs and -40% VV RES shred. Venti loses most utility this rotation.


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