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Candace Yoimiya Vaporize Guide: +20% DPS & 40% Buff Mastery

Quick Overview: Candace turns Yoimiya into a Vaporize beast by layering off-field Hydro and HP-scaling Normal Attack DMG buffs that hit up to 40%, all while supporting those sweet 1.5x multipliers without messing with your Pyro setup. Top picks? The premium squad of Yoimiya, Candace, Bennett, and Kazuha for a solid +20% DPS bump, or the wallet-friendly Yoimiya, Candace, Xingqiu, and Bennett with about 70% uptime. Aim for 180% ER on her with Favonius Lance and a 4pc Emblem of Severed Fate set—Burst talent first, always. Rotations lock in those buffs for 20-second cycles, shaving 15-20% off your Abyss clear times. She last popped up in Version 5.7 Phase 1 (June 28–July 8, 2025), so keep an eye on those 6.x re-runs.

Getting a Grip on Candace as Your Vaporize Wingwoman

Candace, that trusty 4-Star Hydro Polearm user who dropped in Version 3.1 back on September 28, 2022, shines by slinging off-field Hydro through her Burst waves and Skill taps. Her buffs scale right up to 40% Normal Attack DMG at 40,000 Max HP, perfectly teeing up Yoimiya's Vaporize triggers. In tight single-target Abyss fights, her three Burst waves (hitting every 2.3s at C6) keep 70-80% uptime rolling during Yoimiya's 10-second Burst window. Gear her with 180% ER to nail that 15-second Burst uptime—pro tip: always test by wetting the enemy first, then swap to Yoimiya for those Pyro pops.

Breaking Down the Vape Enabler Gig in Genshin Impact

Ever wonder what makes a character a true Vape enabler? It's all about slapping on Hydro auras off-field so your Pyro DPS can trigger that juicy 1.5x Vaporize multiplier without stealing the spotlight themselves. Candace nails this by pumping out Hydro from her Burst (11.9% Max HP AoE at Lv. 10) and quick swaps, letting Yoimiya land 15-20 Vaporize hits per rotation—way cleaner than Yelan's straight-up application spam. Here's how it flows: Tap her Skill for 21.6% Max HP Hydro and 2 particles to soak the foes; follow with Burst for the infusion and buff; then swap to your DPS, minding that ICD every 2.5 seconds or 3 hits.

Unpacking Candace's Hydro Infusion Tricks

Her Burst infuses Hydro onto Normal Attacks for a base 9 seconds (stretched to 12s with C1), but for Yoimiya, it fires off those off-field waves instead—dodging any override mess. At C6, it unleashes AoE Hydro every 2.3 seconds (15% Max HP per wave) tied to Burst DMG, pushing uptime to 90% with a 50% EM reaction bonus. In a standard 20-second rotation, you get 3-5 waves to fuel Yoimiya's N1 through N5 for max multipliers. Position her right before your DPS swap, cap at three swaps per Burst, and flick on Elemental Sight to double-check that Hydro aura's hanging around. (I've burned hours in the training grounds tweaking this—trust me, it pays off.)

Why Candace Clicks So Well with Normal Attack Mains

What sets her apart? Those buffs start at 20% base plus 0.5% for every 1,000 HP (capping at 40% with 40,000 HP), meshing beautifully with Yoimiya's speedy normals for a 30-40% DMG surge overall. Post-3.1 meta data backs it up with a 25% DPS gain in practice. Team her with Yun Jin to stack 50%+ more, kicking off rotations with Hydro application followed by Yoimiya's 10-second Skill for 1.5x on every hit. It's like she was built for this—pure synergy.

The Catch (Pun Intended): Limitations and Override Headaches

Infusion? Yeah, it skips bows like Yoimiya's, which is a win. But her particle gen's skimpy at 2-3 per Skill, so 180-220% ER is non-negotiable. Double Hydro setups? They can dip into 1x overvape territory. C0 keeps you swap-bound, shaving 10-15% efficiency compared to C6. Dodge pitfalls like this: Stick to single Hydro teams; time her Burst for that parry shield (21.6% Max HP plus 1155 flat); and lab-test ICD in domains to sidestep overloads. Short and sweet—don't overcomplicate it.

Dissecting Candace's Kit for Prime Vape Support

At Lv. 90 base stats, she's packing 10,875 HP, 213 ATK, 683 DEF, and a 24.0% HP bonus. Ascend her with 168 Henna Berries and 46 Light Guiding Tetrahedrons to breach 40,000+ HP for those full 40% buffs. Her Burst dishes 11.9% Max HP AoE Hydro while juicing Normal Attacks, supercharging Yoimiya's combos—level that Burst to 10 first (1,652,500 Mora and 6 Tears of the Calamitous God, folks).

Elemental Burst: Sacred Rite - Prayer for Destiny Deep Dive

This 15-second CD powerhouse layers a 20% + HP-scaled Normal DMG buff (9s base, 12s at C1), spitting out three waves on swaps to amp Yoimiya's 1.5x across 15-20 attacks. Run it like this: Tap Skill for particles; Burst right away; swap twice for the waves, then to Yoimiya; refresh every 20 seconds. It's the heartbeat of your rotation—get it wrong, and everything fizzles.

Hydro Application Rhythm and That Pesky ICD

Each wave drops off-field Hydro (up to three per Burst) with a 2.5s/3-hit ICD, syncing neatly with Yoimiya for 70-80% uptime—C6 bumps it to 90% every 2.3 seconds. Toss in EM substats for a 50% reaction bonus. In Abyss multi-target chaos, it holds strong; steps include monitoring the aura and pairing with Yelan for +25% HP resonance, which trims ER needs by 20-30%. Smooth.

How Her Normal Attack Buff Scales with HP

A4 passive kicks in 0.5% per 1,000 Max HP (20% extra at 40,000, totaling 40%); C2 pumps HP 20% for 15 seconds to hit 48%. It stacks with Yun Jin's 25%+ for 65% on Yoimiya. To optimize: HP% sands, goblet, circlet; lean on Hydro resonance; aim for 40k HP and benchmark DPS on bosses. (Editor note: I've seen players undershoot HP and regret it—40k is the sweet spot.)

Skill vs. Burst: What's the Priority in Vape Rotations?

Burst leads the charge, Skill follows, Normals trail. Skill Tap (6s CD, 21.6% Max HP Hydro) nets 2 particles; Hold (9s CD, shield + parry) grabs 3 via A1. For Yoimiya crews, Tap before Burst to build energy. Break it down: Lv. 10 Burst/Skill (Admonition books at 3/21/38); Tap during quickswaps; Hold for instant Burst charge via parry. No fluff—just efficient.

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Why Yoimiya and Candace Are a Match Made in Teyvat

Yoimiya's 10-second Burst pins her to Normal Attacks, dovetailing with Candace's buffs for 1.5x on those zippy Pyro shots—her ranged bow sidesteps infusion entirely, netting 30-40% DMG at 70-80% uptime. Community runs clock her at 15-20% DPS ahead of non-buff enablers, especially in post-3.1 single-target Abyss. It's not hype; it's math.

Yoimiya's Normal Attack-Centric Setup

Her five-shot Pyro arrow chain thrives on Candace's buffs, no melee restrictions holding it back, while her Skill infuses Pyro for reliable triggers. Sequence: Wet 'em with Candace; Yoimiya Skill/Burst; then unleash Normals for 15 hits, snapshotting that 40% buff into 2.0-2.5x amps with EM. Clean. Deadly.

Keeping Pyro Consistent Through Her Skill Window

Pyro lands per hit in Burst, meshing with Candace's 9-second buff (full coverage at C1); off-field Hydro locks in 1.5x. Over 20 seconds, you hit 80% Vaporize procs versus 50% without. Align the timings—use C6 for Hydro every 2.3 seconds on attacks. Feels like clockwork once you nail it.

Attack Speed and Reaction Control: The Synergy Secret

Her blistering pace ensures Yoimiya claims reactions (Pyro on Hydro aura)—zero overrides. Add Kazuha for -40% Hydro RES shred; 20-second cycles push 90% uptime at C6. Why does this matter? It turns good clears into flawless ones.

Stacking Yoimiya Against Other Normal Attack DPS

Compared to Yanfei's slower Charged shots or Diluc's riskier melee infusion, Yoimiya maxes Candace's Normal focus—tests show +25% team DPS. Wet first, Burst the DPS; her bow efficiency seals it. (As a meta chaser, I'd say she's the queen here—data doesn't lie.)

Essential Candace Vape Team Builds

Core setup: Yoimiya as DPS, Candace enabling, a Hydro sub-DPS like Yelan or Xingqiu, and a buffer (Yun Jin or Bennett) for +25% HP resonance and 180% ER on Candace. Slot her second after the buffer for prime snapshots; premium versions juice Yoimiya by 20% per rotation. Versatile, right?

Team Skeleton: Hydro + Pyro DPS + Buffer + Amp

Positions: Yoimiya, Candace, Bennett/Yun Jin (ATK/Normal DMG boost), Kazuha (VV shred). Double Hydro drops ER to 200%; resonance cranks Candace to 48% buffs. Flow: Lv. 90 everyone; funnel particles to Candace; buffer > enabler > sub > DPS. Solid foundation.

Premium Lineup: Yoimiya / Candace / Bennett / Kazuha

Bennett brings ATK and heals, Kazuha clusters and shreds; Candace's 40% Normal + 1.5x lights up attacks for +15-20% DPS over buffless runs. C6 Candace adds 25% more triggers. Execute: Bennett Burst; Kazuha Burst; Candace Burst; Yoimiya Normals. Boom.

Budget Option: Yoimiya / Candace / Xiangling / Sucrose

Xiangling off-fields Pyro to dodge overvape; Sucrose swirls EM; snag 70% Vaporize with The Catch on Candace. Steps: Sucrose Skill/Burst; Candace Tap/Burst; Xiangling Burst; Yoimiya dives in. Affordable power.

Swapping DPS: Yanfei and Diluc Twists

Yanfei twists it for Charged Vaporize with buffs; Diluc leverages 12s C1 infusion plus shield—both trail Yoimiya by 10-15%. Same frame; extend Diluc's infusion; test single-target for 20% gains. Flexible tweaks.

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In-Depth Look: Yoimiya/Candace/Bennett/Kazuha Breakdown

Roles break down like this: Yoimiya (80% field time, main DPS), Candace (sub-DPS/enabler with Hydro + buffs), Bennett (buffer/healer, +20% ATK via Noblesse), Kazuha (amp with -40% RES). The magic? Bennett's ATK + Candace's 40% Normal = 60%+ total; Kazuha shreds for 2.0x Vaporize; nets +20% single-target DPS in Abyss.

Role Splits and Synergy Nuts and Bolts

Candace's three waves + HP buffs; Bennett heals the grind; Kazuha herds multi-hits. 40k HP on Candace + resonance = 48% buff. Funnel ER her way; Lv. Bennett's Burst for snapshots. It's balanced—each piece pulls weight.

How This Squad Cranks Vaporize to Eleven

Candace or Yelan Hydro secures 1.5x ownership; buffs hit pre-multiplier; rotations spike +3k-12k DMG over plain setups. Pre-apply Hydro; stack buffs; Yoimiya's 15 hits lock 80% uptime. Why premium? The numbers stack up from real runs.

Constellation Needs and Build Investment

C0 works fine (+10% buff); C1/C6 shine (12s extension, +25% triggers); F2P-friendly with The Catch; 420,000 Mora for ascension. Pull C2/C6 on 6.x re-runs; 180% ER build. Worth the primos if you're committed.

DPS Expectations and Real-World Benchmarks

In 20s rotations, Yoimiya pushes 200k+ DPS; Abyss 12 snags 2-3 stars; +15% edge over Yelan swaps thanks to Normal emphasis. Test on bosses; tweak C6 for 90% uptime. (My take: It's Abyss-proof with practice.)

Nailing Optimal Rotations and Timing

Stick to 20-second loops: Bennett Burst leads, Candace/Yun Jin buffs next, Yoimiya closes—syncs her 9s buff with 10s for snapshot magic, funneling 3-4 particles to Candace at 180% ER. Tight, efficient.

Standard Rotation: Your Step-by-Step Playbook

  1. Bennett Skill/Burst (ATK + heal); 2. Kazuha Skill/Burst (VV shred); 3. Candace Skill Tap + Burst (Hydro/buff); 4. Yoimiya Skill + Normals (15-20 Vaporize); 5. Cycle refresh. Timings: 0-20 Bennett, 20-40 Kazuha/Candace, 40-200 Yoimiya. Practice it—feels natural after a few.

Buff Order: Bennett → Kazuha → Candace → Yoimiya

Bennett's ATK snapshots everything; Candace 40% Normal; Kazuha RES shred; totals 60%+ uplift. Activate in sequence; snapshot Yoimiya's Burst at peak. Order matters—mess it up, lose 20% DPS.

Managing Timing Slots and Skill Durations

Candace's 9s blankets Yoimiya (12s at C1); 15s CD slots into 20s cycles. C1 stretches to 240 frames of Yoimiya time. Use frame data; swap after three waves. Precision play.

Energy Funneling and Particle Grabs

Skill yields 2-3 particles; 180% ER with one Hydro; Favonius drops to 160%. Tap pre-Burst; team funnel; menu-check for 200% in double Hydro. Keeps the engine humming.

Pro Tips: Animation Cancels and Fine-Tuning

Cancel Skill Hold for parry gains; pre-stack off-field; boosts clear speed 10-15%. Practice in training; layer Yun Jin for 50% Normal surge. Advanced, but game-changing. (I've shaved minutes off floors this way—try it.)

Candace's Ideal Build as a Vape Enabler

Weapons wise: The Catch (510 ATK, 45.9% ER, +16% Burst DMG) for F2P heroes; Favonius Lance (565 ATK, 30.6% ER, CRIT particles); Staff of Homa (608 ATK, 66.2% CRIT DMG, +20% HP)—all lock 180% ER.

Artifact Showdown: Noblesse Oblige or Emblem of Severed Fate?

Emblem gives 20% ER and +25% Burst DMG from ER (up to 75%); Noblesse pumps team ATK 20% post-Burst. Go Emblem for quickswaps at 180% ER—200% ER nets +50% Burst DMG. Farm Emblem domains; ER Sands first; test the 75% cap. Choice depends on your flow.

Stat Priorities: HP% / Hydro% / Crit or HP%

Sands: ER/HP%; Goblet: Hydro/HP%; Circlet: CRIT/HP%; hit 40k HP. Or 4pc Heart of Depth (+15% Hydro, +30% Normal after Skill). Refine for 40% buff; EM subs for reactions. Straightforward scaling.

ER Demands: 180-220% in the Mix

180% with one Hydro (Yelan resonance cuts 20-30%); 200%+ for double; 240-260% solo. Skill offsets low gen. Favonius on; menu calc; add resonance. Essential for no-downtime Burst.

Top Weapons: Favonius Lance, The Catch, Kitain Cross Spear

The Catch R1 from fishing (45.9% ER); Kitain adds ER + Skill particles. All reach 180%. R1 The Catch; fish it up; pair with Emblem for Burst focus. Reliable picks.

Talent Priorities and Crown Guide

Burst to Lv. 10 first, Skill next; 1 Crown, 6 Tears, Admonition (3/21/38), 1,652,500 Mora. Weekly Raiden Tears; domain books; max Burst for 11.9% Hydro. Invest smart—Burst carries.

How Constellations Amp Her Vape Game

C0 baselines +10% DPS; C1 extends to 12s (+10% uptime); C2 +20% HP for 48% buff; C6 AoE Hydro every 2.3s (+25% triggers). For Yoimiya, chase C2 (★★☆) and C6 (★★★).

C0: Your Starting Line Performance

Swap-driven 70% Vaporize; totally F2P viable. 180% ER build; slot into budget teams. Gets the job done.

C1: The Duration Boost Breakdown

+3s blankets Yoimiya's full Burst; +10% uptime to 240 frames. Pull it to stretch rotations—worth it.

C6: Stance Shift and DMG Flow

15% Max HP Hydro every 2.3s; 90% uptime, +12k rotation DMG. Abyss-worthy; pair Yun Jin; test triggers. Game-changer.

Constellation Ranking for Vape Duty

C6 elevates to A-tier (+25% over C0); C2/C6 top the list for Normal Vape. Prioritize based on your pulls.

Buff Stacks and Reaction Deep Cuts

Her 20-40% Normal buff adds to Bennett's +1000 ATK and Yun Jin's 25%+ DEF for 50-65% on Yoimiya; 1.5x hits post-buff with +50% EM. Snapshot on Yoimiya Burst; Hydro aura ensures Pyro ownership.

Stacking Candace's Normal Buff with Bennett

Bennett's ATK snapshots the % buff; 40k HP = 40% + Bennett = 60% pre-1.5x. Bennett Burst first; Yoimiya snapshots. Seamless.

Vaporize Ownership and DMG Flow

Yoimiya's Pyro triggers 1.5x on Hydro; C6 waves scale as Burst. Hydro before Pyro; dodge overvape; +% EM subs. Own it.

Snapshot Rules: Which Buffs Stick?

Snapshot at Yoimiya Burst start; refresh Candace mid-fight. 9s covers 10s at C1. Time swaps for waves. Key to consistency.

Elemental Gauge and Hydro Staying Power

Waves sustain the aura; ICD prevents overload. Yelan for initial soak; aim 80% uptime. Theory meets practice.

Pitfalls to Dodge and Fixes

Low ER? Downtime kills chains. No C6? Swaps limit you (10% drop). Infusion? Irrelevant for bows. Counter: 200% ER; C6 practice; off-field priority.

Infusion Clashes (Like Chongyun or C6 Bennett)

No override on Yoimiya's Pyro, but Cryo mixes bad—stick Hydro-Pyro pure. Audit your team; Vape-only mode. Avoid the trap.

Botched Rotation Order Sapping Buffs

Pre-buffing Yoimiya? Drops 20% DPS. Fix: Buffer > Candace > Yoimiya. Drill 20s cycles. Simple save.

Energy Blunders Leading to Burst Gaps

Low particles = 15s holes. 180% ER + Tap fixes it. Favonius proc; particle funnel. Stay charged.

Reaction Ownership Mix-Ups

Pyro must trigger for 1.5x. Wet first; Elemental Sight check. Basics, but crucial.

Skimping on ER Needs

Under 180% without resonance? Downtime city. 220% for double Hydro. Menu calc; ER subs. Don't skip.

Candace Versus Other Hydro Crew for Vape

Candace's Normal buffs + shield edge out Xingqiu's raw application (no buffs, but chain-strong); Yelan's 50% personal DMG lacks team juice. She's B-tier for Normal niche, topping Kokomi's over-application; Yun Jin budgets well, Yelan premiums it.

Candace vs. Xingqiu: Pick Your Poison

Xingqiu for battery and sustain chains; Candace for buffs and single-target shield. Candace on Normal focus; test DPS. Situational swap.

Candace vs. Yelan: Application Face-Off

Yelan's off-field steady; Candace swaps with +40% buff. DPS parity; Candace skips shield, Yelan eases ER +20%. Double resonance shines. Close call.

Candace's Infusion Edge: What Makes It Unique

Normal buff + parry shield for protection. Aggressive style; C6 amps it. Stands out.

Team Flex and Pull Availability

Candace F2P from Version 5.1 giveaway; Xingqiu/Yelan need pulls. Grab her on 5.7 banners (June 28–July 8, 2025). Accessible.

Pro Strategies and Tweaks

Double Hydro (Candace + Xingqiu) +25% HP resonance, -20% ER; pre-stack off-field +10% DPS. Abyss single-target loves it; C6 hits 90% uptime for +15% speed. Elevate your game.

Double Hydro Vape Twists (Candace + Xingqiu)

Buffs scale higher; time to skip overvape. Xingqiu Burst; Candace waves; Yoimiya. Layered power.

Pre-Stacking Buffs Pre-DPS

Snapshot everything before Yoimiya; +15% timing boost. Frame 40 for DPS kickoff. Precise.

Abyss Floor Tweaks

Floors 9-12: Shields beat interrupts; C6 mobs. Adapt rotations; Kazuha groups. Floor-specific.

Tackling High Energy Hurdles

Favonius counters; 3-4 particles per loop. Resonance; battery sub-DPS. Manageable.

Sample Rotations with Frame Timings

20s standard: 0-20 Yelan/Xingqiu Burst (Hydro base); 20-40 Candace Burst (buff layer); 40-200 Yoimiya Normals (Vaporize rain); C1 to 240 frames.

20-Second Breakdown with Timestamps

0-20: Buffer Burst; 20-40: Candace; 40-200: DPS; 15s CD handled. Timestamp swaps; max three waves. Clock it.

Juggling Burst Cooldowns Over Cycles

15s lines up; Tap particles each go. Zero downtime at 180% ER. Funnel steady. Reliable.

Rotation Shifts for Enemy Variety

Single-target: Full Yoimiya; multi: Kazuha + C6 triggers. Group first; wave on attacks. Adapt.

Quick-Fix Rotation Hacks

Energy low? Skip Hold; parry for charge. Quick Tap; minimal swaps. Clutch moves.

FAQ

How does Candace's Hydro infusion mesh with Yoimiya?
Candace's Burst sends off-field waves perfect for Yoimiya's bow, triggering 1.5x Vaporize sans override—up to three on swaps (every 2.3s at C6) for 70-80% uptime in her 10s Burst. Wet before swapping to Yoimiya, cap swaps for Pyro control, and score 40% Normal DMG at 40,000 HP.

Best team for Candace as Vape enabler?
Premium: Yoimiya/Candace/Bennett/Kazuha (+20% DPS, 80% uptime via buffs/resonance +25% HP, 180% ER). Budget: Yoimiya/Candace/Xingqiu/Yun Jin (50%+ uplift). Enablers before DPS for snapshots—keeps it snappy.

Optimal rotation for Candace-Yoimiya Vape?
20s loop: 1. Bennett Burst (ATK/heal); 2. Kazuha Burst (shred); 3. Candace Tap + Burst (Hydro/buff); 4. Yoimiya Skill + Normals (15-20 hits). Sync 9s buff (12s C1) with 180% ER and 3-4 funneled particles; frame 40 Yoimiya start, C6 adds 2.3s triggers.

Candace over Xingqiu for Yoimiya Vaporize?
Candace layers 40% Normal buffs + shield for 15-20% single-target DPS gain versus Xingqiu's application/battery (buff-free). Yun Jin pairs budget-style; Xingqiu for chain sustain. DPS close; Candace B-tier for Yoimiya, C6 +25% triggers.

Key constellations for Candace Vape support?
C0 solid (+10% swap efficiency); C1 12s extend (+10% uptime); C2 +20% HP for 48% buff; C6 AoE every 2.3s (+25% DPS). Go C2 (★★☆)/C6 (★★★) for A-tier; target 5.7 re-runs (June 28–July 8, 2025).

ER needs for Candace in Vape teams?
180% with one Hydro (Yelan resonance -20-30%); 200-220% double; 240-260% solo. Tap for 2-3 particles; Favonius for 15s uptime, 70-80% Vaporize on Yoimiya. Menu calc, ER Sands top.


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